本文整理匯總了Golang中github.com/BurntSushi/xgbutil/xgraphics.Image.At方法的典型用法代碼示例。如果您正苦於以下問題:Golang Image.At方法的具體用法?Golang Image.At怎麽用?Golang Image.At使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/BurntSushi/xgbutil/xgraphics.Image
的用法示例。
在下文中一共展示了Image.At方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: blendCheckered
// blendCheckered is basically a copy of xgraphics.Blend with no interfaces.
// (It's faster.) Also, it is hardcoded to blend into a checkered background.
func blendCheckered(dest *xgraphics.Image) {
dsrc := dest.Bounds()
dmnx, dmxx, dmny, dmxy := dsrc.Min.X, dsrc.Max.X, dsrc.Min.Y, dsrc.Max.Y
clr1 := xgraphics.BGRA{B: 0xff, G: 0xff, R: 0xff, A: 0xff}
clr2 := xgraphics.BGRA{B: 0xde, G: 0xdc, R: 0xdf, A: 0xff}
var dx, dy int
var bgra, clr xgraphics.BGRA
for dx = dmnx; dx < dmxx; dx++ {
for dy = dmny; dy < dmxy; dy++ {
if dx%30 >= 15 {
if dy%30 >= 15 {
clr = clr1
} else {
clr = clr2
}
} else {
if dy%30 >= 15 {
clr = clr2
} else {
clr = clr1
}
}
bgra = dest.At(dx, dy).(xgraphics.BGRA)
dest.SetBGRA(dx, dy, xgraphics.BlendBGRA(clr, bgra))
}
}
}
示例2: drawPencil
// drawPencil takes an (x, y) position (from a MotionNotify event) and draws
// a rectangle of size pencilTip on to canvas.
func drawPencil(canvas *xgraphics.Image, win *xwindow.Window, x, y int) {
// Create a subimage at (x, y) with pencilTip width and height from canvas.
// Creating subimages is very cheap---no pixels are copied.
// Moreover, when subimages are drawn to the screen, only the pixels in
// the sub-image are sent to X.
tipRect := midRect(x, y, pencilTip, pencilTip, width, height)
// If the rectangle contains no pixels, don't draw anything.
if tipRect.Empty() {
return
}
// Output a little message.
log.Printf("Drawing pencil point at (%d, %d)", x, y)
// Create the subimage of the canvas to draw to.
tip := canvas.SubImage(tipRect)
// Now color each pixel in tip with the pencil color.
tip.For(func(x, y int) xgraphics.BGRA {
return xgraphics.BlendBGRA(canvas.At(x, y).(xgraphics.BGRA), pencil)
})
// Now draw the changes to the pixmap.
tip.XDraw()
// And paint them to the window.
tip.XPaint(win.Id)
}