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Golang AccountingStorage.SetActionTimings方法代碼示例

本文整理匯總了Golang中github.com/cgrates/cgrates/engine.AccountingStorage.SetActionTimings方法的典型用法代碼示例。如果您正苦於以下問題:Golang AccountingStorage.SetActionTimings方法的具體用法?Golang AccountingStorage.SetActionTimings怎麽用?Golang AccountingStorage.SetActionTimings使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/cgrates/cgrates/engine.AccountingStorage的用法示例。


在下文中一共展示了AccountingStorage.SetActionTimings方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: LoadActionTimings

func (s *Scheduler) LoadActionTimings(storage engine.AccountingStorage) {
	actionTimings, err := storage.GetAllActionTimings()
	if err != nil {
		engine.Logger.Warning(fmt.Sprintf("Cannot get action timings: %v", err))
	}
	// recreate the queue
	s.Lock()
	s.queue = engine.ActionTimingPriotityList{}
	for key, ats := range actionTimings {
		toBeSaved := false
		isAsap := false
		newAts := make([]*engine.ActionTiming, 0) // will remove the one time runs from the database
		for _, at := range ats {
			isAsap = at.IsASAP()
			toBeSaved = toBeSaved || isAsap
			if isAsap {
				if len(at.AccountIds) > 0 {
					engine.Logger.Info(fmt.Sprintf("Time for one time action on %v", key))
				}
				at.Execute()
				at.AccountIds = make([]string, 0)
				// do not append it to the newAts list to be saved
			} else {
				now := time.Now()
				if at.GetNextStartTime(now).Before(now) {
					// the task is obsolete, do not add it to the queue
					continue
				}
				s.queue = append(s.queue, at)
			}
			// save even asap action timings with empty account id list
			newAts = append(newAts, at)
		}
		if toBeSaved {
			engine.AccLock.Guard(engine.ACTION_TIMING_PREFIX, func() (float64, error) {
				storage.SetActionTimings(key, newAts)
				return 0, nil
			})
		}
	}
	sort.Sort(s.queue)
	s.Unlock()
}
開發者ID:intralanman,項目名稱:cgrates,代碼行數:43,代碼來源:scheduler.go


注:本文中的github.com/cgrates/cgrates/engine.AccountingStorage.SetActionTimings方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。