本文整理匯總了Golang中github.com/hashicorp/nomad/nomad/structs.PlanResult.NodeUpdate方法的典型用法代碼示例。如果您正苦於以下問題:Golang PlanResult.NodeUpdate方法的具體用法?Golang PlanResult.NodeUpdate怎麽用?Golang PlanResult.NodeUpdate使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/hashicorp/nomad/nomad/structs.PlanResult
的用法示例。
在下文中一共展示了PlanResult.NodeUpdate方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: SubmitPlan
// SubmitPlan is used to handle plan submission
func (h *Harness) SubmitPlan(plan *structs.Plan) (*structs.PlanResult, State, error) {
// Ensure sequential plan application
h.planLock.Lock()
defer h.planLock.Unlock()
// Store the plan
h.Plans = append(h.Plans, plan)
// Check for custom planner
if h.Planner != nil {
return h.Planner.SubmitPlan(plan)
}
// Get the index
index := h.NextIndex()
// Prepare the result
result := new(structs.PlanResult)
result.NodeUpdate = plan.NodeUpdate
result.NodeAllocation = plan.NodeAllocation
result.AllocIndex = index
// Flatten evicts and allocs
var allocs []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
allocs = append(allocs, updateList...)
}
for _, allocList := range plan.NodeAllocation {
allocs = append(allocs, allocList...)
}
allocs = append(allocs, plan.FailedAllocs...)
// Attach the plan to all the allocations. It is pulled out in the
// payload to avoid the redundancy of encoding, but should be denormalized
// prior to being inserted into MemDB.
if j := plan.Job; j != nil {
for _, alloc := range allocs {
if alloc.Job == nil {
alloc.Job = j
}
}
}
// Apply the full plan
err := h.State.UpsertAllocs(index, allocs)
return result, nil, err
}
示例2: SubmitPlan
// SubmitPlan is used to handle plan submission
func (h *Harness) SubmitPlan(plan *structs.Plan) (*structs.PlanResult, State, error) {
// Ensure sequential plan application
h.planLock.Lock()
defer h.planLock.Unlock()
// Store the plan
h.Plans = append(h.Plans, plan)
// Check for custom planner
if h.Planner != nil {
return h.Planner.SubmitPlan(plan)
}
// Get the index
index := h.NextIndex()
// Prepare the result
result := new(structs.PlanResult)
result.NodeUpdate = plan.NodeUpdate
result.NodeAllocation = plan.NodeAllocation
result.AllocIndex = index
// Flatten evicts and allocs
var allocs []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
allocs = append(allocs, updateList...)
}
for _, allocList := range plan.NodeAllocation {
allocs = append(allocs, allocList...)
}
allocs = append(allocs, plan.FailedAllocs...)
// Apply the full plan
err := h.State.UpsertAllocs(index, allocs)
return result, nil, err
}