本文整理匯總了Golang中github.com/hashicorp/consul/consul/structs.EventFireRequest類的典型用法代碼示例。如果您正苦於以下問題:Golang EventFireRequest類的具體用法?Golang EventFireRequest怎麽用?Golang EventFireRequest使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
在下文中一共展示了EventFireRequest類的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: TestInternal_EventFire_Token
func TestInternal_EventFire_Token(t *testing.T) {
dir, srv := testServerWithConfig(t, func(c *Config) {
c.ACLDatacenter = "dc1"
c.ACLMasterToken = "root"
c.ACLDownPolicy = "deny"
c.ACLDefaultPolicy = "deny"
})
defer os.RemoveAll(dir)
defer srv.Shutdown()
codec := rpcClient(t, srv)
defer codec.Close()
testutil.WaitForLeader(t, srv.RPC, "dc1")
// No token is rejected
event := structs.EventFireRequest{
Name: "foo",
Datacenter: "dc1",
Payload: []byte("nope"),
}
err := msgpackrpc.CallWithCodec(codec, "Internal.EventFire", &event, nil)
if err == nil || err.Error() != permissionDenied {
t.Fatalf("bad: %s", err)
}
// Root token is allowed to fire
event.Token = "root"
err = msgpackrpc.CallWithCodec(codec, "Internal.EventFire", &event, nil)
if err != nil {
t.Fatalf("err: %s", err)
}
}
示例2: UserEvent
// UserEvent is used to fire an event via the Serf layer on the LAN
func (a *Agent) UserEvent(dc, token string, params *UserEvent) error {
// Validate the params
if err := validateUserEventParams(params); err != nil {
return err
}
// Format message
var err error
if params.ID, err = uuid.GenerateUUID(); err != nil {
return fmt.Errorf("UUID generation failed: %v", err)
}
params.Version = userEventMaxVersion
payload, err := encodeMsgPack(¶ms)
if err != nil {
return fmt.Errorf("UserEvent encoding failed: %v", err)
}
// Service the event fire over RPC. This ensures that we authorize
// the request against the token first.
args := structs.EventFireRequest{
Datacenter: dc,
Name: params.Name,
Payload: payload,
QueryOptions: structs.QueryOptions{Token: token},
}
// Any server can process in the remote DC, since the
// gossip will take over anyways
args.AllowStale = true
var out structs.EventFireResponse
return a.RPC("Internal.EventFire", &args, &out)
}
示例3: UserEvent
// UserEvent is used to fire an event via the Serf layer on the LAN
func (a *Agent) UserEvent(dc string, params *UserEvent) error {
// Validate the params
if err := validateUserEventParams(params); err != nil {
return err
}
// Format message
params.ID = generateUUID()
params.Version = userEventMaxVersion
payload, err := encodeUserEvent(¶ms)
if err != nil {
return fmt.Errorf("UserEvent encoding failed: %v", err)
}
// Check if this is the local DC, fire locally
if dc == "" || dc == a.config.Datacenter {
if a.server != nil {
return a.server.UserEvent(params.Name, payload)
} else {
return a.client.UserEvent(params.Name, payload)
}
} else {
// Send an RPC to remote datacenter to service this
args := structs.EventFireRequest{
Datacenter: dc,
Name: params.Name,
Payload: payload,
}
// Any server can process in the remote DC, since the
// gossip will take over anyways
args.AllowStale = true
var out structs.EventFireResponse
return a.RPC("Internal.EventFire", &args, &out)
}
}