本文整理匯總了Golang中github.com/docker/swarmkit/api.Dispatcher_TasksServer.Context方法的典型用法代碼示例。如果您正苦於以下問題:Golang Dispatcher_TasksServer.Context方法的具體用法?Golang Dispatcher_TasksServer.Context怎麽用?Golang Dispatcher_TasksServer.Context使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/docker/swarmkit/api.Dispatcher_TasksServer
的用法示例。
在下文中一共展示了Dispatcher_TasksServer.Context方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: Tasks
// Tasks is a stream of tasks state for node. Each message contains full list
// of tasks which should be run on node, if task is not present in that list,
// it should be terminated.
func (d *Dispatcher) Tasks(r *api.TasksRequest, stream api.Dispatcher_TasksServer) error {
nodeInfo, err := ca.RemoteNode(stream.Context())
if err != nil {
return err
}
nodeID := nodeInfo.NodeID
dctx, err := d.isRunningLocked()
if err != nil {
return err
}
fields := logrus.Fields{
"node.id": nodeID,
"node.session": r.SessionID,
"method": "(*Dispatcher).Tasks",
}
if nodeInfo.ForwardedBy != nil {
fields["forwarder.id"] = nodeInfo.ForwardedBy.NodeID
}
log.G(stream.Context()).WithFields(fields).Debugf("")
if _, err = d.nodes.GetWithSession(nodeID, r.SessionID); err != nil {
return err
}
tasksMap := make(map[string]*api.Task)
nodeTasks, cancel, err := store.ViewAndWatch(
d.store,
func(readTx store.ReadTx) error {
tasks, err := store.FindTasks(readTx, store.ByNodeID(nodeID))
if err != nil {
return err
}
for _, t := range tasks {
tasksMap[t.ID] = t
}
return nil
},
state.EventCreateTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
state.EventUpdateTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
state.EventDeleteTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
)
if err != nil {
return err
}
defer cancel()
for {
if _, err := d.nodes.GetWithSession(nodeID, r.SessionID); err != nil {
return err
}
var tasks []*api.Task
for _, t := range tasksMap {
// dispatcher only sends tasks that have been assigned to a node
if t != nil && t.Status.State >= api.TaskStateAssigned {
tasks = append(tasks, t)
}
}
if err := stream.Send(&api.TasksMessage{Tasks: tasks}); err != nil {
return err
}
// bursty events should be processed in batches and sent out snapshot
var (
modificationCnt int
batchingTimer *time.Timer
batchingTimeout <-chan time.Time
)
batchingLoop:
for modificationCnt < modificationBatchLimit {
select {
case event := <-nodeTasks:
switch v := event.(type) {
case state.EventCreateTask:
tasksMap[v.Task.ID] = v.Task
modificationCnt++
case state.EventUpdateTask:
if oldTask, exists := tasksMap[v.Task.ID]; exists {
// States ASSIGNED and below are set by the orchestrator/scheduler,
// not the agent, so tasks in these states need to be sent to the
// agent even if nothing else has changed.
if equality.TasksEqualStable(oldTask, v.Task) && v.Task.Status.State > api.TaskStateAssigned {
// this update should not trigger action at agent
tasksMap[v.Task.ID] = v.Task
continue
}
}
tasksMap[v.Task.ID] = v.Task
modificationCnt++
case state.EventDeleteTask:
//.........這裏部分代碼省略.........
示例2: Tasks
// Tasks is a stream of tasks state for node. Each message contains full list
// of tasks which should be run on node, if task is not present in that list,
// it should be terminated.
func (d *Dispatcher) Tasks(r *api.TasksRequest, stream api.Dispatcher_TasksServer) error {
nodeInfo, err := ca.RemoteNode(stream.Context())
if err != nil {
return err
}
nodeID := nodeInfo.NodeID
if err := d.isRunningLocked(); err != nil {
return err
}
fields := logrus.Fields{
"node.id": nodeID,
"node.session": r.SessionID,
"method": "(*Dispatcher).Tasks",
}
if nodeInfo.ForwardedBy != nil {
fields["forwarder.id"] = nodeInfo.ForwardedBy.NodeID
}
log.G(stream.Context()).WithFields(fields).Debugf("")
if _, err = d.nodes.GetWithSession(nodeID, r.SessionID); err != nil {
return err
}
tasksMap := make(map[string]*api.Task)
nodeTasks, cancel, err := store.ViewAndWatch(
d.store,
func(readTx store.ReadTx) error {
tasks, err := store.FindTasks(readTx, store.ByNodeID(nodeID))
if err != nil {
return err
}
for _, t := range tasks {
tasksMap[t.ID] = t
}
return nil
},
state.EventCreateTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
state.EventUpdateTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
state.EventDeleteTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
)
if err != nil {
return err
}
defer cancel()
for {
if _, err := d.nodes.GetWithSession(nodeID, r.SessionID); err != nil {
return err
}
var tasks []*api.Task
for _, t := range tasksMap {
// dispatcher only sends tasks that have been assigned to a node
if t != nil && t.Status.State >= api.TaskStateAssigned {
tasks = append(tasks, t)
}
}
if err := stream.Send(&api.TasksMessage{Tasks: tasks}); err != nil {
return err
}
select {
case event := <-nodeTasks:
switch v := event.(type) {
case state.EventCreateTask:
tasksMap[v.Task.ID] = v.Task
case state.EventUpdateTask:
tasksMap[v.Task.ID] = v.Task
case state.EventDeleteTask:
delete(tasksMap, v.Task.ID)
}
case <-stream.Context().Done():
return stream.Context().Err()
case <-d.ctx.Done():
return d.ctx.Err()
}
}
}
示例3: Tasks
// Tasks is a stream of tasks state for node. Each message contains full list
// of tasks which should be run on node, if task is not present in that list,
// it should be terminated.
func (d *Dispatcher) Tasks(r *api.TasksRequest, stream api.Dispatcher_TasksServer) error {
nodeInfo, err := ca.RemoteNode(stream.Context())
if err != nil {
return err
}
nodeID := nodeInfo.NodeID
if err := d.isRunningLocked(); err != nil {
return err
}
fields := logrus.Fields{
"node.id": nodeID,
"node.session": r.SessionID,
"method": "(*Dispatcher).Tasks",
}
if nodeInfo.ForwardedBy != nil {
fields["forwarder.id"] = nodeInfo.ForwardedBy.NodeID
}
log.G(stream.Context()).WithFields(fields).Debugf("")
if _, err = d.nodes.GetWithSession(nodeID, r.SessionID); err != nil {
return err
}
tasksMap := make(map[string]*api.Task)
nodeTasks, cancel, err := store.ViewAndWatch(
d.store,
func(readTx store.ReadTx) error {
tasks, err := store.FindTasks(readTx, store.ByNodeID(nodeID))
if err != nil {
return err
}
for _, t := range tasks {
tasksMap[t.ID] = t
}
return nil
},
state.EventCreateTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
state.EventUpdateTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
state.EventDeleteTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
)
if err != nil {
return err
}
defer cancel()
for {
if _, err := d.nodes.GetWithSession(nodeID, r.SessionID); err != nil {
return err
}
var tasks []*api.Task
for _, t := range tasksMap {
// dispatcher only sends tasks that have been assigned to a node
if t != nil && t.Status.State >= api.TaskStateAssigned {
tasks = append(tasks, t)
}
}
if err := stream.Send(&api.TasksMessage{Tasks: tasks}); err != nil {
return err
}
// bursty events should be processed in batches and sent out snapshot
const modificationBatchLimit = 200
const eventPausedGap = 50 * time.Millisecond
var modificationCnt int
// eventPaused is true when there have been modifications
// but next event has not arrived within eventPausedGap
eventPaused := false
for modificationCnt < modificationBatchLimit && !eventPaused {
select {
case event := <-nodeTasks:
switch v := event.(type) {
case state.EventCreateTask:
tasksMap[v.Task.ID] = v.Task
modificationCnt++
case state.EventUpdateTask:
if oldTask, exists := tasksMap[v.Task.ID]; exists {
if equality.TasksEqualStable(oldTask, v.Task) {
// this update should not trigger action at agent
tasksMap[v.Task.ID] = v.Task
continue
}
}
tasksMap[v.Task.ID] = v.Task
modificationCnt++
case state.EventDeleteTask:
delete(tasksMap, v.Task.ID)
modificationCnt++
}
case <-time.After(eventPausedGap):
//.........這裏部分代碼省略.........