本文整理匯總了Golang中github.com/evergreen-ci/evergreen/model/build.ByIds函數的典型用法代碼示例。如果您正苦於以下問題:Golang ByIds函數的具體用法?Golang ByIds怎麽用?Golang ByIds使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。
在下文中一共展示了ByIds函數的9個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: PopulateUIVersion
func PopulateUIVersion(version *version.Version) (*uiVersion, error) {
buildIds := version.BuildIds
dbBuilds, err := build.Find(build.ByIds(buildIds))
if err != nil {
return nil, err
}
buildsMap := make(map[string]build.Build)
for _, dbBuild := range dbBuilds {
buildsMap[dbBuild.Id] = dbBuild
}
uiBuilds := make([]uiBuild, len(dbBuilds))
for buildIdx, buildId := range buildIds {
build := buildsMap[buildId]
buildAsUI := uiBuild{Build: build}
//Use the build's task cache, instead of querying for each individual task.
uiTasks := make([]uiTask, len(build.Tasks))
for taskIdx, task := range build.Tasks {
uiTasks[taskIdx] = uiTask{Task: model.Task{Id: task.Id, Status: task.Status, DisplayName: task.DisplayName}}
}
uiTasks = sortUiTasks(uiTasks)
buildAsUI.Tasks = uiTasks
uiBuilds[buildIdx] = buildAsUI
}
return &uiVersion{Version: (*version), Builds: uiBuilds}, nil
}
示例2: TryMarkPatchBuildFinished
// TryMarkPatchBuildFinished attempts to mark a patch as finished if all
// the builds for the patch are finished as well
func TryMarkPatchBuildFinished(b *build.Build, finishTime time.Time) error {
v, err := version.FindOne(version.ById(b.Version))
if err != nil {
return err
}
if v == nil {
return fmt.Errorf("Cannot find version for build %v with version %v", b.Id, b.Version)
}
// ensure all builds for this patch are finished as well
builds, err := build.Find(build.ByIds(v.BuildIds).WithFields(build.StatusKey))
if err != nil {
return err
}
patchCompleted := true
status := evergreen.PatchSucceeded
for _, build := range builds {
if !build.IsFinished() {
patchCompleted = false
}
if build.Status != evergreen.BuildSucceeded {
status = evergreen.PatchFailed
}
}
// nothing to do if the patch isn't completed
if !patchCompleted {
return nil
}
return patch.TryMarkFinished(v.Id, finishTime, status)
}
示例3: AddNewTasksForPatch
// Given a patch version and a list of task names, creates a new task with
// the given name for each variant, if applicable.
func AddNewTasksForPatch(p *patch.Patch, patchVersion *version.Version, project *Project,
taskNames []string) error {
// create new tasks for all of the added patch tasks
var newTasks []string
for _, taskName := range taskNames {
if !util.SliceContains(p.Tasks, taskName) {
newTasks = append(newTasks, taskName)
}
}
// add tasks to the patch in the db
if err := p.AddTasks(taskNames); err != nil {
return err
}
// add new tasks to the build, if they exist
if len(newTasks) > 0 {
builds, err := build.Find(build.ByIds(patchVersion.BuildIds))
if err != nil {
return err
}
for _, b := range builds {
if _, err = AddTasksToBuild(&b, project, patchVersion, newTasks); err != nil {
return err
}
}
}
return nil
}
示例4: versionHistory
func (uis *UIServer) versionHistory(w http.ResponseWriter, r *http.Request) {
projCtx := MustHaveProjectContext(r)
data, err := getVersionHistory(projCtx.Version.Id, 5)
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
user := GetUser(r)
versions := make([]*uiVersion, 0, len(data))
for _, version := range data {
// Check whether the project associated with the particular version
// is accessible to this user. If not, we exclude it from the version
// history. This is done to hide the existence of the private project.
if projCtx.ProjectRef.Private && user == nil {
continue
}
versionAsUI := uiVersion{
Version: version,
RepoOwner: projCtx.ProjectRef.Owner,
Repo: projCtx.ProjectRef.Repo,
}
versions = append(versions, &versionAsUI)
dbBuilds, err := build.Find(build.ByIds(version.BuildIds))
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
uiBuilds := make([]uiBuild, 0, len(projCtx.Version.BuildIds))
for _, b := range dbBuilds {
buildAsUI := uiBuild{Build: b}
uiTasks := make([]uiTask, 0, len(b.Tasks))
for _, task := range b.Tasks {
uiTasks = append(uiTasks,
uiTask{
Task: model.Task{
Id: task.Id,
Status: task.Status,
Activated: task.Activated,
DisplayName: task.DisplayName,
},
})
if task.Activated {
versionAsUI.ActiveTasks++
}
}
uiTasks = sortUiTasks(uiTasks)
buildAsUI.Tasks = uiTasks
uiBuilds = append(uiBuilds, buildAsUI)
}
versionAsUI.Builds = uiBuilds
}
uis.WriteJSON(w, http.StatusOK, versions)
}
示例5: versionPage
func (uis *UIServer) versionPage(w http.ResponseWriter, r *http.Request) {
projCtx := MustHaveProjectContext(r)
if projCtx.Project == nil || projCtx.Version == nil {
http.Error(w, "not found", http.StatusNotFound)
return
}
// Set the config to blank to avoid writing it to the UI unnecessarily.
projCtx.Version.Config = ""
versionAsUI := uiVersion{
Version: *projCtx.Version,
RepoOwner: projCtx.ProjectRef.Owner,
Repo: projCtx.ProjectRef.Repo,
}
if projCtx.Patch != nil {
versionAsUI.PatchInfo = &uiPatch{Patch: *projCtx.Patch}
}
dbBuilds, err := build.Find(build.ByIds(projCtx.Version.BuildIds))
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
uiBuilds := make([]uiBuild, 0, len(projCtx.Version.BuildIds))
for _, build := range dbBuilds {
buildAsUI := uiBuild{Build: build}
uiTasks := make([]uiTask, 0, len(build.Tasks))
for _, task := range build.Tasks {
uiTasks = append(uiTasks,
uiTask{Task: model.Task{Id: task.Id, Activated: task.Activated,
Status: task.Status, DisplayName: task.DisplayName}})
if task.Activated {
versionAsUI.ActiveTasks++
}
}
uiTasks = sortUiTasks(uiTasks)
buildAsUI.Tasks = uiTasks
uiBuilds = append(uiBuilds, buildAsUI)
}
versionAsUI.Builds = uiBuilds
pluginContext := projCtx.ToPluginContext(uis.Settings, GetUser(r))
pluginContent := getPluginDataAndHTML(uis, plugin.VersionPage, pluginContext)
flashes := PopFlashes(uis.CookieStore, r, w)
uis.WriteHTML(w, http.StatusOK, struct {
ProjectData projectContext
User *user.DBUser
Flashes []interface{}
Version *uiVersion
PluginContent pluginData
}{projCtx, GetUser(r), flashes, &versionAsUI, pluginContent}, "base",
"version.html", "base_angular.html", "menu.html")
}
示例6: getTimelineData
func getTimelineData(projectName, requester string, versionsToSkip, versionsPerPage int) (*timelineData, error) {
data := &timelineData{}
// get the total number of versions in the database (used for pagination)
totalVersions, err := version.Count(version.ByProjectId(projectName))
if err != nil {
return nil, err
}
data.TotalVersions = totalVersions
q := version.ByMostRecentForRequester(projectName, requester).WithoutFields(version.ConfigKey).
Skip(versionsToSkip * versionsPerPage).Limit(versionsPerPage)
// get the most recent versions, to display in their entirety on the page
versionsFromDB, err := version.Find(q)
if err != nil {
return nil, err
}
// create the necessary uiVersion struct for each version
uiVersions := make([]uiVersion, len(versionsFromDB))
for versionIdx, version := range versionsFromDB {
versionAsUI := uiVersion{Version: version}
uiVersions[versionIdx] = versionAsUI
buildIds := version.BuildIds
dbBuilds, err := build.Find(build.ByIds(buildIds))
if err != nil {
evergreen.Logger.Errorf(slogger.ERROR, "Ids: %v", buildIds)
}
buildsMap := make(map[string]build.Build)
for _, dbBuild := range dbBuilds {
buildsMap[dbBuild.Id] = dbBuild
}
uiBuilds := make([]uiBuild, len(dbBuilds))
for buildIdx, buildId := range buildIds {
build := buildsMap[buildId]
buildAsUI := uiBuild{Build: build}
uiBuilds[buildIdx] = buildAsUI
}
versionAsUI.Builds = uiBuilds
uiVersions[versionIdx] = versionAsUI
}
data.Versions = uiVersions
return data, nil
}
示例7: AddNewTasksForPatch
// Given a patch version and set of variant/task pairs, creates any tasks that don't exist yet,
// within the set of already existing builds.
func AddNewTasksForPatch(p *patch.Patch, patchVersion *version.Version, project *Project, pairs TVPairSet) error {
builds, err := build.Find(build.ByIds(patchVersion.BuildIds).WithFields(build.IdKey, build.BuildVariantKey))
if err != nil {
return err
}
for _, b := range builds {
// Find the set of task names that already exist for the given build
tasksInBuild, err := task.Find(task.ByBuildId(b.Id).WithFields(task.DisplayNameKey))
if err != nil {
return err
}
// build an index to keep track of which tasks already exist
existingTasksIndex := map[string]bool{}
for _, t := range tasksInBuild {
existingTasksIndex[t.DisplayName] = true
}
// if the patch is activated, treat the build as activated
b.Activated = p.Activated
// build a list of tasks that haven't been created yet for the given variant, but have
// a record in the TVPairSet indicating that it should exist
tasksToAdd := []string{}
for _, taskname := range pairs.TaskNames(b.BuildVariant) {
if _, ok := existingTasksIndex[taskname]; ok {
continue
}
tasksToAdd = append(tasksToAdd, taskname)
}
if len(tasksToAdd) == 0 { // no tasks to add, so we do nothing.
continue
}
// Add the new set of tasks to the build.
if _, err = AddTasksToBuild(&b, project, patchVersion, tasksToAdd); err != nil {
return err
}
}
return nil
}
示例8: versionPage
func (uis *UIServer) versionPage(w http.ResponseWriter, r *http.Request) {
projCtx := MustHaveProjectContext(r)
if projCtx.Project == nil || projCtx.Version == nil {
http.Error(w, "not found", http.StatusNotFound)
return
}
// Set the config to blank to avoid writing it to the UI unnecessarily.
projCtx.Version.Config = ""
versionAsUI := uiVersion{
Version: *projCtx.Version,
RepoOwner: projCtx.ProjectRef.Owner,
Repo: projCtx.ProjectRef.Repo,
}
dbBuilds, err := build.Find(build.ByIds(projCtx.Version.BuildIds))
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
var canEditPatch bool
currentUser := GetUser(r)
if projCtx.Patch != nil {
canEditPatch = uis.canEditPatch(currentUser, projCtx.Patch)
versionAsUI.PatchInfo = &uiPatch{Patch: *projCtx.Patch}
// diff builds for each build in the version
baseBuilds, err := build.Find(build.ByRevision(projCtx.Version.Revision))
if err != nil {
http.Error(w,
fmt.Sprintf("error loading base builds for patch: %v", err),
http.StatusInternalServerError)
return
}
baseBuildsByVariant := map[string]*build.Build{}
for i := range baseBuilds {
baseBuildsByVariant[baseBuilds[i].BuildVariant] = &baseBuilds[i]
}
// diff all patch builds with their original build
diffs := []model.TaskStatusDiff{}
for i := range dbBuilds {
diff := model.StatusDiffBuilds(
baseBuildsByVariant[dbBuilds[i].BuildVariant],
&dbBuilds[i],
)
if diff.Name != "" {
// append the tasks instead of the build for better usability
diffs = append(diffs, diff.Tasks...)
}
}
versionAsUI.PatchInfo.StatusDiffs = diffs
}
uiBuilds := make([]uiBuild, 0, len(projCtx.Version.BuildIds))
for _, build := range dbBuilds {
buildAsUI := uiBuild{Build: build}
uiTasks := make([]uiTask, 0, len(build.Tasks))
for _, t := range build.Tasks {
uiTasks = append(uiTasks,
uiTask{
Task: task.Task{
Id: t.Id, Activated: t.Activated, StartTime: t.StartTime, TimeTaken: t.TimeTaken,
Status: t.Status, Details: t.StatusDetails, DisplayName: t.DisplayName,
}})
if t.Activated {
versionAsUI.ActiveTasks++
}
}
buildAsUI.Tasks = uiTasks
uiBuilds = append(uiBuilds, buildAsUI)
}
versionAsUI.Builds = uiBuilds
pluginContext := projCtx.ToPluginContext(uis.Settings, GetUser(r))
pluginContent := getPluginDataAndHTML(uis, plugin.VersionPage, pluginContext)
flashes := PopFlashes(uis.CookieStore, r, w)
uis.WriteHTML(w, http.StatusOK, struct {
ProjectData projectContext
User *user.DBUser
Flashes []interface{}
Version *uiVersion
PluginContent pluginData
CanEdit bool
}{projCtx, currentUser, flashes, &versionAsUI, pluginContent, canEditPatch}, "base",
"version.html", "base_angular.html", "menu.html")
}
示例9: modifyVersion
func (uis *UIServer) modifyVersion(w http.ResponseWriter, r *http.Request) {
projCtx := MustHaveProjectContext(r)
user := MustHaveUser(r)
if projCtx.Project == nil || projCtx.Version == nil {
http.Error(w, "not found", http.StatusNotFound)
return
}
jsonMap := struct {
Action string `json:"action"`
Active bool `json:"active"`
Abort bool `json:"abort"`
Priority int64 `json:"priority"`
TaskIds []string `json:"task_ids"`
}{}
err := util.ReadJSONInto(r.Body, &jsonMap)
if err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
// determine what action needs to be taken
switch jsonMap.Action {
case "restart":
if err = model.RestartVersion(projCtx.Version.Id, jsonMap.TaskIds, jsonMap.Abort, user.Id); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
case "set_active":
if jsonMap.Abort {
if err = model.AbortVersion(projCtx.Version.Id); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
}
if err = model.SetVersionActivation(projCtx.Version.Id, jsonMap.Active, user.Id); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
case "set_priority":
if jsonMap.Priority > evergreen.MaxTaskPriority {
if !uis.isSuperUser(user) {
http.Error(w, fmt.Sprintf("Insufficient access to set priority %v, can only set priority less than or equal to %v", jsonMap.Priority, evergreen.MaxTaskPriority),
http.StatusBadRequest)
return
}
}
if err = model.SetVersionPriority(projCtx.Version.Id, jsonMap.Priority); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
default:
uis.WriteJSON(w, http.StatusBadRequest, fmt.Sprintf("Unrecognized action: %v", jsonMap.Action))
return
}
// After the version has been modified, re-load it from DB and send back the up-to-date view
// to the client.
projCtx.Version, err = version.FindOne(version.ById(projCtx.Version.Id))
if err != nil {
uis.LoggedError(w, r, http.StatusInternalServerError, err)
return
}
versionAsUI := uiVersion{
Version: *projCtx.Version,
RepoOwner: projCtx.ProjectRef.Owner,
Repo: projCtx.ProjectRef.Repo,
}
dbBuilds, err := build.Find(build.ByIds(projCtx.Version.BuildIds))
if err != nil {
uis.LoggedError(w, r, http.StatusInternalServerError, err)
return
}
uiBuilds := make([]uiBuild, 0, len(projCtx.Version.BuildIds))
for _, build := range dbBuilds {
buildAsUI := uiBuild{Build: build}
uiTasks := make([]uiTask, 0, len(build.Tasks))
for _, t := range build.Tasks {
uiTasks = append(uiTasks,
uiTask{
Task: task.Task{Id: t.Id, Activated: t.Activated,
StartTime: t.StartTime, TimeTaken: t.TimeTaken, Status: t.Status,
Details: t.StatusDetails, DisplayName: t.DisplayName},
})
if t.Activated {
versionAsUI.ActiveTasks++
}
}
buildAsUI.Tasks = uiTasks
uiBuilds = append(uiBuilds, buildAsUI)
}
versionAsUI.Builds = uiBuilds
uis.WriteJSON(w, http.StatusOK, versionAsUI)
}