本文整理匯總了Golang中github.com/Azure/go-ansiterm/winterm.GetConsoleScreenBufferInfo函數的典型用法代碼示例。如果您正苦於以下問題:Golang GetConsoleScreenBufferInfo函數的具體用法?Golang GetConsoleScreenBufferInfo怎麽用?Golang GetConsoleScreenBufferInfo使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。
在下文中一共展示了GetConsoleScreenBufferInfo函數的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: newAnsiWriter
func newAnsiWriter(nFile int) *ansiWriter {
logFile := ioutil.Discard
if isDebugEnv := os.Getenv(ansiterm.LogEnv); isDebugEnv == "1" {
logFile, _ = os.Create("ansiReaderWriter.log")
}
logger = &logrus.Logger{
Out: logFile,
Formatter: new(logrus.TextFormatter),
Level: logrus.DebugLevel,
}
file, fd := winterm.GetStdFile(nFile)
info, err := winterm.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil
}
parser := ansiterm.CreateParser("Ground", winterm.CreateWinEventHandler(fd, file))
logger.Infof("newAnsiWriter: parser %p", parser)
aw := &ansiWriter{
file: file,
fd: fd,
infoReset: info,
command: make([]byte, 0, ansiterm.ANSI_MAX_CMD_LENGTH),
escapeSequence: []byte(ansiterm.KEY_ESC_CSI),
parser: parser,
}
logger.Infof("newAnsiWriter: aw.parser %p", aw.parser)
logger.Infof("newAnsiWriter: %v", aw)
return aw
}
示例2: GetWinsize
// GetWinsize returns the window size based on the specified file descriptor.
func GetWinsize(fd uintptr) (*Winsize, error) {
info, err := winterm.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil, err
}
winsize := &Winsize{
Width: uint16(info.Window.Right - info.Window.Left + 1),
Height: uint16(info.Window.Bottom - info.Window.Top + 1),
}
return winsize, nil
}
示例3: GetWinsize
// GetWinsize returns the window size based on the specified file descriptor.
func GetWinsize(fd uintptr) (*Winsize, error) {
info, err := winterm.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil, err
}
winsize := &Winsize{
Width: uint16(info.Window.Right - info.Window.Left + 1),
Height: uint16(info.Window.Bottom - info.Window.Top + 1),
x: 0,
y: 0}
// Note: GetWinsize is called frequently -- uncomment only for excessive details
// logrus.Debugf("[windows] GetWinsize: Console(%v)", info.String())
// logrus.Debugf("[windows] GetWinsize: Width(%v), Height(%v), x(%v), y(%v)", winsize.Width, winsize.Height, winsize.x, winsize.y)
return winsize, nil
}
示例4: SetWinsize
// SetWinsize tries to set the specified window size for the specified file descriptor.
func SetWinsize(fd uintptr, ws *Winsize) error {
// Ensure the requested dimensions are no larger than the maximum window size
info, err := winterm.GetConsoleScreenBufferInfo(fd)
if err != nil {
return err
}
if ws.Width == 0 || ws.Height == 0 || ws.Width > uint16(info.MaximumWindowSize.X) || ws.Height > uint16(info.MaximumWindowSize.Y) {
return fmt.Errorf("Illegal window size: (%v,%v) -- Maximum allow: (%v,%v)",
ws.Width, ws.Height, info.MaximumWindowSize.X, info.MaximumWindowSize.Y)
}
// Narrow the sizes to that used by Windows
width := winterm.SHORT(ws.Width)
height := winterm.SHORT(ws.Height)
// Set the dimensions while ensuring they remain within the bounds of the backing console buffer
// -- Shrinking will always succeed. Growing may push the edges past the buffer boundary. When that occurs,
// shift the upper left just enough to keep the new window within the buffer.
rect := info.Window
if width < rect.Right-rect.Left+1 {
rect.Right = rect.Left + width - 1
} else if width > rect.Right-rect.Left+1 {
rect.Right = rect.Left + width - 1
if rect.Right >= info.Size.X {
rect.Left = info.Size.X - width
rect.Right = info.Size.X - 1
}
}
if height < rect.Bottom-rect.Top+1 {
rect.Bottom = rect.Top + height - 1
} else if height > rect.Bottom-rect.Top+1 {
rect.Bottom = rect.Top + height - 1
if rect.Bottom >= info.Size.Y {
rect.Top = info.Size.Y - height
rect.Bottom = info.Size.Y - 1
}
}
logrus.Debugf("[windows] SetWinsize: Requested((%v,%v)) Actual(%v)", ws.Width, ws.Height, rect)
return winterm.SetConsoleWindowInfo(fd, true, rect)
}
示例5: NewAnsiWriter
// NewAnsiWriter returns an io.Writer that provides VT100 terminal emulation on top of a
// Windows console output handle.
func NewAnsiWriter(nFile int) io.Writer {
initLogger()
file, fd := winterm.GetStdFile(nFile)
info, err := winterm.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil
}
parser := ansiterm.CreateParser("Ground", winterm.CreateWinEventHandler(fd, file))
logger.Infof("newAnsiWriter: parser %p", parser)
aw := &ansiWriter{
file: file,
fd: fd,
infoReset: info,
command: make([]byte, 0, ansiterm.ANSI_MAX_CMD_LENGTH),
escapeSequence: []byte(ansiterm.KEY_ESC_CSI),
parser: parser,
}
logger.Infof("newAnsiWriter: aw.parser %p", aw.parser)
logger.Infof("newAnsiWriter: %v", aw)
return aw
}