本文整理匯總了Golang中github.com/google/gopacket.Packet.Layers方法的典型用法代碼示例。如果您正苦於以下問題:Golang Packet.Layers方法的具體用法?Golang Packet.Layers怎麽用?Golang Packet.Layers使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/google/gopacket.Packet
的用法示例。
在下文中一共展示了Packet.Layers方法的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: decodeAppLayer
func (p *processor) decodeAppLayer(pkt gopacket.Packet) error {
var moldUdp64Decoder gopacket.Decoder = nasdaq.LayerTypeMoldUDP64
var ittoDecoder gopacket.Decoder = nasdaq.LayerTypeItto
//log.Println("decodeAppLayer", pkt)
transpLayer := pkt.TransportLayer()
appLayer := pkt.ApplicationLayer()
if transpLayer == nil || transpLayer.LayerType() != layers.LayerTypeUDP || appLayer == nil {
return nil
}
packetBuilder := pkt.(gopacket.PacketBuilder)
if packetBuilder == nil {
panic("packet is not packetBuilder")
}
if appLayer.LayerType() != gopacket.LayerTypePayload {
panic("appLayer is not LayerTypePayload")
}
data := appLayer.LayerContents()
if err := moldUdp64Decoder.Decode(data, packetBuilder); err != nil {
return err
}
for _, l := range pkt.Layers() {
if mb, ok := l.(*nasdaq.MoldUDP64MessageBlockChained); ok {
ittoDecoder.Decode(mb.Payload, packetBuilder)
}
}
return nil
}
示例2: handlePacket
func handlePacket(packet gopacket.Packet) {
// Get the TCP layer from this packet
tcpLayer := packet.Layer(layers.LayerTypeTCP)
if tcpLayer != nil {
// Get actual TCP data from this layer
tcp, _ := tcpLayer.(*layers.TCP)
fmt.Printf("From: src port %6d\tTo: dst port %6d\t", tcp.SrcPort, tcp.DstPort)
fmt.Printf("Ack: %12v\t", tcp.Ack)
}
// Iterate over all layers, printing out each layer type
for _, layer := range packet.Layers() {
layerType := layer.LayerType()
fmt.Printf("%8v %5v", layerType, len(layer.LayerPayload()))
}
applicationLayer := packet.ApplicationLayer()
if applicationLayer != nil {
fmt.Println("Application layer/Payload found.")
//fmt.Printf("%s\n", applicationLayer.Payload())
}
fmt.Println("")
}
示例3: checkLayers
func checkLayers(p gopacket.Packet, want []gopacket.LayerType, t *testing.T) {
layers := p.Layers()
t.Log("Checking packet layers, want", want)
for _, l := range layers {
t.Logf(" Got layer %v, %d bytes, payload of %d bytes", l.LayerType(),
len(l.LayerContents()), len(l.LayerPayload()))
}
t.Log(p)
if len(layers) != len(want) {
t.Errorf(" Number of layers mismatch: got %d want %d", len(layers),
len(want))
return
}
for i, l := range layers {
if l.LayerType() != want[i] {
t.Errorf(" Layer %d mismatch: got %v want %v", i, l.LayerType(),
want[i])
}
}
}
示例4: printPacketInfo
func printPacketInfo(packet gopacket.Packet) {
// Let's see if the packet is an ethernet packet
ethernetLayer := packet.Layer(layers.LayerTypeEthernet)
if ethernetLayer != nil {
fmt.Println("Ethernet layer detected.")
ethernetPacket, _ := ethernetLayer.(*layers.Ethernet)
fmt.Println("Source MAC: ", ethernetPacket.SrcMAC)
fmt.Println("Destination MAC: ", ethernetPacket.DstMAC)
// Ethernet type is typically IPv4 but could be ARP or other
fmt.Println("Ethernet type: ", ethernetPacket.EthernetType)
fmt.Println()
}
// Let's see if the packet is IP (even though the ether type told us)
ipLayer := packet.Layer(layers.LayerTypeIPv4)
if ipLayer != nil {
fmt.Println("IPv4 layer detected.")
ip, _ := ipLayer.(*layers.IPv4)
// IP layer variables:
// Version (Either 4 or 6)
// IHL (IP Header Length in 32-bit words)
// TOS, Length, Id, Flags, FragOffset, TTL, Protocol (TCP?),
// Checksum, SrcIP, DstIP
fmt.Printf("From %s to %s\n", ip.SrcIP, ip.DstIP)
fmt.Println("Protocol: ", ip.Protocol)
fmt.Println()
}
// Let's see if the packet is TCP
tcpLayer := packet.Layer(layers.LayerTypeTCP)
if tcpLayer != nil {
fmt.Println("TCP layer detected.")
tcp, _ := tcpLayer.(*layers.TCP)
// TCP layer variables:
// SrcPort, DstPort, Seq, Ack, DataOffset, Window, Checksum, Urgent
// Bool flags: FIN, SYN, RST, PSH, ACK, URG, ECE, CWR, NS
fmt.Printf("From port %d to %d\n", tcp.SrcPort, tcp.DstPort)
fmt.Println("Sequence number: ", tcp.Seq)
fmt.Println()
}
// Iterate over all layers, printing out each layer type
fmt.Println("All packet layers:")
for _, layer := range packet.Layers() {
fmt.Println("- ", layer.LayerType())
}
// When iterating through packet.Layers() above,
// if it lists Payload layer then that is the same as
// this applicationLayer. applicationLayer contains the payload
applicationLayer := packet.ApplicationLayer()
if applicationLayer != nil {
fmt.Println("Application layer/Payload found.")
fmt.Printf("%s\n", applicationLayer.Payload())
// Search for a string inside the payload
if strings.Contains(string(applicationLayer.Payload()), "HTTP") {
fmt.Println("HTTP found!")
}
}
// Check for errors
if err := packet.ErrorLayer(); err != nil {
fmt.Println("Error decoding some part of the packet:", err)
}
}
示例5: gatherPacketLayersInfo
func gatherPacketLayersInfo(event common.MapStr, packet gopacket.Packet) {
// see https://godoc.org/github.com/google/gopacket#hdr-Pointers_To_Known_Layers
// Pointers To Known Layers:
// During decoding, certain layers are stored in the packet as well-known layer types.
// For example, IPv4 and IPv6 are both considered NetworkLayer layers,
// while TCP and UDP are both TransportLayer layers.
// We support 4 layers, corresponding to the 4 layers of the TCP/IP layering scheme
// (roughly anagalous to layers 2, 3, 4, and 7 of the OSI model).
// To access these, you can use the:
// packet.LinkLayer,
// packet.NetworkLayer,
// packet.TransportLayer, and
// packet.ApplicationLayer functions.
// Each of these functions returns a corresponding interface (gopacket.{Link,Network,Transport,Application}Layer).
// The first three provide methods for getting src/dst addresses for that particular layer,
// while the final layer provides a Payload function to get payload data.
// use "packet.Dump()" as a fail-safe to capture all available layers for a packet,
// just in case we encounter something unexpected in the unified2 file or we
// have neglected to handle a particular layer explicitly
event["packet_dump"] = packet.Dump()
// "packet.Dump()" is very verbose, i.e. a large amount of text, but that's ok
// capture the name of the layers found
var packet_layers []string
for _, layer := range packet.Layers() {
packet_layers = append(packet_layers, fmt.Sprintf("%v", layer.LayerType()))
}
event["packet_layers"] = packet_layers
// Ethernet layer?
ethernetLayer := packet.Layer(layers.LayerTypeEthernet)
if ethernetLayer != nil {
ethernetPacket, _ := ethernetLayer.(*layers.Ethernet)
event["ethernet_src_mac"] = fmt.Sprintf("%v", ethernetPacket.SrcMAC)
event["ethernet_dst_mac"] = fmt.Sprintf("%v", ethernetPacket.DstMAC)
// ethernet type is typically IPv4 but could be ARP or other
event["ethernet_type"] = fmt.Sprintf("%v", ethernetPacket.EthernetType)
// Length is only set if a length field exists within this header. Ethernet
// headers follow two different standards, one that uses an EthernetType, the
// other which defines a length the follows with a LLC header (802.3). If the
// former is the case, we set EthernetType and Length stays 0. In the latter
// case, we set Length and EthernetType = EthernetTypeLLC.
event["ethernet_length"] = fmt.Sprintf("%v", ethernetPacket.Length)
}
// IPv4 layer?
ipLayer := packet.Layer(layers.LayerTypeIPv4)
if ipLayer != nil {
ip, _ := ipLayer.(*layers.IPv4)
event["ip_version"] = ip.Version
event["ip_ihl"] = ip.IHL
event["ip_tos"] = ip.TOS
event["ip_length"] = ip.Length
event["ip_id"] = ip.Id
event["ip_flags"] = ip.Flags
event["ip_fragoffset"] = ip.FragOffset
event["ip_ttl"] = ip.TTL
event["ip_protocol"] = ip.Protocol
event["ip_checksum"] = ip.Checksum
event["ip_src_ip"] = ip.SrcIP
event["ip_dst_ip"] = ip.DstIP
event["ip_options"] = ip.Options // maybe? fmt.Sprintf("%v", ip.Options)
event["ip_padding"] = ip.Padding
}
// IPv6 layer?
ip6Layer := packet.Layer(layers.LayerTypeIPv6)
if ip6Layer != nil {
ip6, _ := ip6Layer.(*layers.IPv6)
event["ip6_version"] = ip6.Version
event["ip6_trafficclass"] = ip6.TrafficClass
event["ip6_flowlabel"] = ip6.FlowLabel
event["ip6_length"] = ip6.Length
event["ip6_nextheader"] = ip6.NextHeader
event["ip6_hoplimit"] = ip6.HopLimit
event["ip6_src_ip"] = ip6.SrcIP
event["ip6_dst_ip"] = ip6.DstIP
event["ip6_hopbyhop"] = ip6.HopByHop
}
// see: gopacket/layers folder ... what layers are needed for Snort/Suricata alerts?
// ICMPv4 layer?
// ICMPv6 layer?
// ARP layer?
// UDP layer?
udpLayer := packet.Layer(layers.LayerTypeUDP)
if udpLayer != nil {
udp, _ := udpLayer.(*layers.UDP)
event["udp_src_port"] = udp.SrcPort
event["udp_dst_port"] = udp.DstPort
event["udp_length"] = udp.Length
event["udp_checksum"] = udp.Checksum
}
// TCP layer?
tcpLayer := packet.Layer(layers.LayerTypeTCP)
if tcpLayer != nil {
tcp, _ := tcpLayer.(*layers.TCP)
//.........這裏部分代碼省略.........