本文整理匯總了Golang中github.com/Ebiroll/openvg.Start函數的典型用法代碼示例。如果您正苦於以下問題:Golang Start函數的具體用法?Golang Start怎麽用?Golang Start使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。
在下文中一共展示了Start函數的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: imagetest
// imgtest draws images at the corners and center
func imagetest(w, h int) {
openvg.Start(w, h)
imgw := 422
imgh := 238
fiw := openvg.VGfloat(imgw)
fih := openvg.VGfloat(imgh)
fw := openvg.VGfloat(w)
fh := openvg.VGfloat(h)
vgzero := openvg.VGfloat(0.0)
cx := (fw / 2) - (fiw / 2)
cy := (fh / 2) - (fih / 2)
ulx := vgzero
uly := fh - fih
urx := fw - fiw
ury := uly
llx := vgzero
lly := vgzero
lrx := urx
lry := lly
openvg.Start(w, h)
openvg.Background(0, 0, 0)
openvg.Image(cx, cy, imgw, imgh, "desert1.jpg")
openvg.Image(ulx, uly, imgw, imgh, "desert2.jpg")
openvg.Image(urx, ury, imgw, imgh, "desert3.jpg")
openvg.Image(llx, lly, imgw, imgh, "desert4.jpg")
openvg.Image(lrx, lry, imgw, imgh, "desert5.jpg")
openvg.End()
}
示例2: main
func main() {
var color string
openvg.Start(width, height)
openvg.Background(200, 200, 200)
for i := 0; i < niter; i++ {
x := random(0, width)
y := random(height/3, (height*2)/3)
r := random(0, 10000)
switch {
case r >= 0 && r <= 2500:
color = "white"
case r > 2500 && r <= 5000:
color = "maroon"
case r > 5000 && r <= 7500:
color = "gray"
case r > 7500 && r <= 10000:
color = "black"
}
openvg.FillColor(color, openvg.VGfloat(opacity))
openvg.Circle(openvg.VGfloat(x), openvg.VGfloat(y), openvg.VGfloat(size))
}
openvg.End()
bufio.NewReader(os.Stdin).ReadByte()
openvg.Finish()
}
示例3: tb
// tb draws a block of text
func tb(w, h int) {
para := []string{
"For lo,",
"the winter is past,",
"the rain is over and gone",
"the flowers appear on the earth;",
"the time for the singing of birds is come,",
"and the voice of the turtle is heard in our land",
}
tmargin := openvg.VGfloat(w) * 0.50
lmargin := openvg.VGfloat(w) * 0.10
top := openvg.VGfloat(h) * .9
mid := openvg.VGfloat(h) * .6
bot := openvg.VGfloat(h) * .3
fontsize := 24
leading := openvg.VGfloat(40.0)
lfontsize := fontsize * 2
midb := ((leading * 2) + (leading / 2)) - openvg.VGfloat(lfontsize/2)
openvg.Start(w, h)
openvg.FillRGB(49, 79, 79, 1)
textlines(tmargin, top, para, "serif", fontsize, leading)
textlines(tmargin, mid, para, "sans", fontsize, leading)
textlines(tmargin, bot, para, "mono", fontsize, leading)
openvg.Text(lmargin, top-midb, "Serif", "sans", lfontsize)
openvg.Text(lmargin, mid-midb, "Sans", "sans", lfontsize)
openvg.Text(lmargin, bot-midb, "Mono", "sans", lfontsize)
openvg.End()
}
示例4: rshapes
// rshapes draws shapes with random colors, openvg.Strokes, and sizes.
func rshapes(width, height, n int) {
var sx, sy, cx, cy, px, py, ex, ey, pox, poy openvg.VGfloat
np := 10
polyx := make([]openvg.VGfloat, np)
polyy := make([]openvg.VGfloat, np)
openvg.Start(width, height)
for i := 0; i < n; i++ {
openvg.FillRGB(randcolor(), randcolor(), randcolor(), openvg.VGfloat(rand.Float32()))
openvg.Ellipse(randf(width), randf(height), randf(200), randf(100))
openvg.Circle(randf(width), randf(height), randf(100))
openvg.Rect(randf(width), randf(height), randf(200), randf(100))
openvg.Arc(randf(width), randf(height), randf(200), randf(200), randf(360), randf(360))
sx = randf(width)
sy = randf(height)
openvg.StrokeRGB(randcolor(), randcolor(), randcolor(), 1)
openvg.StrokeWidth(randf(5))
openvg.Line(sx, sy, sx+randf(200), sy+randf(100))
openvg.StrokeWidth(0)
sx = randf(width)
sy = randf(height)
ex = sx + randf(200)
ey = sy
cx = sx + ((ex - sx) / 2.0)
cy = sy + randf(100)
openvg.Qbezier(sx, sy, cx, cy, ex, ey)
sx = randf(width)
sy = randf(height)
ex = sx + randf(200)
ey = sy
cx = sx + ((ex - sx) / 2.0)
cy = sy + randf(100)
px = cx
py = sy - randf(100)
openvg.Cbezier(sx, sy, cx, cy, px, py, ex, ey)
pox = randf(width)
poy = randf(height)
for j := 0; j < np; j++ {
polyx[j] = pox + randf(200)
polyy[j] = poy + randf(100)
}
openvg.Polygon(polyx, polyy) // , np)
pox = randf(width)
poy = randf(height)
for j := 0; j < np; j++ {
polyx[j] = pox + randf(200)
polyy[j] = poy + randf(100)
}
openvg.Polyline(polyx, polyy) // , np)
}
openvg.FillRGB(128, 0, 0, 1)
openvg.Text(20, 20, "OpenVG on the Raspberry Pi", "sans", 32)
openvg.End()
}
示例5: main
func main() {
var cx, cy, cw, ch, midy int
message := "Now is the time for all good men to come to the aid of the party"
w, h := openvg.Init()
var speed openvg.VGfloat = 0.5
var x openvg.VGfloat = 0
midy = (h / 2)
fontsize := w / 50
cx = 0
ch = fontsize * 2
cw = w
cy = midy - (ch / 2)
rx, ry, rw, rh := openvg.VGfloat(cx), openvg.VGfloat(cy), openvg.VGfloat(cw), openvg.VGfloat(ch)
// scroll the text, only in the clipping rectangle
for x = 0; x < rw+speed; x += speed {
openvg.Start(w, h)
openvg.Background(255, 255, 255)
openvg.FillRGB(0, 0, 0, .2)
openvg.Rect(rx, ry, rw, rh)
openvg.ClipRect(cx, cy, cw, ch)
openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
openvg.FillRGB(0, 0, 0, 1)
openvg.Text(0, 0, message, "sans", fontsize)
openvg.ClipEnd()
openvg.End()
}
bufio.NewReader(os.Stdin).ReadBytes('\n')
openvg.Finish()
os.Exit(0)
}
示例6: loadimage
// loadimage loads all the images of the deck into a map for later display
func loadimage(d deck.Deck, m map[string]image.Image) {
firstrun++
w, h := d.Canvas.Width, d.Canvas.Height
cw := openvg.VGfloat(w)
ch := openvg.VGfloat(h)
msize := int(cw * .01)
mx := cw / 2
my := ch * 0.05
mbg := "white"
mfg := "black"
for ns, s := range d.Slide {
for ni, i := range s.Image {
if !modfile(i.Name, StartTime) {
continue
}
openvg.Start(w, h)
if i.Link != "" {
fmt.Fprintf(os.Stderr, "Found altimg %s\n", i.Link)
}
f, err := os.Open(i.Name)
if err != nil {
fmt.Fprintf(os.Stderr, "%v\n", err)
continue
}
img, _, err := image.Decode(f)
if err != nil {
fmt.Fprintf(os.Stderr, "%v\n", err)
continue
}
openvg.FillColor(mbg)
openvg.Rect(0, 0, cw, ch)
openvg.FillColor(mfg)
openvg.TextMid(mx, my, fmt.Sprintf("Loading image %s %d from slide %d", i.Name, ni, ns), "sans", msize)
bounds := img.Bounds()
iw := i.Width
ih := i.Height
if i.Scale > 0 {
iw = int(float64(iw) * (i.Scale / 100))
ih = int(float64(ih) * (i.Scale / 100))
}
// if the specified dimensions are native use those, otherwise resize
if iw == (bounds.Max.X-bounds.Min.X) && ih == (bounds.Max.Y-bounds.Min.Y) {
m[i.Name] = img
} else {
g := gift.New(gift.Resize(iw, ih, gift.BoxResampling))
resized := image.NewRGBA(g.Bounds(img.Bounds()))
g.Draw(resized, img)
m[i.Name] = resized
}
f.Close()
openvg.End()
}
}
}
示例7: raspi
// raspberry pi, scaled to the screen dimensions
func raspi(w, h int, s string) {
midx := openvg.VGfloat(w) / 2
midy := openvg.VGfloat(h) / 2
rw := midx
rh := (rw * 2) / 3
fontsize := w / 25
openvg.Start(w, h)
openvg.Background(255, 255, 255)
makepi(midx-(rw/2), midy-(rh/2), rw, rh)
openvg.FillRGB(128, 0, 0, 1)
openvg.TextMid(midx, midy-(rh/2)-openvg.VGfloat(fontsize*2), s, "sans", fontsize)
openvg.End()
}
示例8: planets
//planets is an exploration of scale
func planets(width, height int, message string) {
w := openvg.VGfloat(width)
h := openvg.VGfloat(height)
y := h / 2
margin := openvg.VGfloat(100.0)
minsize := openvg.VGfloat(7.0)
labeloc := openvg.VGfloat(100.0)
bgcolor := "black"
labelcolor := "white"
maxsize := (h / 2) * 0.05
origin := sun.distance
mostDistant := neptune.distance
firstSize := mercury.radius
lastSize := neptune.radius
openvg.Start(width, height)
openvg.BackgroundColor(bgcolor)
for _, p := range solarSystem {
x := vmap(p.distance, origin, mostDistant, margin, w-margin)
r := vmap(p.radius, firstSize, lastSize, minsize, maxsize)
if p.name == "Sun" {
openvg.FillRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
openvg.Circle(margin-(r/2), y, r)
} else {
light(x, y, r, p.color)
openvg.Circle(x, y, r)
if p.name == "Saturn" {
ringwidth := r * 2.35 // Saturn's rings are over 2x the planet radius
openvg.StrokeWidth(3)
openvg.StrokeRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
openvg.Line((x - ringwidth/2), y, (x + ringwidth/2), y)
openvg.StrokeWidth(0)
}
}
if p.name == "Earth" && len(message) > 1 {
openvg.StrokeColor(labelcolor)
openvg.StrokeWidth(1)
openvg.Line(x, y+(r/2), x, y+labeloc)
openvg.StrokeWidth(0)
openvg.FillColor(labelcolor)
openvg.TextMid(x, y+labeloc+10, message, "sans", 12)
}
}
openvg.End()
}
示例9: main
// raspberry pi, scaled to the screen dimensions
func main() {
w, h := openvg.Init()
midx := openvg.VGfloat(w) / 2
midy := openvg.VGfloat(h) / 2
rw := midx
rh := (rw * 2) / 3
fontsize := w / 25
openvg.Start(w, h)
openvg.Background(255, 255, 255)
makepi(midx-(rw/2), midy-(rh/2), rw, rh)
makepi(200, 100, 75, 50)
openvg.FillRGB(128, 0, 0, 1)
openvg.TextMid(midx, midy-(rh/2)-openvg.VGfloat(fontsize*2), "The Raspberry Pi", "sans", fontsize)
WaitEnd()
}
示例10: main
func main() {
width, height := openvg.Init()
w := openvg.VGfloat(width)
h := openvg.VGfloat(height)
y := h / 2
var (
margin openvg.VGfloat = 100.0
minsize openvg.VGfloat = 7.0
labeloc openvg.VGfloat = 100.0
)
bgcolor := "black"
labelcolor := "white"
maxsize := (h / 2) * 0.05
origin := sun.distance
mostDistant := neptune.distance
firstSize := mercury.radius
lastSize := neptune.radius
openvg.Start(width, height)
openvg.BackgroundColor(bgcolor)
for _, p := range solarSystem {
x := vmap(p.distance, origin, mostDistant, margin, w-margin)
r := vmap(p.radius, firstSize, lastSize, minsize, maxsize)
if p.name == "Sun" {
openvg.FillRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
openvg.Circle(margin-(r/2), y, r)
} else {
light(x, y, r, p.color)
openvg.Circle(x, y, r)
}
if p.name == "Earth" && len(os.Args) > 1 {
openvg.StrokeColor(labelcolor)
openvg.StrokeWidth(1)
openvg.Line(x, y+(r/2), x, y+labeloc)
openvg.StrokeWidth(0)
openvg.FillColor(labelcolor)
openvg.TextMid(x, y+labeloc+10, os.Args[1], "sans", 12)
}
}
openvg.End()
bufio.NewReader(os.Stdin).ReadByte()
openvg.Finish()
}
示例11: main
func main() {
width, height := openvg.Init() // OpenGL, etc initialization
w2 := openvg.VGfloat(width / 2)
h2 := openvg.VGfloat(height / 2)
w := openvg.VGfloat(width)
openvg.Start(width, height) // Start the picture
openvg.BackgroundColor("black") // Black background
openvg.FillRGB(44, 100, 232, 1) // Big blue marble
openvg.Circle(w2, 0, w) // The "world"
openvg.FillColor("white") // White text
openvg.TextMid(w2, h2, "hello, world", "serif", width/10) // Greetings
openvg.End() // End the picture
bufio.NewReader(os.Stdin).ReadBytes('\n') // Pause until [RETURN]
openvg.Finish() // Graphics cleanup
}
示例12: gradient
func gradient(width, height int) {
w := openvg.VGfloat(width)
h := openvg.VGfloat(height)
stops := []openvg.Offcolor{
{0.0, openvg.RGB{255, 255, 255}, 1.0},
{0.5, openvg.RGB{128, 128, 128}, 1.0},
{1.0, openvg.RGB{0, 0, 0}, 1.0},
}
x1 := w / 8
x2 := (w * 3) / 8
y1 := h / 3
y2 := (h * 2) / 3
cx := (w * 3) / 4
cy := (h / 2)
r := (x2 - x1)
fx := cx + (r / 4)
fy := cy + (r / 4)
openvg.Start(width, height)
openvg.BackgroundRGB(128, 128, 128, 1)
openvg.FillLinearGradient(x1, y1, x2, y2, stops)
openvg.Rect(x1, y1, x2-x1, y2-y1)
openvg.FillRadialGradient(cx, cy, fx, fy, r, stops)
openvg.Circle(cx, cy, r)
openvg.FillRGB(0, 0, 0, 0.3)
openvg.Circle(x1, y1, 10)
openvg.Circle(x2, y2, 10)
openvg.Circle(cx, cy, 10)
openvg.Circle(cx+r/2, cy, 10)
openvg.Circle(fx, fy, 10)
openvg.FillColor("black")
SansTypeface := "sans"
openvg.TextMid(x1, y1-20, "(x1, y1)", SansTypeface, 18)
openvg.TextMid(x2, y2+10, "(x2, y2)", SansTypeface, 18)
openvg.TextMid(cx, cy, "(cx, cy)", SansTypeface, 18)
openvg.TextMid(fx, fy, "(fx, fy)", SansTypeface, 18)
openvg.TextEnd(cx+(r/2)+20, cy, "r", SansTypeface, 18)
openvg.TextMid(x1+((x2-x1)/2), h/6, "Linear Gradient", SansTypeface, 36)
openvg.TextMid(cx, h/6, "Radial Gradient", SansTypeface, 36)
openvg.End()
}
示例13: main
func main() {
setOptions()
rand.Seed(time.Now().Unix())
w, h := openvg.Init()
width, height := openvg.VGfloat(w), openvg.VGfloat(h)
initParticles(width, height)
openvg.Start(w, h)
i := 0
for {
draw(width, height)
time.Sleep(2 * time.Millisecond)
//fmt.Printf(".")
i++
if alternate && i == nswitch { // switch launch direction every nswitch draws
directionRTL = !directionRTL
i = 0
}
}
}
示例14: textplay
// textplay exercises text functions
func textplay(w, h int) {
forlo := `For lo, the winter is past, the rain is over and gone. The flowers appear on the earth, the time for the singing of birds is come, and the voice of the turtle is heard in our land.`
// forsince := `For since by man came death, by man came also the resurrection of the dead, for as in Adam all die, even so in Christ shall all be made alive.`
openvg.Start(w, h)
var (
tw openvg.VGfloat = 300
begin openvg.VGfloat = 50
xincr openvg.VGfloat = 400
offset openvg.VGfloat = 100
)
for x, y := begin, openvg.VGfloat(h)-offset; x < openvg.VGfloat(w/2); x += xincr {
textwrap(x, y, tw, forlo, "sans", 12, 24, 0.25, "black")
textwrap(x, y-400, tw, forlo, "sans", 12, 24, 0.5, "black")
tw -= offset
}
openvg.End()
}
示例15: main
func main() {
var loop = flag.Bool("loop", false, "Loop the show")
var resize = flag.Bool("resize", false, `Resize image to fit the screen.`)
var bgcolor = flag.String("bg", "black", `Background color (named color or rgb(r,g,b)).`)
var delay = flag.Duration("delay", 2*time.Second, "Delay between pictures")
flag.Usage = func() {
fmt.Fprintf(os.Stderr, "usage: %s [ flags ] images...\n", os.Args[0])
flag.PrintDefaults()
os.Exit(1)
}
flag.Parse()
w, h := openvg.Init()
images := []image.Image{}
imgcount := 0
for _, imgfile := range flag.Args() {
fmt.Fprintf(os.Stderr, "loading %q ", imgfile)
img, err := getimage(imgfile, w, h, *resize)
if err != nil {
fmt.Fprintln(os.Stderr, err)
continue
}
images = append(images, img)
imgcount++
fmt.Fprintln(os.Stderr, "ok")
}
for {
for _, img := range images {
ib := img.Bounds()
imw, imh := ib.Max.X-ib.Min.X, ib.Max.Y-ib.Min.Y
openvg.Start(w, h)
openvg.BackgroundColor(*bgcolor)
x, y := openvg.VGfloat(w)/2-openvg.VGfloat(imw)/2, openvg.VGfloat(h)/2-openvg.VGfloat(imh)/2
openvg.Img(x, y, img)
openvg.End()
time.Sleep(*delay)
}
if !*loop {
break
}
}
}