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Golang state.Entity類代碼示例

本文整理匯總了Golang中github.com/juju/juju/state.Entity的典型用法代碼示例。如果您正苦於以下問題:Golang Entity類的具體用法?Golang Entity怎麽用?Golang Entity使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。


在下文中一共展示了Entity類的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: setMongoPassword

func (pc *PasswordChanger) setMongoPassword(entity state.Entity, password string) error {
	type mongoPassworder interface {
		SetMongoPassword(password string) error
	}
	// We set the mongo password first on the grounds that
	// if it fails, the agent in question should still be able
	// to authenticate to another API server and ask it to change
	// its password.
	if entity0, ok := entity.(mongoPassworder); ok {
		if err := entity0.SetMongoPassword(password); err != nil {
			return err
		}
		logger.Infof("setting mongo password for %q", entity.Tag())
		return nil
	}
	return NotSupportedError(entity.Tag(), "mongo access")
}
開發者ID:rogpeppe,項目名稱:juju,代碼行數:17,代碼來源:password.go

示例2: startPingerIfAgent

func startPingerIfAgent(clock clock.Clock, root *apiHandler, entity state.Entity) error {
	// worker runs presence.Pingers -- absence of which will cause
	// embarrassing "agent is lost" messages to show up in status --
	// until it's stopped. It's stored in resources purely for the
	// side effects: we don't record its id, and nobody else
	// retrieves it -- we just expect it to be stopped when the
	// connection is shut down.
	agent, ok := entity.(statepresence.Agent)
	if !ok {
		return nil
	}
	worker, err := presence.New(presence.Config{
		Identity:   entity.Tag(),
		Start:      presenceShim{agent}.Start,
		Clock:      clock,
		RetryDelay: 3 * time.Second,
	})
	if err != nil {
		return err
	}
	root.getResources().Register(worker)

	// pingTimeout, by contrast, *is* used by the Pinger facade to
	// stave off the call to action() that will shut down the agent
	// connection if it gets lackadaisical about sending keepalive
	// Pings.
	//
	// Do not confuse those (apiserver) Pings with those made by
	// presence.Pinger (which *do* happen as a result of the former,
	// but only as a relatively distant consequence).
	//
	// We should have picked better names...
	action := func() {
		logger.Debugf("closing connection due to ping timout")
		if err := root.getRpcConn().Close(); err != nil {
			logger.Errorf("error closing the RPC connection: %v", err)
		}
	}
	pingTimeout := newPingTimeout(action, clock, maxClientPingInterval)
	return root.getResources().RegisterNamed("pingTimeout", pingTimeout)
}
開發者ID:kat-co,項目名稱:juju,代碼行數:41,代碼來源:admin.go


注:本文中的github.com/juju/juju/state.Entity類示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。