本文整理匯總了Golang中github.com/emersion/go-kdeconnect/network.Device.Send方法的典型用法代碼示例。如果您正苦於以下問題:Golang Device.Send方法的具體用法?Golang Device.Send怎麽用?Golang Device.Send使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/emersion/go-kdeconnect/network.Device
的用法示例。
在下文中一共展示了Device.Send方法的13個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: SendRequest
func (p *Mpris) SendRequest(device *network.Device, playerList bool, volume bool, nowPlaying bool) error {
return device.Send(MprisType, &MprisBody{
RequestPlayerList: playerList,
RequestVolume: volume,
RequestNowPlaying: nowPlaying,
})
}
示例2: sendIdentity
func (e *Engine) sendIdentity(device *network.Device) error {
return device.Send(protocol.IdentityType, &protocol.Identity{
DeviceId: e.config.DeviceId,
DeviceName: e.config.DeviceName,
ProtocolVersion: protocol.Version,
DeviceType: e.config.DeviceType,
TcpPort: e.config.TcpPort,
})
}
示例3: PairDevice
func (e *Engine) PairDevice(device *network.Device) error {
if device.Paired {
return nil
}
if !device.PairRequestSent {
pair := &protocol.Pair{
Pair: true,
}
pub, err := e.config.PrivateKey.PublicKey().Marshal()
if err != nil {
return err
}
pair.PublicKey = string(pub)
err = device.Send(protocol.PairType, pair)
if err != nil {
return err
}
log.Println("Sent pairing request to", device.Name)
device.PairRequestSent = true
}
if device.PairRequestReceived && device.PairRequestSent {
device.Paired = true
log.Println("Device", device.Name, "paired")
if e.getKnownDevice(device) == -1 {
// Add it to the list of known devices
e.config.KnownDevices = append(e.config.KnownDevices, NewKnownDeviceFromDevice(device))
}
select {
case e.Paired <- device:
default:
}
}
return nil
}
示例4: UnpairDevice
func (e *Engine) UnpairDevice(device *network.Device) error {
if device.Paired {
err := device.Send(protocol.PairType, &protocol.Pair{
Pair: false,
})
if err != nil {
return err
}
device.Paired = false
}
select {
case e.Unpaired <- device:
default:
}
return nil
}
示例5: SendPing
func (p *Ping) SendPing(device *network.Device) error {
return device.Send(PingType, nil)
}
示例6: SendSeek
func (p *Mpris) SendSeek(device *network.Device, seek float64) error {
return device.Send(MprisType, &MprisBody{
Seek: seek,
})
}
示例7: SendSetPosition
func (p *Mpris) SendSetPosition(device *network.Device, position float64) error {
return device.Send(MprisType, &MprisBody{
SetPosition: position,
})
}
示例8: SendSetVolume
func (p *Mpris) SendSetVolume(device *network.Device, volume int) error {
return device.Send(MprisType, &MprisBody{
SetVolume: volume,
})
}
示例9: SendAction
func (p *Mpris) SendAction(device *network.Device, action string) error {
return device.Send(MprisType, &MprisBody{Action: action})
}
示例10: SendPlayerList
func (p *Mpris) SendPlayerList(device *network.Device, playerList []string) error {
return device.Send(MprisType, &MprisBody{PlayerList: playerList})
}
示例11: SendRequest
func (p *Battery) SendRequest(device *network.Device) error {
return device.Send(BatteryType, &BatteryBody{Request: true})
}
示例12: SendRequest
func (p *Notification) SendRequest(device *network.Device) error {
return device.Send(NotificationType, &NotificationBody{Request: true})
}
示例13: SendStartBrowsing
func (p *Sftp) SendStartBrowsing(device *network.Device) error {
return device.Send(SftpType, &SftpBody{StartBrowsing: true})
}