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Golang Wrapper.Devices方法代碼示例

本文整理匯總了Golang中github.com/hernad/syncthing/lib/config.Wrapper.Devices方法的典型用法代碼示例。如果您正苦於以下問題:Golang Wrapper.Devices方法的具體用法?Golang Wrapper.Devices怎麽用?Golang Wrapper.Devices使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/hernad/syncthing/lib/config.Wrapper的用法示例。


在下文中一共展示了Wrapper.Devices方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: myDeviceName

func myDeviceName(cfg *config.Wrapper) string {
	devices := cfg.Devices()
	myName := devices[myID].Name
	if myName == "" {
		myName, _ = os.Hostname()
	}
	return myName
}
開發者ID:hernad,項目名稱:syncthing,代碼行數:8,代碼來源:main.go

示例2: checkShortIDs

// checkShortIDs verifies that the configuration won't result in duplicate
// short ID:s; that is, that the devices in the cluster all have unique
// initial 64 bits.
func checkShortIDs(cfg *config.Wrapper) error {
	exists := make(map[protocol.ShortID]protocol.DeviceID)
	for deviceID := range cfg.Devices() {
		shortID := deviceID.Short()
		if otherID, ok := exists[shortID]; ok {
			return fmt.Errorf("%v in conflict with %v", deviceID, otherID)
		}
		exists[shortID] = deviceID
	}
	return nil
}
開發者ID:hernad,項目名稱:syncthing,代碼行數:14,代碼來源:main.go

示例3: reportData

// reportData returns the data to be sent in a usage report. It's used in
// various places, so not part of the usageReportingManager object.
func reportData(cfg *config.Wrapper, m *model.Model) map[string]interface{} {
	res := make(map[string]interface{})
	res["urVersion"] = usageReportVersion
	res["uniqueID"] = cfg.Options().URUniqueID
	res["version"] = Version
	res["longVersion"] = LongVersion
	res["platform"] = runtime.GOOS + "-" + runtime.GOARCH
	res["numFolders"] = len(cfg.Folders())
	res["numDevices"] = len(cfg.Devices())

	var totFiles, maxFiles int
	var totBytes, maxBytes int64
	for folderID := range cfg.Folders() {
		files, _, bytes := m.GlobalSize(folderID)
		totFiles += files
		totBytes += bytes
		if files > maxFiles {
			maxFiles = files
		}
		if bytes > maxBytes {
			maxBytes = bytes
		}
	}

	res["totFiles"] = totFiles
	res["folderMaxFiles"] = maxFiles
	res["totMiB"] = totBytes / 1024 / 1024
	res["folderMaxMiB"] = maxBytes / 1024 / 1024

	var mem runtime.MemStats
	runtime.ReadMemStats(&mem)
	res["memoryUsageMiB"] = (mem.Sys - mem.HeapReleased) / 1024 / 1024
	res["sha256Perf"] = cpuBench(5, 125*time.Millisecond)

	bytes, err := memorySize()
	if err == nil {
		res["memorySize"] = bytes / 1024 / 1024
	}
	res["numCPU"] = runtime.NumCPU()

	var rescanIntvs []int
	folderUses := map[string]int{
		"readonly":      0,
		"ignorePerms":   0,
		"ignoreDelete":  0,
		"autoNormalize": 0,
	}
	for _, cfg := range cfg.Folders() {
		rescanIntvs = append(rescanIntvs, cfg.RescanIntervalS)

		if cfg.ReadOnly {
			folderUses["readonly"]++
		}
		if cfg.IgnorePerms {
			folderUses["ignorePerms"]++
		}
		if cfg.IgnoreDelete {
			folderUses["ignoreDelete"]++
		}
		if cfg.AutoNormalize {
			folderUses["autoNormalize"]++
		}
	}
	sort.Ints(rescanIntvs)
	res["rescanIntvs"] = rescanIntvs
	res["folderUses"] = folderUses

	deviceUses := map[string]int{
		"introducer":       0,
		"customCertName":   0,
		"compressAlways":   0,
		"compressMetadata": 0,
		"compressNever":    0,
		"dynamicAddr":      0,
		"staticAddr":       0,
	}
	for _, cfg := range cfg.Devices() {
		if cfg.Introducer {
			deviceUses["introducer"]++
		}
		if cfg.CertName != "" && cfg.CertName != "syncthing" {
			deviceUses["customCertName"]++
		}
		if cfg.Compression == protocol.CompressAlways {
			deviceUses["compressAlways"]++
		} else if cfg.Compression == protocol.CompressMetadata {
			deviceUses["compressMetadata"]++
		} else if cfg.Compression == protocol.CompressNever {
			deviceUses["compressNever"]++
		}
		for _, addr := range cfg.Addresses {
			if addr == "dynamic" {
				deviceUses["dynamicAddr"]++
			} else {
				deviceUses["staticAddr"]++
			}
		}
	}
//.........這裏部分代碼省略.........
開發者ID:hernad,項目名稱:syncthing,代碼行數:101,代碼來源:usage_report.go


注:本文中的github.com/hernad/syncthing/lib/config.Wrapper.Devices方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。