本文整理匯總了Golang中github.com/google/cayley/quad.Quad.Get方法的典型用法代碼示例。如果您正苦於以下問題:Golang Quad.Get方法的具體用法?Golang Quad.Get怎麽用?Golang Quad.Get使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/google/cayley/quad.Quad
的用法示例。
在下文中一共展示了Quad.Get方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: tripleExists
func (ts *TripleStore) tripleExists(t quad.Quad) (bool, int64) {
smallest := -1
var smallest_tree *llrb.LLRB
for d := quad.Subject; d <= quad.Label; d++ {
sid := t.Get(d)
if d == quad.Label && sid == "" {
continue
}
id, ok := ts.idMap[sid]
// If we've never heard about a node, it most not exist
if !ok {
return false, 0
}
index, exists := ts.index.Get(d, id)
if !exists {
// If it's never been indexed in this direction, it can't exist.
return false, 0
}
if smallest == -1 || index.Len() < smallest {
smallest = index.Len()
smallest_tree = index
}
}
it := NewLlrbIterator(smallest_tree, "")
for it.Next() {
val := it.Result()
if t == ts.triples[val.(int64)] {
return true, val.(int64)
}
}
return false, 0
}
示例2: indexOf
func (qs *QuadStore) indexOf(t quad.Quad) (int64, bool) {
min := maxInt
var tree *b.Tree
for d := quad.Subject; d <= quad.Label; d++ {
sid := t.Get(d)
if d == quad.Label && sid == "" {
continue
}
id, ok := qs.idMap[sid]
// If we've never heard about a node, it must not exist
if !ok {
return 0, false
}
index, ok := qs.index.Get(d, id)
if !ok {
// If it's never been indexed in this direction, it can't exist.
return 0, false
}
if l := index.Len(); l < min {
min, tree = l, index
}
}
it := NewIterator(tree, "", qs)
for it.Next() {
val := it.Result()
if t == qs.log[val.(int64)].Quad {
return val.(int64), true
}
}
return 0, false
}
示例3: RemoveTriple
func (qs *TripleStore) RemoveTriple(t quad.Quad) {
_, err := qs.db.Get(qs.createKeyFor(spo, t), qs.readopts)
if err != nil && err != leveldb.ErrNotFound {
glog.Error("Couldn't access DB to confirm deletion")
return
}
if err == leveldb.ErrNotFound {
// No such triple in the database, forget about it.
return
}
batch := &leveldb.Batch{}
batch.Delete(qs.createKeyFor(spo, t))
batch.Delete(qs.createKeyFor(osp, t))
batch.Delete(qs.createKeyFor(pos, t))
qs.UpdateValueKeyBy(t.Get(quad.Subject), -1, batch)
qs.UpdateValueKeyBy(t.Get(quad.Predicate), -1, batch)
qs.UpdateValueKeyBy(t.Get(quad.Object), -1, batch)
if t.Get(quad.Label) != "" {
batch.Delete(qs.createProvKeyFor(pso, t))
qs.UpdateValueKeyBy(t.Get(quad.Label), -1, batch)
}
err = qs.db.Write(batch, nil)
if err != nil {
glog.Errorf("Couldn't delete triple %s.", t)
return
}
qs.size--
}
示例4: createKeyFor
func (qs *QuadStore) createKeyFor(d [4]quad.Direction, q quad.Quad) []byte {
key := make([]byte, 0, (hashSize * 4))
key = append(key, hashOf(q.Get(d[0]))...)
key = append(key, hashOf(q.Get(d[1]))...)
key = append(key, hashOf(q.Get(d[2]))...)
key = append(key, hashOf(q.Get(d[3]))...)
return key
}
示例5: createKeyFor
func (qs *QuadStore) createKeyFor(d [4]quad.Direction, triple quad.Quad) []byte {
key := make([]byte, 0, (hashSize * 4))
key = append(key, qs.convertStringToByteHash(triple.Get(d[0]))...)
key = append(key, qs.convertStringToByteHash(triple.Get(d[1]))...)
key = append(key, qs.convertStringToByteHash(triple.Get(d[2]))...)
key = append(key, qs.convertStringToByteHash(triple.Get(d[3]))...)
return key
}
示例6: createKeyFor
func (qs *QuadStore) createKeyFor(d [4]quad.Direction, q quad.Quad) []byte {
key := make([]byte, quad.HashSize*4)
quad.HashTo(q.Get(d[0]), key[quad.HashSize*0:quad.HashSize*1])
quad.HashTo(q.Get(d[1]), key[quad.HashSize*1:quad.HashSize*2])
quad.HashTo(q.Get(d[2]), key[quad.HashSize*2:quad.HashSize*3])
quad.HashTo(q.Get(d[3]), key[quad.HashSize*3:quad.HashSize*4])
return key
}
示例7: buildWrite
func (qs *TripleStore) buildWrite(batch *leveldb.Batch, t quad.Quad) {
qs.buildTripleWrite(batch, t)
qs.UpdateValueKeyBy(t.Get(quad.Subject), 1, nil)
qs.UpdateValueKeyBy(t.Get(quad.Predicate), 1, nil)
qs.UpdateValueKeyBy(t.Get(quad.Object), 1, nil)
if t.Get(quad.Label) != "" {
qs.UpdateValueKeyBy(t.Get(quad.Label), 1, nil)
}
}
示例8: createKeyFor
func (qs *TripleStore) createKeyFor(d [3]quad.Direction, triple quad.Quad) []byte {
key := make([]byte, 0, 2+(qs.hasher.Size()*3))
// TODO(kortschak) Remove dependence on String() method.
key = append(key, []byte{d[0].Prefix(), d[1].Prefix()}...)
key = append(key, qs.convertStringToByteHash(triple.Get(d[0]))...)
key = append(key, qs.convertStringToByteHash(triple.Get(d[1]))...)
key = append(key, qs.convertStringToByteHash(triple.Get(d[2]))...)
return key
}
示例9: createKeyFor
func (qs *QuadStore) createKeyFor(d [4]quad.Direction, q quad.Quad) []byte {
key := make([]byte, 0, 2+(hashSize*4))
// TODO(kortschak) Remove dependence on String() method.
key = append(key, []byte{d[0].Prefix(), d[1].Prefix()}...)
key = append(key, hashOf(q.Get(d[0]))...)
key = append(key, hashOf(q.Get(d[1]))...)
key = append(key, hashOf(q.Get(d[2]))...)
key = append(key, hashOf(q.Get(d[3]))...)
return key
}
示例10: buildTripleWrite
func (qs *TripleStore) buildTripleWrite(batch *leveldb.Batch, t quad.Quad) {
bytes, err := json.Marshal(t)
if err != nil {
glog.Errorf("Couldn't write to buffer for triple %s: %s", t, err)
return
}
batch.Put(qs.createKeyFor(spo, t), bytes)
batch.Put(qs.createKeyFor(osp, t), bytes)
batch.Put(qs.createKeyFor(pos, t), bytes)
if t.Get(quad.Label) != "" {
batch.Put(qs.createProvKeyFor(pso, t), bytes)
}
}
示例11: buildQuadWrite
func (qs *QuadStore) buildQuadWrite(batch *leveldb.Batch, q quad.Quad, id int64, isAdd bool) error {
var entry proto.HistoryEntry
data, err := qs.db.Get(createKeyFor(spo, q), qs.readopts)
if err != nil && err != leveldb.ErrNotFound {
glog.Error("could not access DB to prepare index: ", err)
return err
}
if data != nil {
// We got something.
err = entry.Unmarshal(data)
if err != nil {
return err
}
}
if isAdd && len(entry.History)%2 == 1 {
if glog.V(2) {
glog.Errorf("attempt to add existing quad %v: %#v", entry, q)
}
return graph.ErrQuadExists
}
if !isAdd && len(entry.History)%2 == 0 {
if glog.V(2) {
glog.Errorf("attempt to delete non-existent quad %v: %#c", entry, q)
}
return graph.ErrQuadNotExist
}
entry.History = append(entry.History, uint64(id))
bytes, err := entry.Marshal()
if err != nil {
glog.Errorf("could not write to buffer for entry %#v: %s", entry, err)
return err
}
batch.Put(createKeyFor(spo, q), bytes)
batch.Put(createKeyFor(osp, q), bytes)
batch.Put(createKeyFor(pos, q), bytes)
if q.Get(quad.Label) != nil {
batch.Put(createKeyFor(cps, q), bytes)
}
return nil
}
示例12: buildQuadWrite
func (qs *QuadStore) buildQuadWrite(tx *bolt.Tx, q quad.Quad, id int64, isAdd bool) error {
var entry IndexEntry
b := tx.Bucket(spoBucket)
b.FillPercent = localFillPercent
data := b.Get(qs.createKeyFor(spo, q))
if data != nil {
// We got something.
err := json.Unmarshal(data, &entry)
if err != nil {
return err
}
}
if isAdd && len(entry.History)%2 == 1 {
glog.Error("Adding a valid quad ", entry)
return graph.ErrQuadExists
}
if !isAdd && len(entry.History)%2 == 0 {
glog.Error("Deleting an invalid quad ", entry)
return graph.ErrQuadNotExist
}
entry.History = append(entry.History, id)
jsonbytes, err := json.Marshal(entry)
if err != nil {
glog.Errorf("Couldn't write to buffer for entry %#v: %s", entry, err)
return err
}
for _, index := range [][4]quad.Direction{spo, osp, pos, cps} {
if index == cps && q.Get(quad.Label) == "" {
continue
}
b := tx.Bucket(bucketFor(index))
b.FillPercent = localFillPercent
err = b.Put(qs.createKeyFor(index, q), jsonbytes)
if err != nil {
return err
}
}
return nil
}
示例13: AddTriple
func (ts *TripleStore) AddTriple(t quad.Quad) {
if exists, _ := ts.tripleExists(t); exists {
return
}
var tripleID int64
ts.triples = append(ts.triples, t)
tripleID = ts.tripleIdCounter
ts.size++
ts.tripleIdCounter++
for d := quad.Subject; d <= quad.Label; d++ {
sid := t.Get(d)
if d == quad.Label && sid == "" {
continue
}
if _, ok := ts.idMap[sid]; !ok {
ts.idMap[sid] = ts.idCounter
ts.revIdMap[ts.idCounter] = sid
ts.idCounter++
}
}
for d := quad.Subject; d <= quad.Label; d++ {
if d == quad.Label && t.Get(d) == "" {
continue
}
id := ts.idMap[t.Get(d)]
tree := ts.index.GetOrCreate(d, id)
tree.ReplaceOrInsert(Int64(tripleID))
}
// TODO(barakmich): Add VIP indexing
}
示例14: buildQuadWriteLMDB
func (qs *QuadStore) buildQuadWriteLMDB(tx *lmdb.Txn, q quad.Quad, id int64, isAdd bool) error {
var entry proto.HistoryEntry
dbi := qs.dbis[spoDB]
data, err := tx.Get(dbi, qs.createKeyFor(spo, q))
if err == nil {
// We got something.
err := entry.Unmarshal(data)
if err != nil {
return err
}
}
if isAdd && len(entry.History)%2 == 1 {
glog.Errorf("attempt to add existing quad %v: %#v", entry, q)
return graph.ErrQuadExists
}
if !isAdd && len(entry.History)%2 == 0 {
glog.Errorf("attempt to delete non-existent quad %v: %#v", entry, q)
return graph.ErrQuadNotExist
}
entry.History = append(entry.History, uint64(id))
bytes, err := entry.Marshal()
if err != nil {
glog.Errorf("Couldn't write to buffer for entry %#v: %s", entry, err)
return err
}
for _, index := range [][4]quad.Direction{spo, osp, pos, cps} {
if index == cps && q.Get(quad.Label) == "" {
continue
}
dbi = qs.dbis[dbFor(index)]
err = tx.Put(dbi, qs.createKeyFor(index, q), bytes, 0)
if err != nil {
return err
}
}
return nil
}
示例15: indexOf
func (qs *QuadStore) indexOf(t quad.Quad) (int64, bool) {
min := maxInt
var tree *Tree
for d := quad.Subject; d <= quad.Label; d++ {
sid := t.Get(d)
if d == quad.Label && sid == nil {
continue
}
qs.idmu.RLock()
id, ok := qs.idMap[quad.StringOf(sid)]
qs.idmu.RUnlock()
// If we've never heard about a node, it must not exist
if !ok {
return 0, false
}
index, ok := qs.index.Get(d, id)
if !ok {
// If it's never been indexed in this direction, it can't exist.
return 0, false
}
if l := index.Len(); l < min {
min, tree = l, index
}
}
it := NewIterator(tree, qs, 0, nil)
for it.Next() {
qs.logmu.RLock()
l := qs.log[it.result]
qs.logmu.RUnlock()
if t == l.Quad {
return it.result, true
}
}
return 0, false
}