當前位置: 首頁>>代碼示例>>Golang>>正文


Golang Authorizer.AuthUnitAgent方法代碼示例

本文整理匯總了Golang中github.com/juju/juju/apiserver/facade.Authorizer.AuthUnitAgent方法的典型用法代碼示例。如果您正苦於以下問題:Golang Authorizer.AuthUnitAgent方法的具體用法?Golang Authorizer.AuthUnitAgent怎麽用?Golang Authorizer.AuthUnitAgent使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/juju/juju/apiserver/facade.Authorizer的用法示例。


在下文中一共展示了Authorizer.AuthUnitAgent方法的10個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: New

// New creates a Facade backed by backend and resources. If auth
// doesn't identity the client as a machine agent or a unit agent,
// it will return common.ErrPerm.
func New(backend Backend, resources facade.Resources, auth facade.Authorizer) (*Facade, error) {
	if !auth.AuthMachineAgent() && !auth.AuthUnitAgent() {
		return nil, common.ErrPerm
	}
	return &Facade{
		backend:   backend,
		resources: resources,
	}, nil
}
開發者ID:bac,項目名稱:juju,代碼行數:12,代碼來源:facade.go

示例2: NewAPIWithBacking

// NewAPIWithBacking creates a new server-side API facade with the given Backing.
func NewAPIWithBacking(st Backend, resources facade.Resources, authorizer facade.Authorizer) (*ProxyUpdaterAPI, error) {
	if !(authorizer.AuthMachineAgent() || authorizer.AuthUnitAgent()) {
		return &ProxyUpdaterAPI{}, common.ErrPerm
	}
	return &ProxyUpdaterAPI{
		backend:    st,
		resources:  resources,
		authorizer: authorizer,
	}, nil
}
開發者ID:bac,項目名稱:juju,代碼行數:11,代碼來源:proxyupdater.go

示例3: NewLoggerAPI

// NewLoggerAPI creates a new server-side logger API end point.
func NewLoggerAPI(
	st *state.State,
	resources facade.Resources,
	authorizer facade.Authorizer,
) (*LoggerAPI, error) {
	if !authorizer.AuthMachineAgent() && !authorizer.AuthUnitAgent() {
		return nil, common.ErrPerm
	}
	return &LoggerAPI{state: st, resources: resources, authorizer: authorizer}, nil
}
開發者ID:bac,項目名稱:juju,代碼行數:11,代碼來源:logger.go

示例4: NewLeadershipService

// NewLeadershipService constructs a new LeadershipService.
func NewLeadershipService(
	claimer leadership.Claimer, authorizer facade.Authorizer,
) (LeadershipService, error) {

	if !authorizer.AuthUnitAgent() {
		return nil, errors.Unauthorizedf("permission denied")
	}

	return &leadershipService{
		claimer:    claimer,
		authorizer: authorizer,
	}, nil
}
開發者ID:bac,項目名稱:juju,代碼行數:14,代碼來源:leadership.go

示例5: NewAPI

// NewAPI creates a new API server endpoint for the model migration
// master worker.
func NewAPI(
	backend Backend,
	resources facade.Resources,
	authorizer facade.Authorizer,
) (*API, error) {
	if !(authorizer.AuthMachineAgent() || authorizer.AuthUnitAgent()) {
		return nil, common.ErrPerm
	}
	return &API{
		backend:    backend,
		authorizer: authorizer,
		resources:  resources,
	}, nil
}
開發者ID:bac,項目名稱:juju,代碼行數:16,代碼來源:migrationminion.go

示例6: NewMetricsAdderAPI

// NewMetricsAdderAPI creates a new API endpoint for adding metrics to state.
func NewMetricsAdderAPI(
	st *state.State,
	resources facade.Resources,
	authorizer facade.Authorizer,
) (*MetricsAdderAPI, error) {
	// TODO(cmars): remove unit agent auth, once worker/metrics/sender manifold
	// can be righteously relocated to machine agent.
	if !authorizer.AuthMachineAgent() && !authorizer.AuthUnitAgent() {
		return nil, common.ErrPerm
	}
	return &MetricsAdderAPI{
		state: st,
	}, nil
}
開發者ID:bac,項目名稱:juju,代碼行數:15,代碼來源:metricsadder.go

示例7: NewRetryStrategyAPI

// NewRetryStrategyAPI creates a new API endpoint for getting retry strategies.
func NewRetryStrategyAPI(
	st *state.State,
	resources facade.Resources,
	authorizer facade.Authorizer,
) (*RetryStrategyAPI, error) {
	if !authorizer.AuthUnitAgent() {
		return nil, common.ErrPerm
	}
	return &RetryStrategyAPI{
		st: st,
		accessUnit: func() (common.AuthFunc, error) {
			return authorizer.AuthOwner, nil
		},
		resources: resources,
	}, nil
}
開發者ID:bac,項目名稱:juju,代碼行數:17,代碼來源:retrystrategy.go

示例8: NewUnitUpgraderAPI

// NewUnitUpgraderAPI creates a new server-side UnitUpgraderAPI facade.
func NewUnitUpgraderAPI(
	st *state.State,
	resources facade.Resources,
	authorizer facade.Authorizer,
) (*UnitUpgraderAPI, error) {
	if !authorizer.AuthUnitAgent() {
		return nil, common.ErrPerm
	}

	getCanWrite := func() (common.AuthFunc, error) {
		return authorizer.AuthOwner, nil
	}
	return &UnitUpgraderAPI{
		ToolsSetter: common.NewToolsSetter(st, getCanWrite),
		st:          st,
		resources:   resources,
		authorizer:  authorizer,
	}, nil
}
開發者ID:bac,項目名稱:juju,代碼行數:20,代碼來源:unitupgrader.go

示例9: NewUniterAPIV4

// NewUniterAPIV4 creates a new instance of the Uniter API, version 3.
func NewUniterAPIV4(st *state.State, resources facade.Resources, authorizer facade.Authorizer) (*UniterAPIV3, error) {
	if !authorizer.AuthUnitAgent() {
		return nil, common.ErrPerm
	}
	var unit *state.Unit
	var err error
	switch tag := authorizer.GetAuthTag().(type) {
	case names.UnitTag:
		unit, err = st.Unit(tag.Id())
		if err != nil {
			return nil, errors.Trace(err)
		}
	default:
		return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
	}
	accessUnit := func() (common.AuthFunc, error) {
		return authorizer.AuthOwner, nil
	}
	accessService := func() (common.AuthFunc, error) {
		switch tag := authorizer.GetAuthTag().(type) {
		case names.UnitTag:
			entity, err := st.Unit(tag.Id())
			if err != nil {
				return nil, errors.Trace(err)
			}
			applicationName := entity.ApplicationName()
			applicationTag := names.NewApplicationTag(applicationName)
			return func(tag names.Tag) bool {
				return tag == applicationTag
			}, nil
		default:
			return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
		}
	}
	accessMachine := func() (common.AuthFunc, error) {
		switch tag := authorizer.GetAuthTag().(type) {
		case names.UnitTag:
			entity, err := st.Unit(tag.Id())
			if err != nil {
				return nil, errors.Trace(err)
			}
			machineId, err := entity.AssignedMachineId()
			if err != nil {
				return nil, errors.Trace(err)
			}
			machineTag := names.NewMachineTag(machineId)
			return func(tag names.Tag) bool {
				return tag == machineTag
			}, nil
		default:
			return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
		}
	}
	storageAPI, err := newStorageAPI(getStorageState(st), resources, accessUnit)
	if err != nil {
		return nil, err
	}
	msAPI, err := meterstatus.NewMeterStatusAPI(st, resources, authorizer)
	if err != nil {
		return nil, errors.Annotate(err, "could not create meter status API handler")
	}
	accessUnitOrService := common.AuthEither(accessUnit, accessService)
	return &UniterAPIV3{
		LifeGetter:                 common.NewLifeGetter(st, accessUnitOrService),
		DeadEnsurer:                common.NewDeadEnsurer(st, accessUnit),
		AgentEntityWatcher:         common.NewAgentEntityWatcher(st, resources, accessUnitOrService),
		APIAddresser:               common.NewAPIAddresser(st, resources),
		ModelWatcher:               common.NewModelWatcher(st, resources, authorizer),
		RebootRequester:            common.NewRebootRequester(st, accessMachine),
		LeadershipSettingsAccessor: leadershipSettingsAccessorFactory(st, resources, authorizer),
		MeterStatus:                msAPI,
		// TODO(fwereade): so *every* unit should be allowed to get/set its
		// own status *and* its service's? This is not a pleasing arrangement.
		StatusAPI: NewStatusAPI(st, accessUnitOrService),

		st:            st,
		auth:          authorizer,
		resources:     resources,
		accessUnit:    accessUnit,
		accessService: accessService,
		accessMachine: accessMachine,
		unit:          unit,
		StorageAPI:    *storageAPI,
	}, nil
}
開發者ID:bac,項目名稱:juju,代碼行數:86,代碼來源:uniter.go

示例10: isAgent

func isAgent(auth facade.Authorizer) bool {
	return auth.AuthMachineAgent() || auth.AuthUnitAgent()
}
開發者ID:bac,項目名稱:juju,代碼行數:3,代碼來源:watcher.go


注:本文中的github.com/juju/juju/apiserver/facade.Authorizer.AuthUnitAgent方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。