本文整理匯總了Golang中github.com/BurntSushi/xgbutil/xgraphics.New函數的典型用法代碼示例。如果您正苦於以下問題:Golang New函數的具體用法?Golang New怎麽用?Golang New使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。
在下文中一共展示了New函數的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: Init
func (ct *CommandTray) Init() {
var err error
ct.img = xgraphics.New(ct.X, image.Rect(0, 0, ct.Width, ct.Height))
ct.pu_img = xgraphics.New(ct.X, image.Rect(0, 0, ct.Width, ct.Height*10))
ct.window, err = xwindow.Create(ct.X, ct.Parent.Id)
utils.FailMeMaybe(err)
utils.FailMeMaybe(ct.img.XSurfaceSet(ct.window.Id))
ct.window.Move(ct.Position, 0)
ct.window.Resize(ct.Width, ct.Height)
ct.window.Map()
}
示例2: DrawText
// DrawText is a convenience function that will create a new image, render
// the provided text to it, paint the image to the provided window, and resize
// the window to fit the text snugly.
//
// An error can occur when rendering the text to an image.
func DrawText(win *xwindow.Window, font *truetype.Font, size float64,
fontClr, bgClr render.Color, text string) error {
// BUG(burntsushi): If `text` is zero-length, very bad things happen.
if len(text) == 0 {
text = " "
}
// Over estimate the extents.
ew, eh := xgraphics.Extents(font, size, text)
// Create an image using the over estimated extents.
img := xgraphics.New(win.X, image.Rect(0, 0, ew, eh))
xgraphics.BlendBgColor(img, bgClr.ImageColor())
// Now draw the text, grab the (x, y) position advanced by the text, and
// check for an error in rendering.
_, _, err := img.Text(0, 0, fontClr.ImageColor(), size, font, text)
if err != nil {
return err
}
// Resize the window to the geometry determined by (x, y).
win.Resize(ew, eh)
// Now draw the image to the window and destroy it.
img.XSurfaceSet(win.Id)
// subimg := img.SubImage(image.Rect(0, 0, ew, eh))
img.XDraw()
img.XPaint(win.Id)
img.Destroy()
return nil
}
示例3: New
// New allocates and initializes a new DockApp. NewDockApp does not initialize
// the window contents and does not map the window to the display screen. The
// window is mapped to the screen when the Main method is called on the
// returned DockApp.
func New(x *xgbutil.XUtil, rect image.Rectangle) (*DockApp, error) {
win, err := xwindow.Generate(x)
if err != nil {
log.Fatalf("generate window: %v", err)
}
win.Create(x.RootWin(), 0, 0, rect.Size().X, rect.Size().Y, 0)
// Set WM hints so that Openbox puts the window into the dock.
hints := &icccm.Hints{
Flags: icccm.HintState | icccm.HintIconWindow,
InitialState: icccm.StateWithdrawn,
IconWindow: win.Id,
WindowGroup: win.Id,
}
err = icccm.WmHintsSet(x, win.Id, hints)
if err != nil {
win.Destroy()
return nil, fmt.Errorf("wm hints: %v", err)
}
img := xgraphics.New(x, rect)
err = img.XSurfaceSet(win.Id)
if err != nil {
img.Destroy()
win.Destroy()
return nil, fmt.Errorf("xsurface set: %v", err)
}
app := &DockApp{
x: x,
img: img,
win: win,
}
return app, nil
}
示例4: DrawText
// DrawText is a convenience function that will create a new image, render
// the provided text to it, paint the image to the provided window, and resize
// the window to fit the text snugly.
//
// An error can occur when rendering the text to an image.
func DrawText(win *xwindow.Window, font *truetype.Font, size float64,
fontClr, bgClr color.RGBA, text string) error {
// Over estimate the extents.
ew, eh := xgraphics.TextMaxExtents(font, size, text)
eh += misc.TextBreathe // <-- this is the bug
// Create an image using the over estimated extents.
img := xgraphics.New(win.X, image.Rect(0, 0, ew, eh))
xgraphics.BlendBgColor(img, bgClr)
// Now draw the text, grab the (x, y) position advanced by the text, and
// check for an error in rendering.
x, y, err := img.Text(0, 0, fontClr, size, font, text)
if err != nil {
return err
}
// Resize the window to the geometry determined by (x, y).
w, h := x, y+misc.TextBreathe // <-- also part of the bug
win.Resize(w, h)
// Now draw the image to the window and destroy it.
img.XSurfaceSet(win.Id)
subimg := img.SubImage(image.Rect(0, 0, w, h))
subimg.XDraw()
subimg.XPaint(win.Id)
img.Destroy()
return nil
}
示例5: NewInput
// NewInput constructs Input values. It needs an X connection, a parent window,
// the width of the input box, and theme information related for the font
// and background. Padding separating the text and the edges of the window
// may also be specified.
//
// While NewInput returns an *Input, a Input value also has an xwindow.Window
// value embedded into it. Thus, an Input can also be treated as a normal
// window on which you can assign callbacks, close, destroy, etc.
//
// As with all windows, the Input window should be destroyed when it is no
// longer in used.
func NewInput(X *xgbutil.XUtil, parent xproto.Window, width int, padding int,
font *truetype.Font, fontSize float64,
fontColor, bgColor render.Color) *Input {
_, height := xgraphics.TextMaxExtents(font, fontSize, "M")
height += misc.TextBreathe
width, height = width+2*padding, height+2*padding
img := xgraphics.New(X, image.Rect(0, 0, width, height))
win := xwindow.Must(xwindow.Create(X, parent))
win.Listen(xproto.EventMaskKeyPress)
win.Resize(width, height)
ti := &Input{
Window: win,
img: img,
Text: make([]rune, 0, 50),
font: font,
fontSize: fontSize,
fontColor: fontColor,
bgColor: bgColor,
padding: padding,
}
ti.Render()
return ti
}
示例6: NewImage
// NewImage returns a new image canvas
// that draws to the given image. The
// minimum point of the given image
// should probably be 0,0.
func NewImage(img draw.Image, name string) (*Canvas, error) {
w := float64(img.Bounds().Max.X - img.Bounds().Min.X)
h := float64(img.Bounds().Max.Y - img.Bounds().Min.Y)
X, err := xgbutil.NewConn()
if err != nil {
return nil, err
}
keybind.Initialize(X)
ximg := xgraphics.New(X, image.Rect(0, 0, int(w), int(h)))
err = ximg.CreatePixmap()
if err != nil {
return nil, err
}
painter := NewPainter(ximg)
gc := draw2d.NewGraphicContextWithPainter(ximg, painter)
gc.SetDPI(dpi)
gc.Scale(1, -1)
gc.Translate(0, -h)
wid := ximg.XShowExtra(name, true)
go func() {
xevent.Main(X)
}()
c := &Canvas{
Canvas: vgimg.NewWith(vgimg.UseImageWithContext(img, gc)),
x: X,
ximg: ximg,
wid: wid,
}
vg.Initialize(c)
return c, nil
}
示例7: NewDisplay
func NewDisplay(width, height, border, heading int, name string) (*Display, error) {
d := new(Display)
d.w = float64(width)
d.h = float64(height)
d.bord = float64(border)
d.head = float64(heading)
X, err := xgbutil.NewConn()
if err != nil {
return nil, err
}
keybind.Initialize(X)
d.ximg = xgraphics.New(X, image.Rect(
0,
0,
border*2+width,
border*2+heading+height))
err = d.ximg.CreatePixmap()
if err != nil {
return nil, err
}
painter := NewXimgPainter(d.ximg)
d.gc = draw2d.NewGraphicContextWithPainter(d.ximg, painter)
d.gc.Save()
d.gc.SetStrokeColor(color.White)
d.gc.SetFillColor(color.White)
d.gc.Clear()
d.wid = d.ximg.XShowExtra(name, true)
d.x = X
go func() {
xevent.Main(X)
}()
return d, nil
}
示例8: main
func main() {
X, err := xgbutil.NewConn()
if err != nil {
log.Fatal(err)
}
// Load some font. You may need to change the path depending upon your
// system configuration.
fontReader, err := os.Open(fontPath)
if err != nil {
log.Fatal(err)
}
// Now parse the font.
font, err := xgraphics.ParseFont(fontReader)
if err != nil {
log.Fatal(err)
}
// Create some canvas.
ximg := xgraphics.New(X, image.Rect(0, 0, canvasWidth, canvasHeight))
ximg.For(func(x, y int) xgraphics.BGRA {
return bg
})
// Now write the text.
_, _, err = ximg.Text(10, 10, fg, size, font, msg)
if err != nil {
log.Fatal(err)
}
// Compute extents of first line of text.
_, firsth := xgraphics.Extents(font, size, msg)
// Now show the image in its own window.
win := ximg.XShowExtra("Drawing text using xgraphics", true)
// Now draw some more text below the above and demonstrate how to update
// only the region we've updated.
_, _, err = ximg.Text(10, 10+firsth, fg, size, font, "Some more text.")
if err != nil {
log.Fatal(err)
}
// Now compute extents of the second line of text, so we know which region
// to update.
secw, sech := xgraphics.Extents(font, size, "Some more text.")
// Now repaint on the region that we drew text on. Then update the screen.
bounds := image.Rect(10, 10+firsth, 10+secw, 10+firsth+sech)
ximg.SubImage(bounds).XDraw()
ximg.XPaint(win.Id)
// All we really need to do is block, which could be achieved using
// 'select{}'. Invoking the main event loop however, will emit error
// message if anything went seriously wrong above.
xevent.Main(X)
}
示例9: NewSolid
func NewSolid(X *xgbutil.XUtil, bgColor Color, width, height int) *Image {
img := New(xgraphics.New(X, image.Rect(0, 0, width, height)))
r, g, b := bgColor.RGB8()
img.ForExp(func(x, y int) (uint8, uint8, uint8, uint8) {
return r, g, b, 0xff
})
return img
}
示例10: NewGUI
func NewGUI(board *Board) *GUI {
gui := new(GUI)
X, _ := xgbutil.NewConn()
gui.canvas = xgraphics.New(X, image.Rect(0, 0, board.Width(), board.Height()))
gui.queue = make(map[Pos]bool, board.Width()*board.Height())
gui.win = gui.canvas.XShow()
gui.board = board
board.onUpdate = func(p Pos) { gui.Update(p) }
gui.StartLoop()
return gui
}
示例11: NewWindow
func NewWindow(width, height int) (w *Window, err error) {
w = new(Window)
w.width, w.height = width, height
w.xu, err = xgbutil.NewConn()
if err != nil {
return
}
w.conn = w.xu.Conn()
screen := w.xu.Screen()
w.win, err = xwindow.Generate(w.xu)
if err != nil {
return
}
err = w.win.CreateChecked(screen.Root, 600, 500, width, height, 0)
if err != nil {
return
}
w.win.Listen(AllEventsMask)
err = icccm.WmProtocolsSet(w.xu, w.win.Id, []string{"WM_DELETE_WINDOW"})
if err != nil {
fmt.Println(err)
err = nil
}
w.bufferLck = &sync.Mutex{}
w.buffer = xgraphics.New(w.xu, image.Rect(0, 0, width, height))
w.buffer.XSurfaceSet(w.win.Id)
keyMap, modMap := keybind.MapsGet(w.xu)
keybind.KeyMapSet(w.xu, keyMap)
keybind.ModMapSet(w.xu, modMap)
w.events = make(chan interface{})
w.SetIcon(Gordon)
w.SetIconName("Go")
go w.handleEvents()
return
}
示例12: NewBackground
// NewBackground creates an xgraphics.Image which spans the entire screen,
// initialized to black.
func NewBackground(X *xgbutil.XUtil) (*xgraphics.Image, error) {
res, err := randr.GetScreenResources(X.Conn(), X.RootWin()).Reply()
if err != nil {
return nil, err
}
var bgRect image.Rectangle
for _, output := range res.Outputs {
r, err := util.OutputRect(X, output)
// NOTE: It doesn't really matter if this returns a Zero Rectangle.
if err != nil {
return nil, err
}
bgRect = bgRect.Union(r)
}
return xgraphics.New(X, bgRect), nil
}
示例13: Init
func (c *Clock) Init() {
var err error
c.img = xgraphics.New(c.X, image.Rect(0, 0, c.Width, c.Height))
c.window, err = xwindow.Create(c.X, c.Parent.Id)
utils.FailMeMaybe(err)
c.window.Resize(c.Width, c.Height)
c.window.Move(c.Position, 0)
c.img.XSurfaceSet(c.window.Id)
c.window.Map()
c.Draw()
go c.tickTock()
}
示例14: main
func main() {
runtime.GOMAXPROCS(64)
X, err := xgbutil.NewConn()
if err != nil {
log.Fatal(err)
}
keybind.Initialize(X)
font := loadFont("/usr/share/fonts/truetype/freefont/FreeMono.ttf")
font.Color = xgraphics.BGRA{B: 0x00, G: 0xff, R: 0x00, A: 0xff}
font.Size = 12.0
ximage := xgraphics.New(X, image.Rect(0, 0, 300, 300))
ximage.CreatePixmap()
window, obscured := makeWindow(ximage)
battery := batteryItem(font, 10, ximage, window)
cpu := cpuItem(font, 30, ximage, window)
memory := memoryItem(font, 50, ximage, window)
before, after, quit := xevent.MainPing(X)
loop:
for {
select {
case <-before:
<-after
case <-quit:
break loop
case text := <-battery.Text:
if *obscured {
continue loop
}
battery.update(text)
case text := <-cpu.Text:
if *obscured {
continue loop
}
cpu.update(text)
case text := <-memory.Text:
if *obscured {
continue loop
}
memory.update(text)
}
}
}
示例15: Init
func (sb *StatusBar) Init() {
sb.img = xgraphics.New(sb.X, image.Rect(0, 0, sb.Width, sb.Height))
var err error
sb.window, err = xwindow.Create(sb.X, sb.Parent.Id)
utils.FailMeMaybe(err)
sb.window.Move(sb.Position, 0)
sb.window.Resize(sb.Width, sb.Height)
sb.window.Map()
sb.img.XSurfaceSet(sb.window.Id)
utils.FailMeMaybe(sb.initTray())
sb.Draw()
}