本文整理匯總了Golang中cmd/internal/gc.Nconv函數的典型用法代碼示例。如果您正苦於以下問題:Golang Nconv函數的具體用法?Golang Nconv怎麽用?Golang Nconv使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。
在下文中一共展示了Nconv函數的12個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: defframe
func defframe(ptxt *obj.Prog) {
var n *gc.Node
// fill in argument size, stack size
ptxt.To.Type = obj.TYPE_TEXTSIZE
ptxt.To.Val = int32(gc.Rnd(gc.Curfn.Type.Argwid, int64(gc.Widthptr)))
frame := uint32(gc.Rnd(gc.Stksize+gc.Maxarg, int64(gc.Widthreg)))
ptxt.To.Offset = int64(frame)
// insert code to zero ambiguously live variables
// so that the garbage collector only sees initialized values
// when it looks for pointers.
p := ptxt
hi := int64(0)
lo := hi
ax := uint32(0)
// iterate through declarations - they are sorted in decreasing xoffset order.
for l := gc.Curfn.Func.Dcl; l != nil; l = l.Next {
n = l.N
if !n.Needzero {
continue
}
if n.Class != gc.PAUTO {
gc.Fatal("needzero class %d", n.Class)
}
if n.Type.Width%int64(gc.Widthptr) != 0 || n.Xoffset%int64(gc.Widthptr) != 0 || n.Type.Width == 0 {
gc.Fatal("var %v has size %d offset %d", gc.Nconv(n, obj.FmtLong), int(n.Type.Width), int(n.Xoffset))
}
if lo != hi && n.Xoffset+n.Type.Width >= lo-int64(2*gc.Widthreg) {
// merge with range we already have
lo = n.Xoffset
continue
}
// zero old range
p = zerorange(p, int64(frame), lo, hi, &ax)
// set new range
hi = n.Xoffset + n.Type.Width
lo = n.Xoffset
}
// zero final range
zerorange(p, int64(frame), lo, hi, &ax)
}
示例2: fixlargeoffset
func fixlargeoffset(n *gc.Node) {
if n == nil {
return
}
if n.Op != gc.OINDREG {
return
}
if n.Val.U.Reg == ppc64.REGSP { // stack offset cannot be large
return
}
if n.Xoffset != int64(int32(n.Xoffset)) {
// TODO(minux): offset too large, move into R31 and add to R31 instead.
// this is used only in test/fixedbugs/issue6036.go.
gc.Fatal("offset too large: %v", gc.Nconv(n, 0))
a := gc.Node(*n)
a.Op = gc.OREGISTER
a.Type = gc.Types[gc.Tptr]
a.Xoffset = 0
gc.Cgen_checknil(&a)
ginscon(optoas(gc.OADD, gc.Types[gc.Tptr]), n.Xoffset, &a)
n.Xoffset = 0
}
}
示例3: floatmove_sse
func floatmove_sse(f *gc.Node, t *gc.Node) {
var r1 gc.Node
var cvt *gc.Type
var a int
ft := gc.Simsimtype(f.Type)
tt := gc.Simsimtype(t.Type)
switch uint32(ft)<<16 | uint32(tt) {
// should not happen
default:
gc.Fatal("gmove %v -> %v", gc.Nconv(f, 0), gc.Nconv(t, 0))
return
// convert via int32.
/*
* float to integer
*/
case gc.TFLOAT32<<16 | gc.TINT16,
gc.TFLOAT32<<16 | gc.TINT8,
gc.TFLOAT32<<16 | gc.TUINT16,
gc.TFLOAT32<<16 | gc.TUINT8,
gc.TFLOAT64<<16 | gc.TINT16,
gc.TFLOAT64<<16 | gc.TINT8,
gc.TFLOAT64<<16 | gc.TUINT16,
gc.TFLOAT64<<16 | gc.TUINT8:
cvt = gc.Types[gc.TINT32]
goto hard
// convert via int64.
case gc.TFLOAT32<<16 | gc.TUINT32,
gc.TFLOAT64<<16 | gc.TUINT32:
cvt = gc.Types[gc.TINT64]
goto hardmem
case gc.TFLOAT32<<16 | gc.TINT32:
a = x86.ACVTTSS2SL
goto rdst
case gc.TFLOAT64<<16 | gc.TINT32:
a = x86.ACVTTSD2SL
goto rdst
// convert via int32 memory
/*
* integer to float
*/
case gc.TINT8<<16 | gc.TFLOAT32,
gc.TINT8<<16 | gc.TFLOAT64,
gc.TINT16<<16 | gc.TFLOAT32,
gc.TINT16<<16 | gc.TFLOAT64,
gc.TUINT16<<16 | gc.TFLOAT32,
gc.TUINT16<<16 | gc.TFLOAT64,
gc.TUINT8<<16 | gc.TFLOAT32,
gc.TUINT8<<16 | gc.TFLOAT64:
cvt = gc.Types[gc.TINT32]
goto hard
// convert via int64 memory
case gc.TUINT32<<16 | gc.TFLOAT32,
gc.TUINT32<<16 | gc.TFLOAT64:
cvt = gc.Types[gc.TINT64]
goto hardmem
case gc.TINT32<<16 | gc.TFLOAT32:
a = x86.ACVTSL2SS
goto rdst
case gc.TINT32<<16 | gc.TFLOAT64:
a = x86.ACVTSL2SD
goto rdst
/*
* float to float
*/
case gc.TFLOAT32<<16 | gc.TFLOAT32:
a = x86.AMOVSS
case gc.TFLOAT64<<16 | gc.TFLOAT64:
a = x86.AMOVSD
case gc.TFLOAT32<<16 | gc.TFLOAT64:
a = x86.ACVTSS2SD
goto rdst
case gc.TFLOAT64<<16 | gc.TFLOAT32:
a = x86.ACVTSD2SS
goto rdst
}
gins(a, f, t)
return
// requires register intermediate
hard:
//.........這裏部分代碼省略.........
示例4: floatmove_387
func floatmove_387(f *gc.Node, t *gc.Node) {
var r1 gc.Node
var a int
ft := gc.Simsimtype(f.Type)
tt := gc.Simsimtype(t.Type)
cvt := t.Type
switch uint32(ft)<<16 | uint32(tt) {
default:
goto fatal
/*
* float to integer
*/
case gc.TFLOAT32<<16 | gc.TINT16,
gc.TFLOAT32<<16 | gc.TINT32,
gc.TFLOAT32<<16 | gc.TINT64,
gc.TFLOAT64<<16 | gc.TINT16,
gc.TFLOAT64<<16 | gc.TINT32,
gc.TFLOAT64<<16 | gc.TINT64:
if t.Op == gc.OREGISTER {
goto hardmem
}
var r1 gc.Node
gc.Nodreg(&r1, gc.Types[ft], x86.REG_F0)
if f.Op != gc.OREGISTER {
if ft == gc.TFLOAT32 {
gins(x86.AFMOVF, f, &r1)
} else {
gins(x86.AFMOVD, f, &r1)
}
}
// set round to zero mode during conversion
var t1 gc.Node
memname(&t1, gc.Types[gc.TUINT16])
var t2 gc.Node
memname(&t2, gc.Types[gc.TUINT16])
gins(x86.AFSTCW, nil, &t1)
gins(x86.AMOVW, ncon(0xf7f), &t2)
gins(x86.AFLDCW, &t2, nil)
if tt == gc.TINT16 {
gins(x86.AFMOVWP, &r1, t)
} else if tt == gc.TINT32 {
gins(x86.AFMOVLP, &r1, t)
} else {
gins(x86.AFMOVVP, &r1, t)
}
gins(x86.AFLDCW, &t1, nil)
return
// convert via int32.
case gc.TFLOAT32<<16 | gc.TINT8,
gc.TFLOAT32<<16 | gc.TUINT16,
gc.TFLOAT32<<16 | gc.TUINT8,
gc.TFLOAT64<<16 | gc.TINT8,
gc.TFLOAT64<<16 | gc.TUINT16,
gc.TFLOAT64<<16 | gc.TUINT8:
var t1 gc.Node
gc.Tempname(&t1, gc.Types[gc.TINT32])
gmove(f, &t1)
switch tt {
default:
gc.Fatal("gmove %v", gc.Nconv(t, 0))
case gc.TINT8:
gins(x86.ACMPL, &t1, ncon(-0x80&(1<<32-1)))
p1 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TINT32]), nil, -1)
gins(x86.ACMPL, &t1, ncon(0x7f))
p2 := gc.Gbranch(optoas(gc.OGT, gc.Types[gc.TINT32]), nil, -1)
p3 := gc.Gbranch(obj.AJMP, nil, 0)
gc.Patch(p1, gc.Pc)
gc.Patch(p2, gc.Pc)
gmove(ncon(-0x80&(1<<32-1)), &t1)
gc.Patch(p3, gc.Pc)
gmove(&t1, t)
case gc.TUINT8:
gins(x86.ATESTL, ncon(0xffffff00), &t1)
p1 := gc.Gbranch(x86.AJEQ, nil, +1)
gins(x86.AMOVL, ncon(0), &t1)
gc.Patch(p1, gc.Pc)
gmove(&t1, t)
case gc.TUINT16:
gins(x86.ATESTL, ncon(0xffff0000), &t1)
p1 := gc.Gbranch(x86.AJEQ, nil, +1)
gins(x86.AMOVL, ncon(0), &t1)
gc.Patch(p1, gc.Pc)
gmove(&t1, t)
}
return
// convert via int64.
case gc.TFLOAT32<<16 | gc.TUINT32,
gc.TFLOAT64<<16 | gc.TUINT32:
//.........這裏部分代碼省略.........
示例5: agen
/*
* generate:
* res = &n;
* The generated code checks that the result is not nil.
*/
func agen(n *gc.Node, res *gc.Node) {
if gc.Debug['g'] != 0 {
gc.Dump("\nagen-res", res)
gc.Dump("agen-r", n)
}
if n == nil || n.Type == nil {
return
}
for n.Op == gc.OCONVNOP {
n = n.Left
}
if gc.Isconst(n, gc.CTNIL) && n.Type.Width > int64(gc.Widthptr) {
// Use of a nil interface or nil slice.
// Create a temporary we can take the address of and read.
// The generated code is just going to panic, so it need not
// be terribly efficient. See issue 3670.
var n1 gc.Node
gc.Tempname(&n1, n.Type)
gc.Gvardef(&n1)
clearfat(&n1)
var n2 gc.Node
regalloc(&n2, gc.Types[gc.Tptr], res)
var n3 gc.Node
n3.Op = gc.OADDR
n3.Left = &n1
gins(ppc64.AMOVD, &n3, &n2)
gmove(&n2, res)
regfree(&n2)
return
}
if n.Addable != 0 {
var n1 gc.Node
n1.Op = gc.OADDR
n1.Left = n
var n2 gc.Node
regalloc(&n2, gc.Types[gc.Tptr], res)
gins(ppc64.AMOVD, &n1, &n2)
gmove(&n2, res)
regfree(&n2)
return
}
nl := n.Left
switch n.Op {
default:
gc.Fatal("agen: unknown op %v", gc.Nconv(n, obj.FmtShort|obj.FmtSign))
// TODO(minux): 5g has this: Release res so that it is available for cgen_call.
// Pick it up again after the call for OCALLMETH and OCALLFUNC.
case gc.OCALLMETH:
gc.Cgen_callmeth(n, 0)
cgen_aret(n, res)
case gc.OCALLINTER:
cgen_callinter(n, res, 0)
cgen_aret(n, res)
case gc.OCALLFUNC:
cgen_call(n, 0)
cgen_aret(n, res)
case gc.OSLICE,
gc.OSLICEARR,
gc.OSLICESTR,
gc.OSLICE3,
gc.OSLICE3ARR:
var n1 gc.Node
gc.Tempname(&n1, n.Type)
gc.Cgen_slice(n, &n1)
agen(&n1, res)
case gc.OEFACE:
var n1 gc.Node
gc.Tempname(&n1, n.Type)
gc.Cgen_eface(n, &n1)
agen(&n1, res)
case gc.OINDEX:
var n1 gc.Node
agenr(n, &n1, res)
gmove(&n1, res)
regfree(&n1)
// should only get here with names in this func.
case gc.ONAME:
if n.Funcdepth > 0 && n.Funcdepth != gc.Funcdepth {
gc.Dump("bad agen", n)
gc.Fatal("agen: bad ONAME funcdepth %d != %d", n.Funcdepth, gc.Funcdepth)
//.........這裏部分代碼省略.........
示例6: cgen
//.........這裏部分代碼省略.........
return
}
}
if !gc.Iscomplex[n.Type.Etype] {
a := optoas(gc.OAS, n.Type)
var addr obj.Addr
if sudoaddable(a, n, &addr) {
if res.Op == gc.OREGISTER {
p1 := gins(a, nil, res)
p1.From = addr
} else {
var n2 gc.Node
regalloc(&n2, n.Type, nil)
p1 := gins(a, nil, &n2)
p1.From = addr
gins(a, &n2, res)
regfree(&n2)
}
sudoclean()
return
}
}
// TODO(minux): we shouldn't reverse FP comparisons, but then we need to synthesize
// OGE, OLE, and ONE ourselves.
// if(nl != N && isfloat[n->type->etype] && isfloat[nl->type->etype]) goto flt;
var a int
switch n.Op {
default:
gc.Dump("cgen", n)
gc.Fatal("cgen: unknown op %v", gc.Nconv(n, obj.FmtShort|obj.FmtSign))
// these call bgen to get a bool value
case gc.OOROR,
gc.OANDAND,
gc.OEQ,
gc.ONE,
gc.OLT,
gc.OLE,
gc.OGE,
gc.OGT,
gc.ONOT:
p1 := gc.Gbranch(ppc64.ABR, nil, 0)
p2 := gc.Pc
gmove(gc.Nodbool(true), res)
p3 := gc.Gbranch(ppc64.ABR, nil, 0)
gc.Patch(p1, gc.Pc)
bgen(n, true, 0, p2)
gmove(gc.Nodbool(false), res)
gc.Patch(p3, gc.Pc)
return
case gc.OPLUS:
cgen(nl, res)
return
// unary
case gc.OCOM:
a := optoas(gc.OXOR, nl.Type)
var n1 gc.Node
regalloc(&n1, nl.Type, nil)
示例7: gmove
/*
* generate move:
* t = f
* hard part is conversions.
*/
func gmove(f *gc.Node, t *gc.Node) {
if gc.Debug['M'] != 0 {
fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong))
}
ft := int(gc.Simsimtype(f.Type))
tt := int(gc.Simsimtype(t.Type))
cvt := (*gc.Type)(t.Type)
if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
gc.Complexmove(f, t)
return
}
// cannot have two memory operands
var r1 gc.Node
var a int
if gc.Ismem(f) && gc.Ismem(t) {
goto hard
}
// convert constant to desired type
if f.Op == gc.OLITERAL {
var con gc.Node
switch tt {
default:
gc.Convconst(&con, t.Type, &f.Val)
case gc.TINT32,
gc.TINT16,
gc.TINT8:
var con gc.Node
gc.Convconst(&con, gc.Types[gc.TINT64], &f.Val)
var r1 gc.Node
gc.Regalloc(&r1, con.Type, t)
gins(arm64.AMOVD, &con, &r1)
gmove(&r1, t)
gc.Regfree(&r1)
return
case gc.TUINT32,
gc.TUINT16,
gc.TUINT8:
var con gc.Node
gc.Convconst(&con, gc.Types[gc.TUINT64], &f.Val)
var r1 gc.Node
gc.Regalloc(&r1, con.Type, t)
gins(arm64.AMOVD, &con, &r1)
gmove(&r1, t)
gc.Regfree(&r1)
return
}
f = &con
ft = tt // so big switch will choose a simple mov
// constants can't move directly to memory.
if gc.Ismem(t) {
goto hard
}
}
// value -> value copy, first operand in memory.
// any floating point operand requires register
// src, so goto hard to copy to register first.
if gc.Ismem(f) && ft != tt && (gc.Isfloat[ft] || gc.Isfloat[tt]) {
cvt = gc.Types[ft]
goto hard
}
// value -> value copy, only one memory operand.
// figure out the instruction to use.
// break out of switch for one-instruction gins.
// goto rdst for "destination must be register".
// goto hard for "convert to cvt type first".
// otherwise handle and return.
switch uint32(ft)<<16 | uint32(tt) {
default:
gc.Fatal("gmove %v -> %v", gc.Tconv(f.Type, obj.FmtLong), gc.Tconv(t.Type, obj.FmtLong))
/*
* integer copy and truncate
*/
case gc.TINT8<<16 | gc.TINT8, // same size
gc.TUINT8<<16 | gc.TINT8,
gc.TINT16<<16 | gc.TINT8,
// truncate
gc.TUINT16<<16 | gc.TINT8,
gc.TINT32<<16 | gc.TINT8,
gc.TUINT32<<16 | gc.TINT8,
gc.TINT64<<16 | gc.TINT8,
gc.TUINT64<<16 | gc.TINT8:
a = arm64.AMOVB
//.........這裏部分代碼省略.........
示例8: anyregalloc
//.........這裏部分代碼省略.........
*/
func ginscon2(as int, n2 *gc.Node, c int64) {
var n1 gc.Node
gc.Nodconst(&n1, gc.Types[gc.TINT64], c)
switch as {
default:
gc.Fatal("ginscon2")
case arm64.ACMP:
if -arm64.BIG <= c && c <= arm64.BIG {
gcmp(as, n2, &n1)
return
}
}
// MOV n1 into register first
var ntmp gc.Node
regalloc(&ntmp, gc.Types[gc.TINT64], nil)
gins(arm64.AMOVD, &n1, &ntmp)
gcmp(as, n2, &ntmp)
regfree(&ntmp)
}
/*
* generate move:
* t = f
* hard part is conversions.
*/
func gmove(f *gc.Node, t *gc.Node) {
if gc.Debug['M'] != 0 {
fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong))
}
ft := int(gc.Simsimtype(f.Type))
tt := int(gc.Simsimtype(t.Type))
cvt := (*gc.Type)(t.Type)
if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
gc.Complexmove(f, t)
return
}
// cannot have two memory operands
var r1 gc.Node
var a int
if gc.Ismem(f) && gc.Ismem(t) {
goto hard
}
// convert constant to desired type
if f.Op == gc.OLITERAL {
var con gc.Node
switch tt {
default:
gc.Convconst(&con, t.Type, &f.Val)
case gc.TINT32,
gc.TINT16,
gc.TINT8:
var con gc.Node
gc.Convconst(&con, gc.Types[gc.TINT64], &f.Val)
var r1 gc.Node
regalloc(&r1, con.Type, t)
示例9: gmove
/*
* generate move:
* t = f
* hard part is conversions.
*/
func gmove(f *gc.Node, t *gc.Node) {
if gc.Debug['M'] != 0 {
fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong))
}
ft := gc.Simsimtype(f.Type)
tt := gc.Simsimtype(t.Type)
cvt := t.Type
if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
gc.Complexmove(f, t)
return
}
// cannot have two memory operands
var a int
if gc.Ismem(f) && gc.Ismem(t) {
goto hard
}
// convert constant to desired type
if f.Op == gc.OLITERAL {
var con gc.Node
f.Convconst(&con, t.Type)
f = &con
ft = tt // so big switch will choose a simple mov
// some constants can't move directly to memory.
if gc.Ismem(t) {
// float constants come from memory.
if gc.Isfloat[tt] {
goto hard
}
// 64-bit immediates are really 32-bit sign-extended
// unless moving into a register.
if gc.Isint[tt] {
if i := con.Int(); int64(int32(i)) != i {
goto hard
}
}
}
}
// value -> value copy, only one memory operand.
// figure out the instruction to use.
// break out of switch for one-instruction gins.
// goto rdst for "destination must be register".
// goto hard for "convert to cvt type first".
// otherwise handle and return.
switch uint32(ft)<<16 | uint32(tt) {
default:
gc.Fatal("gmove %v -> %v", gc.Tconv(f.Type, obj.FmtLong), gc.Tconv(t.Type, obj.FmtLong))
/*
* integer copy and truncate
*/
case gc.TINT8<<16 | gc.TINT8, // same size
gc.TINT8<<16 | gc.TUINT8,
gc.TUINT8<<16 | gc.TINT8,
gc.TUINT8<<16 | gc.TUINT8,
gc.TINT16<<16 | gc.TINT8,
// truncate
gc.TUINT16<<16 | gc.TINT8,
gc.TINT32<<16 | gc.TINT8,
gc.TUINT32<<16 | gc.TINT8,
gc.TINT64<<16 | gc.TINT8,
gc.TUINT64<<16 | gc.TINT8,
gc.TINT16<<16 | gc.TUINT8,
gc.TUINT16<<16 | gc.TUINT8,
gc.TINT32<<16 | gc.TUINT8,
gc.TUINT32<<16 | gc.TUINT8,
gc.TINT64<<16 | gc.TUINT8,
gc.TUINT64<<16 | gc.TUINT8:
a = x86.AMOVB
case gc.TINT16<<16 | gc.TINT16, // same size
gc.TINT16<<16 | gc.TUINT16,
gc.TUINT16<<16 | gc.TINT16,
gc.TUINT16<<16 | gc.TUINT16,
gc.TINT32<<16 | gc.TINT16,
// truncate
gc.TUINT32<<16 | gc.TINT16,
gc.TINT64<<16 | gc.TINT16,
gc.TUINT64<<16 | gc.TINT16,
gc.TINT32<<16 | gc.TUINT16,
gc.TUINT32<<16 | gc.TUINT16,
gc.TINT64<<16 | gc.TUINT16,
gc.TUINT64<<16 | gc.TUINT16:
a = x86.AMOVW
case gc.TINT32<<16 | gc.TINT32, // same size
gc.TINT32<<16 | gc.TUINT32,
gc.TUINT32<<16 | gc.TINT32,
//.........這裏部分代碼省略.........
示例10: cgen64
//.........這裏部分代碼省略.........
gc.OLSH,
gc.ORSH,
gc.OAND,
gc.OOR,
gc.OXOR,
gc.OLROT:
break
}
// setup for binary operators
r := n.Right
if r != nil && r.Addable == 0 {
var t2 gc.Node
gc.Tempname(&t2, r.Type)
gc.Cgen(r, &t2)
r = &t2
}
var hi2 gc.Node
var lo2 gc.Node
if gc.Is64(r.Type) {
split64(r, &lo2, &hi2)
}
var al gc.Node
gc.Regalloc(&al, lo1.Type, nil)
var ah gc.Node
gc.Regalloc(&ah, hi1.Type, nil)
// Do op. Leave result in ah:al.
switch n.Op {
default:
gc.Fatal("cgen64: not implemented: %v\n", gc.Nconv(n, 0))
// TODO: Constants
case gc.OADD:
var bl gc.Node
gc.Regalloc(&bl, gc.Types[gc.TPTR32], nil)
var bh gc.Node
gc.Regalloc(&bh, gc.Types[gc.TPTR32], nil)
gins(arm.AMOVW, &hi1, &ah)
gins(arm.AMOVW, &lo1, &al)
gins(arm.AMOVW, &hi2, &bh)
gins(arm.AMOVW, &lo2, &bl)
p1 := gins(arm.AADD, &bl, &al)
p1.Scond |= arm.C_SBIT
gins(arm.AADC, &bh, &ah)
gc.Regfree(&bl)
gc.Regfree(&bh)
// TODO: Constants.
case gc.OSUB:
var bl gc.Node
gc.Regalloc(&bl, gc.Types[gc.TPTR32], nil)
var bh gc.Node
gc.Regalloc(&bh, gc.Types[gc.TPTR32], nil)
gins(arm.AMOVW, &lo1, &al)
gins(arm.AMOVW, &hi1, &ah)
gins(arm.AMOVW, &lo2, &bl)
gins(arm.AMOVW, &hi2, &bh)
p1 := gins(arm.ASUB, &bl, &al)
p1.Scond |= arm.C_SBIT
gins(arm.ASBC, &bh, &ah)
示例11: gmove
func gmove(f *gc.Node, t *gc.Node) {
if gc.Debug['M'] != 0 {
fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, 0), gc.Nconv(t, 0))
}
ft := gc.Simsimtype(f.Type)
tt := gc.Simsimtype(t.Type)
cvt := t.Type
if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
gc.Complexmove(f, t)
return
}
if gc.Isfloat[ft] || gc.Isfloat[tt] {
floatmove(f, t)
return
}
// cannot have two integer memory operands;
// except 64-bit, which always copies via registers anyway.
var r1 gc.Node
var a int
if gc.Isint[ft] && gc.Isint[tt] && !gc.Is64(f.Type) && !gc.Is64(t.Type) && gc.Ismem(f) && gc.Ismem(t) {
goto hard
}
// convert constant to desired type
if f.Op == gc.OLITERAL {
var con gc.Node
gc.Convconst(&con, t.Type, &f.Val)
f = &con
ft = gc.Simsimtype(con.Type)
}
// value -> value copy, only one memory operand.
// figure out the instruction to use.
// break out of switch for one-instruction gins.
// goto rdst for "destination must be register".
// goto hard for "convert to cvt type first".
// otherwise handle and return.
switch uint32(ft)<<16 | uint32(tt) {
default:
// should not happen
gc.Fatal("gmove %v -> %v", gc.Nconv(f, 0), gc.Nconv(t, 0))
return
/*
* integer copy and truncate
*/
case gc.TINT8<<16 | gc.TINT8, // same size
gc.TINT8<<16 | gc.TUINT8,
gc.TUINT8<<16 | gc.TINT8,
gc.TUINT8<<16 | gc.TUINT8:
a = x86.AMOVB
case gc.TINT16<<16 | gc.TINT8, // truncate
gc.TUINT16<<16 | gc.TINT8,
gc.TINT32<<16 | gc.TINT8,
gc.TUINT32<<16 | gc.TINT8,
gc.TINT16<<16 | gc.TUINT8,
gc.TUINT16<<16 | gc.TUINT8,
gc.TINT32<<16 | gc.TUINT8,
gc.TUINT32<<16 | gc.TUINT8:
a = x86.AMOVB
goto rsrc
case gc.TINT64<<16 | gc.TINT8, // truncate low word
gc.TUINT64<<16 | gc.TINT8,
gc.TINT64<<16 | gc.TUINT8,
gc.TUINT64<<16 | gc.TUINT8:
var flo gc.Node
var fhi gc.Node
split64(f, &flo, &fhi)
var r1 gc.Node
gc.Nodreg(&r1, t.Type, x86.REG_AX)
gmove(&flo, &r1)
gins(x86.AMOVB, &r1, t)
splitclean()
return
case gc.TINT16<<16 | gc.TINT16, // same size
gc.TINT16<<16 | gc.TUINT16,
gc.TUINT16<<16 | gc.TINT16,
gc.TUINT16<<16 | gc.TUINT16:
a = x86.AMOVW
case gc.TINT32<<16 | gc.TINT16, // truncate
gc.TUINT32<<16 | gc.TINT16,
gc.TINT32<<16 | gc.TUINT16,
gc.TUINT32<<16 | gc.TUINT16:
a = x86.AMOVW
goto rsrc
case gc.TINT64<<16 | gc.TINT16, // truncate low word
gc.TUINT64<<16 | gc.TINT16,
//.........這裏部分代碼省略.........
示例12: clearfat
func clearfat(nl *gc.Node) {
/* clear a fat object */
if gc.Debug['g'] != 0 {
fmt.Printf("clearfat %v (%v, size: %d)\n", gc.Nconv(nl, 0), gc.Tconv(nl.Type, 0), nl.Type.Width)
}
w := uint64(uint64(nl.Type.Width))
// Avoid taking the address for simple enough types.
if gc.Componentgen(nil, nl) {
return
}
c := uint64(w % 8) // bytes
q := uint64(w / 8) // dwords
if gc.Reginuse(ppc64.REGRT1) {
gc.Fatal("%v in use during clearfat", obj.Rconv(ppc64.REGRT1))
}
var r0 gc.Node
gc.Nodreg(&r0, gc.Types[gc.TUINT64], ppc64.REGZERO)
var dst gc.Node
gc.Nodreg(&dst, gc.Types[gc.Tptr], ppc64.REGRT1)
gc.Regrealloc(&dst)
gc.Agen(nl, &dst)
var boff uint64
if q > 128 {
p := gins(ppc64.ASUB, nil, &dst)
p.From.Type = obj.TYPE_CONST
p.From.Offset = 8
var end gc.Node
gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
p = gins(ppc64.AMOVD, &dst, &end)
p.From.Type = obj.TYPE_ADDR
p.From.Offset = int64(q * 8)
p = gins(ppc64.AMOVDU, &r0, &dst)
p.To.Type = obj.TYPE_MEM
p.To.Offset = 8
pl := (*obj.Prog)(p)
p = gins(ppc64.ACMP, &dst, &end)
gc.Patch(gc.Gbranch(ppc64.ABNE, nil, 0), pl)
gc.Regfree(&end)
// The loop leaves R3 on the last zeroed dword
boff = 8
} else if q >= 4 {
p := gins(ppc64.ASUB, nil, &dst)
p.From.Type = obj.TYPE_CONST
p.From.Offset = 8
f := (*gc.Node)(gc.Sysfunc("duffzero"))
p = gins(obj.ADUFFZERO, nil, f)
gc.Afunclit(&p.To, f)
// 4 and 128 = magic constants: see ../../runtime/asm_ppc64x.s
p.To.Offset = int64(4 * (128 - q))
// duffzero leaves R3 on the last zeroed dword
boff = 8
} else {
var p *obj.Prog
for t := uint64(0); t < q; t++ {
p = gins(ppc64.AMOVD, &r0, &dst)
p.To.Type = obj.TYPE_MEM
p.To.Offset = int64(8 * t)
}
boff = 8 * q
}
var p *obj.Prog
for t := uint64(0); t < c; t++ {
p = gins(ppc64.AMOVB, &r0, &dst)
p.To.Type = obj.TYPE_MEM
p.To.Offset = int64(t + boff)
}
gc.Regfree(&dst)
}