本文整理匯總了Golang中github.com/eris-ltd/eris-db/Godeps/_workspace/src/github.com/tendermint/tendermint/p2p.Peer類的典型用法代碼示例。如果您正苦於以下問題:Golang Peer類的具體用法?Golang Peer怎麽用?Golang Peer使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
在下文中一共展示了Peer類的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: sendNewRoundStepMessage
func (conR *ConsensusReactor) sendNewRoundStepMessage(peer *p2p.Peer) {
rs := conR.conS.GetRoundState()
nrsMsg, csMsg := makeRoundStepMessages(rs)
if nrsMsg != nil {
peer.Send(StateChannel, nrsMsg)
}
if csMsg != nil {
peer.Send(StateChannel, csMsg)
}
}
示例2: Receive
// Implements Reactor
func (bcR *BlockchainReactor) Receive(chId byte, src *p2p.Peer, msgBytes []byte) {
_, msg, err := DecodeMessage(msgBytes)
if err != nil {
log.Warn("Error decoding message", "error", err)
return
}
log.Info("Received message", "msg", msg)
switch msg := msg.(type) {
case *bcBlockRequestMessage:
// Got a request for a block. Respond with block if we have it.
block := bcR.store.LoadBlock(msg.Height)
if block != nil {
msg := &bcBlockResponseMessage{Block: block}
queued := src.TrySend(BlockchainChannel, msg)
if !queued {
// queue is full, just ignore.
}
} else {
// TODO peer is asking for things we don't have.
}
case *bcBlockResponseMessage:
// Got a block.
bcR.pool.AddBlock(msg.Block, src.Key)
case *bcStatusRequestMessage:
// Send peer our state.
queued := src.TrySend(BlockchainChannel, &bcStatusResponseMessage{bcR.store.Height()})
if !queued {
// sorry
}
case *bcStatusResponseMessage:
// Got a peer status. Unverified.
bcR.pool.SetPeerHeight(src.Key, msg.Height)
default:
log.Warn(Fmt("Unknown message type %v", reflect.TypeOf(msg)))
}
}
示例3: gossipVotesRoutine
func (conR *ConsensusReactor) gossipVotesRoutine(peer *p2p.Peer, ps *PeerState) {
log := log.New("peer", peer.Key)
// Simple hack to throttle logs upon sleep.
var sleeping = 0
OUTER_LOOP:
for {
// Manage disconnects from self or peer.
if !peer.IsRunning() || !conR.IsRunning() {
log.Info(Fmt("Stopping gossipVotesRoutine for %v.", peer))
return
}
rs := conR.conS.GetRoundState()
prs := ps.GetRoundState()
switch sleeping {
case 1: // First sleep
sleeping = 2
case 2: // No more sleep
sleeping = 0
}
log.Debug("gossipVotesRoutine", "rsHeight", rs.Height, "rsRound", rs.Round,
"prsHeight", prs.Height, "prsRound", prs.Round, "prsStep", prs.Step)
// If height matches, then send LastCommit, Prevotes, Precommits.
if rs.Height == prs.Height {
// If there are lastCommits to send...
if prs.Step == RoundStepNewHeight {
if ps.PickSendVote(rs.LastCommit) {
log.Debug("Picked rs.LastCommit to send")
continue OUTER_LOOP
}
}
// If there are prevotes to send...
if rs.Round == prs.Round && prs.Step <= RoundStepPrevote {
if ps.PickSendVote(rs.Votes.Prevotes(rs.Round)) {
log.Debug("Picked rs.Prevotes(rs.Round) to send")
continue OUTER_LOOP
}
}
// If there are precommits to send...
if rs.Round == prs.Round && prs.Step <= RoundStepPrecommit {
if ps.PickSendVote(rs.Votes.Precommits(rs.Round)) {
log.Debug("Picked rs.Precommits(rs.Round) to send")
continue OUTER_LOOP
}
}
// If there are prevotes to send for the last round...
if rs.Round == prs.Round+1 && prs.Step <= RoundStepPrevote {
if ps.PickSendVote(rs.Votes.Prevotes(prs.Round)) {
log.Debug("Picked rs.Prevotes(prs.Round) to send")
continue OUTER_LOOP
}
}
// If there are precommits to send for the last round...
if rs.Round == prs.Round+1 && prs.Step <= RoundStepPrecommit {
if ps.PickSendVote(rs.Votes.Precommits(prs.Round)) {
log.Debug("Picked rs.Precommits(prs.Round) to send")
continue OUTER_LOOP
}
}
// If there are POLPrevotes to send...
if 0 <= prs.ProposalPOLRound {
if polPrevotes := rs.Votes.Prevotes(prs.ProposalPOLRound); polPrevotes != nil {
if ps.PickSendVote(polPrevotes) {
log.Debug("Picked rs.Prevotes(prs.ProposalPOLRound) to send")
continue OUTER_LOOP
}
}
}
}
// Special catchup logic.
// If peer is lagging by height 1, send LastCommit.
if prs.Height != 0 && rs.Height == prs.Height+1 {
if ps.PickSendVote(rs.LastCommit) {
log.Debug("Picked rs.LastCommit to send")
continue OUTER_LOOP
}
}
// Catchup logic
// If peer is lagging by more than 1, send Validation.
if prs.Height != 0 && rs.Height >= prs.Height+2 {
// Load the block validation for prs.Height,
// which contains precommit signatures for prs.Height.
validation := conR.blockStore.LoadBlockValidation(prs.Height)
log.Debug("Loaded BlockValidation for catch-up", "height", prs.Height, "validation", validation)
if ps.PickSendVote(validation) {
log.Debug("Picked Catchup validation to send")
continue OUTER_LOOP
}
}
if sleeping == 0 {
// We sent nothing. Sleep...
sleeping = 1
log.Debug("No votes to send, sleeping", "peer", peer,
//.........這裏部分代碼省略.........
示例4: gossipDataRoutine
func (conR *ConsensusReactor) gossipDataRoutine(peer *p2p.Peer, ps *PeerState) {
log := log.New("peer", peer.Key)
OUTER_LOOP:
for {
// Manage disconnects from self or peer.
if !peer.IsRunning() || !conR.IsRunning() {
log.Info(Fmt("Stopping gossipDataRoutine for %v.", peer))
return
}
rs := conR.conS.GetRoundState()
prs := ps.GetRoundState()
// Send proposal Block parts?
if rs.ProposalBlockParts.HasHeader(prs.ProposalBlockPartsHeader) {
//log.Debug("ProposalBlockParts matched", "blockParts", prs.ProposalBlockParts)
if index, ok := rs.ProposalBlockParts.BitArray().Sub(prs.ProposalBlockParts.Copy()).PickRandom(); ok {
part := rs.ProposalBlockParts.GetPart(index)
msg := &BlockPartMessage{
Height: rs.Height, // This tells peer that this part applies to us.
Round: rs.Round, // This tells peer that this part applies to us.
Part: part,
}
peer.Send(DataChannel, msg)
ps.SetHasProposalBlockPart(prs.Height, prs.Round, index)
continue OUTER_LOOP
}
}
// If the peer is on a previous height, help catch up.
if (0 < prs.Height) && (prs.Height < rs.Height) {
//log.Debug("Data catchup", "height", rs.Height, "peerHeight", prs.Height, "peerProposalBlockParts", prs.ProposalBlockParts)
if index, ok := prs.ProposalBlockParts.Not().PickRandom(); ok {
// Ensure that the peer's PartSetHeader is correct
blockMeta := conR.blockStore.LoadBlockMeta(prs.Height)
if !blockMeta.PartsHeader.Equals(prs.ProposalBlockPartsHeader) {
log.Debug("Peer ProposalBlockPartsHeader mismatch, sleeping",
"peerHeight", prs.Height, "blockPartsHeader", blockMeta.PartsHeader, "peerBlockPartsHeader", prs.ProposalBlockPartsHeader)
time.Sleep(peerGossipSleepDuration)
continue OUTER_LOOP
}
// Load the part
part := conR.blockStore.LoadBlockPart(prs.Height, index)
if part == nil {
log.Warn("Could not load part", "index", index,
"peerHeight", prs.Height, "blockPartsHeader", blockMeta.PartsHeader, "peerBlockPartsHeader", prs.ProposalBlockPartsHeader)
time.Sleep(peerGossipSleepDuration)
continue OUTER_LOOP
}
// Send the part
msg := &BlockPartMessage{
Height: prs.Height, // Not our height, so it doesn't matter.
Round: prs.Round, // Not our height, so it doesn't matter.
Part: part,
}
peer.Send(DataChannel, msg)
ps.SetHasProposalBlockPart(prs.Height, prs.Round, index)
continue OUTER_LOOP
} else {
//log.Debug("No parts to send in catch-up, sleeping")
time.Sleep(peerGossipSleepDuration)
continue OUTER_LOOP
}
}
// If height and round don't match, sleep.
if (rs.Height != prs.Height) || (rs.Round != prs.Round) {
//log.Debug("Peer Height|Round mismatch, sleeping", "peerHeight", prs.Height, "peerRound", prs.Round, "peer", peer)
time.Sleep(peerGossipSleepDuration)
continue OUTER_LOOP
}
// By here, height and round match.
// Proposal block parts were already matched and sent if any were wanted.
// (These can match on hash so the round doesn't matter)
// Now consider sending other things, like the Proposal itself.
// Send Proposal && ProposalPOL BitArray?
if rs.Proposal != nil && !prs.Proposal {
// Proposal
{
msg := &ProposalMessage{Proposal: rs.Proposal}
peer.Send(DataChannel, msg)
ps.SetHasProposal(rs.Proposal)
}
// ProposalPOL.
// Peer must receive ProposalMessage first.
// rs.Proposal was validated, so rs.Proposal.POLRound <= rs.Round,
// so we definitely have rs.Votes.Prevotes(rs.Proposal.POLRound).
if 0 <= rs.Proposal.POLRound {
msg := &ProposalPOLMessage{
Height: rs.Height,
ProposalPOLRound: rs.Proposal.POLRound,
ProposalPOL: rs.Votes.Prevotes(rs.Proposal.POLRound).BitArray(),
}
peer.Send(DataChannel, msg)
}
continue OUTER_LOOP
}
//.........這裏部分代碼省略.........
示例5: AddPeer
// Implements Reactor
func (bcR *BlockchainReactor) AddPeer(peer *p2p.Peer) {
// Send peer our state.
peer.Send(BlockchainChannel, &bcStatusResponseMessage{bcR.store.Height()})
}