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Golang TCP.LayerPayload方法代碼示例

本文整理匯總了Golang中github.com/google/gopacket/layers.TCP.LayerPayload方法的典型用法代碼示例。如果您正苦於以下問題:Golang TCP.LayerPayload方法的具體用法?Golang TCP.LayerPayload怎麽用?Golang TCP.LayerPayload使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/google/gopacket/layers.TCP的用法示例。


在下文中一共展示了TCP.LayerPayload方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: AssembleWithTimestamp

// AssembleWithTimestamp reassembles the given TCP packet into its appropriate
// stream.
//
// The timestamp passed in must be the timestamp the packet was seen.
// For packets read off the wire, time.Now() should be fine.  For packets read
// from PCAP files, CaptureInfo.Timestamp should be passed in.  This timestamp
// will affect which streams are flushed by a call to FlushOlderThan.
//
// Each Assemble call results in, in order:
//
//    zero or one calls to StreamFactory.New, creating a stream
//    zero or one calls to Reassembled on a single stream
//    zero or one calls to ReassemblyComplete on the same stream
func (a *Assembler) AssembleWithTimestamp(netFlow gopacket.Flow, t *layers.TCP, timestamp time.Time) {
	// Ignore empty TCP packets
	if !t.SYN && !t.FIN && !t.RST && len(t.LayerPayload()) == 0 {
		if *debugLog {
			log.Println("ignoring useless packet")
		}
		return
	}

	a.ret = a.ret[:0]
	key := key{netFlow, t.TransportFlow()}
	var conn *connection
	// This for loop handles a race condition where a connection will close, lock
	// the connection pool, and remove itself, but before it locked the connection
	// pool it's returned to another Assemble statement.  This should loop 0-1
	// times for the VAST majority of cases.
	for {
		conn = a.connPool.getConnection(
			key, !t.SYN && len(t.LayerPayload()) == 0, timestamp)
		if conn == nil {
			if *debugLog {
				log.Printf("%v got empty packet on otherwise empty connection", key)
			}
			return
		}
		conn.mu.Lock()
		if !conn.closed {
			break
		}
		conn.mu.Unlock()
	}
	if conn.lastSeen.Before(timestamp) {
		conn.lastSeen = timestamp
	}
	seq, bytes := Sequence(t.Seq), t.Payload
	if conn.nextSeq == invalidSequence {
		if t.SYN {
			if *debugLog {
				log.Printf("%v saw first SYN packet, returning immediately, seq=%v", key, seq)
			}
			a.ret = append(a.ret, Reassembly{
				Bytes: bytes,
				Skip:  0,
				Start: true,
				Seen:  timestamp,
			})
			conn.nextSeq = seq.Add(len(bytes) + 1)
		} else {
			if *debugLog {
				log.Printf("%v waiting for start, storing into connection", key)
			}
			a.insertIntoConn(t, conn, timestamp)
		}
	} else if diff := conn.nextSeq.Difference(seq); diff > 0 {
		if *debugLog {
			log.Printf("%v gap in sequence numbers (%v, %v) diff %v, storing into connection", key, conn.nextSeq, seq, diff)
		}
		a.insertIntoConn(t, conn, timestamp)
	} else {
		bytes, conn.nextSeq = byteSpan(conn.nextSeq, seq, bytes)
		if *debugLog {
			log.Printf("%v found contiguous data (%v, %v), returning immediately", key, seq, conn.nextSeq)
		}
		a.ret = append(a.ret, Reassembly{
			Bytes: bytes,
			Skip:  0,
			End:   t.RST || t.FIN,
			Seen:  timestamp,
		})
	}
	if len(a.ret) > 0 {
		a.sendToConnection(conn)
	}
	conn.mu.Unlock()
}
開發者ID:nplanel,項目名稱:gopacket,代碼行數:88,代碼來源:assembly.go

示例2: AssembleWithTimestamp

// AssembleWithTimestamp reassembles the given TCP packet into its appropriate
// stream.
//
// The timestamp passed in must be the timestamp the packet was seen. For
// packets read off the wire, time.Now() should be fine. For packets read from
// PCAP files, CaptureInfo.Timestamp should be passed in. This timestamp will
// affect which streams are flushed by a call to FlushOlderThan.
//
// Each Assemble call results in, in order:
//
//    zero or one calls to StreamFactory.New, creating a stream
//    zero or one calls to Reassembled on a single stream
//    zero or one calls to ReassemblyComplete on the same stream
func (a *Assembler) AssembleWithTimestamp(netFlow gopacket.Flow, t *layers.TCP, timestamp time.Time) {
	// Ignore empty TCP packets
	if !t.SYN && !t.FIN && !t.RST && len(t.LayerPayload()) == 0 {
		return
	}

	a.ret = a.ret[:0]
	key := key{netFlow, t.TransportFlow()}
	var conn *connection
	// This for loop handles a race condition where a connection will close,
	// lock the connection pool, and remove itself, but before it locked the
	// connection pool it's returned to another Assemble statement.  This should
	// loop 0-1 times for the VAST majority of cases.
	for {
		conn = a.connPool.getConnection(
			key, !t.SYN && len(t.LayerPayload()) == 0, timestamp)
		if conn == nil {
			if *debugLog {
				log.Printf("%v got empty packet on otherwise empty connection", key)
			}
			return
		}
		conn.mu.Lock()
		if !conn.closed {
			break
		}
		conn.mu.Unlock()
	}
	if conn.lastSeen.Before(timestamp) {
		conn.lastSeen = timestamp
	}
	seq, bytes := Sequence(t.Seq), t.Payload

	if conn.nextSeq == invalidSequence {
		// Handling the first packet we've seen on the stream.
		skip := 0
		if !t.SYN {
			// don't add 1 since we're just going to assume the sequence number
			// without the SYN packet.
			// stream was picked up somewhere in the middle, so indicate that we
			// don't know how many packets came before it.
			conn.nextSeq = seq.Add(len(bytes))
			skip = -1
		} else {
			// for SYN packets, also increment the sequence number by 1
			conn.nextSeq = seq.Add(len(bytes) + 1)
		}
		a.ret = append(a.ret, tcpassembly.Reassembly{
			Bytes: bytes,
			Skip:  skip,
			Start: t.SYN,
			Seen:  timestamp,
		})
		a.insertIntoConn(t, conn, timestamp)
	} else if diff := conn.nextSeq.Difference(seq); diff > 0 {
		a.insertIntoConn(t, conn, timestamp)
	} else {
		bytes, conn.nextSeq = byteSpan(conn.nextSeq, seq, bytes)
		a.ret = append(a.ret, tcpassembly.Reassembly{
			Bytes: bytes,
			Skip:  0,
			End:   t.RST || t.FIN,
			Seen:  timestamp,
		})
	}
	if len(a.ret) > 0 {
		a.sendToConnection(conn)
	}
	conn.mu.Unlock()
}
開發者ID:Machyne,項目名稱:mongo,代碼行數:83,代碼來源:assembly.go


注:本文中的github.com/google/gopacket/layers.TCP.LayerPayload方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。