本文整理匯總了Golang中github.com/FactomProject/factomd/common/interfaces.IState.GetNetworkNumber方法的典型用法代碼示例。如果您正苦於以下問題:Golang IState.GetNetworkNumber方法的具體用法?Golang IState.GetNetworkNumber怎麽用?Golang IState.GetNetworkNumber使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/FactomProject/factomd/common/interfaces.IState
的用法示例。
在下文中一共展示了IState.GetNetworkNumber方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: FollowerExecute
func (m *EOM) FollowerExecute(state interfaces.IState) error {
state.GetFactoidState().EndOfPeriod(int(m.Minute))
switch state.GetNetworkNumber() {
case constants.NETWORK_MAIN: // Main Network
panic("Not implemented yet")
case constants.NETWORK_TEST: // Test Network
panic("Not implemented yet")
case constants.NETWORK_LOCAL: // Local Network
default:
panic(fmt.Sprintf("Not implemented yet: Network Number %d", state.GetNetworkNumber()))
}
// fmt.Println(state.GetServerState(), constants.SERVER_MODE)
if m.Minute == 9 {
state.ProcessEndOfBlock()
if state.GetServerState() == constants.SERVER_MODE {
state.LeaderInMsgQueue() <- m
}
}
return nil
}
示例2: Leader
// Returns true if this is a message for this server to execute as
// a leader.
func (m *DirectoryBlockSignature) Leader(state interfaces.IState) bool {
switch state.GetNetworkNumber() {
case 0: // Main Network
panic("Not implemented yet")
case 1: // Test Network
panic("Not implemented yet")
case 2: // Local Network
panic("Not implemented yet")
default:
panic("Not implemented yet")
}
}
示例3: Leader
// Returns true if this is a message for this server to execute as
// a leader.
func (m *MsgPing) Leader(state interfaces.IState) bool {
switch state.GetNetworkNumber() {
case 0: // Main Network
panic("Not implemented yet")
case 1: // Test Network
panic("Not implemented yet")
case 2: // Local Network
panic("Not implemented yet")
default:
panic("Not implemented yet")
}
}