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Golang gc.Simsimtype函數代碼示例

本文整理匯總了Golang中cmd/compile/internal/gc.Simsimtype函數的典型用法代碼示例。如果您正苦於以下問題:Golang Simsimtype函數的具體用法?Golang Simsimtype怎麽用?Golang Simsimtype使用的例子?那麽, 這裏精選的函數代碼示例或許可以為您提供幫助。


在下文中一共展示了Simsimtype函數的11個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: gmvc

// gmvc tries to move f to t using a mvc instruction.
// If successful it returns true, otherwise it returns false.
func gmvc(f, t *gc.Node) bool {
	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))

	if ft != tt {
		return false
	}

	if f.Op != gc.OINDREG || t.Op != gc.OINDREG {
		return false
	}

	if f.Xoffset < 0 || f.Xoffset >= 4096 {
		return false
	}

	if t.Xoffset < 0 || t.Xoffset >= 4096 {
		return false
	}

	var len int64
	switch ft {
	case gc.TUINT8, gc.TINT8, gc.TBOOL:
		len = 1
	case gc.TUINT16, gc.TINT16:
		len = 2
	case gc.TUINT32, gc.TINT32, gc.TFLOAT32:
		len = 4
	case gc.TUINT64, gc.TINT64, gc.TFLOAT64, gc.TPTR64:
		len = 8
	case gc.TUNSAFEPTR:
		len = int64(gc.Widthptr)
	default:
		return false
	}

	p := gc.Prog(s390x.AMVC)
	gc.Naddr(&p.From, f)
	gc.Naddr(&p.To, t)
	p.From3 = new(obj.Addr)
	p.From3.Offset = len
	p.From3.Type = obj.TYPE_CONST
	return true
}
開發者ID:wycharry,項目名稱:go,代碼行數:46,代碼來源:gsubr.go

示例2: gmove

/*
 * generate move:
 *	t = f
 * hard part is conversions.
 */
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := (*gc.Type)(t.Type)

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands
	var r1 gc.Node
	var a int
	if gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		switch tt {
		default:
			f.Convconst(&con, t.Type)

		case gc.TINT32,
			gc.TINT16,
			gc.TINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(arm64.AMOVD, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return

		case gc.TUINT32,
			gc.TUINT16,
			gc.TUINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TUINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(arm64.AMOVD, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return
		}

		f = &con
		ft = tt // so big switch will choose a simple mov

		// constants can't move directly to memory.
		if gc.Ismem(t) {
			goto hard
		}
	}

	// value -> value copy, first operand in memory.
	// any floating point operand requires register
	// src, so goto hard to copy to register first.
	if gc.Ismem(f) && ft != tt && (gc.Isfloat[ft] || gc.Isfloat[tt]) {
		cvt = gc.Types[ft]
		goto hard
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, obj.FmtLong), gc.Tconv(t.Type, obj.FmtLong))

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8,
		// truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TINT8,
		gc.TUINT64<<16 | gc.TINT8:
		a = arm64.AMOVB

//.........這裏部分代碼省略.........
開發者ID:arnold8,項目名稱:go,代碼行數:101,代碼來源:gsubr.go

示例3: gmove

func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", f, t)
	}

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	if gc.Isfloat[ft] || gc.Isfloat[tt] {
		floatmove(f, t)
		return
	}

	// cannot have two integer memory operands;
	// except 64-bit, which always copies via registers anyway.
	var r1 gc.Node
	var a int
	if gc.Isint[ft] && gc.Isint[tt] && !gc.Is64(f.Type) && !gc.Is64(t.Type) && gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		f.Convconst(&con, t.Type)
		f = &con
		ft = gc.Simsimtype(con.Type)
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		// should not happen
		gc.Fatalf("gmove %v -> %v", f, t)
		return

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TINT8<<16 | gc.TUINT8,
		gc.TUINT8<<16 | gc.TINT8,
		gc.TUINT8<<16 | gc.TUINT8:
		a = x86.AMOVB

	case gc.TINT16<<16 | gc.TINT8, // truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TUINT8,
		gc.TUINT16<<16 | gc.TUINT8,
		gc.TINT32<<16 | gc.TUINT8,
		gc.TUINT32<<16 | gc.TUINT8:
		a = x86.AMOVB

		goto rsrc

	case gc.TINT64<<16 | gc.TINT8, // truncate low word
		gc.TUINT64<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TUINT8,
		gc.TUINT64<<16 | gc.TUINT8:
		var flo gc.Node
		var fhi gc.Node
		split64(f, &flo, &fhi)

		var r1 gc.Node
		gc.Nodreg(&r1, t.Type, x86.REG_AX)
		gmove(&flo, &r1)
		gins(x86.AMOVB, &r1, t)
		splitclean()
		return

	case gc.TINT16<<16 | gc.TINT16, // same size
		gc.TINT16<<16 | gc.TUINT16,
		gc.TUINT16<<16 | gc.TINT16,
		gc.TUINT16<<16 | gc.TUINT16:
		a = x86.AMOVW

	case gc.TINT32<<16 | gc.TINT16, // truncate
		gc.TUINT32<<16 | gc.TINT16,
		gc.TINT32<<16 | gc.TUINT16,
		gc.TUINT32<<16 | gc.TUINT16:
		a = x86.AMOVW

		goto rsrc

	case gc.TINT64<<16 | gc.TINT16, // truncate low word
		gc.TUINT64<<16 | gc.TINT16,
//.........這裏部分代碼省略.........
開發者ID:sreis,項目名稱:go,代碼行數:101,代碼來源:gsubr.go

示例4: floatmove_sse

func floatmove_sse(f *gc.Node, t *gc.Node) {
	var r1 gc.Node
	var cvt *gc.Type
	var a int

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)

	switch uint32(ft)<<16 | uint32(tt) {
	// should not happen
	default:
		gc.Fatalf("gmove %v -> %v", f, t)

		return

		// convert via int32.
	/*
	* float to integer
	 */
	case gc.TFLOAT32<<16 | gc.TINT16,
		gc.TFLOAT32<<16 | gc.TINT8,
		gc.TFLOAT32<<16 | gc.TUINT16,
		gc.TFLOAT32<<16 | gc.TUINT8,
		gc.TFLOAT64<<16 | gc.TINT16,
		gc.TFLOAT64<<16 | gc.TINT8,
		gc.TFLOAT64<<16 | gc.TUINT16,
		gc.TFLOAT64<<16 | gc.TUINT8:
		cvt = gc.Types[gc.TINT32]

		goto hard

		// convert via int64.
	case gc.TFLOAT32<<16 | gc.TUINT32,
		gc.TFLOAT64<<16 | gc.TUINT32:
		cvt = gc.Types[gc.TINT64]

		goto hardmem

	case gc.TFLOAT32<<16 | gc.TINT32:
		a = x86.ACVTTSS2SL
		goto rdst

	case gc.TFLOAT64<<16 | gc.TINT32:
		a = x86.ACVTTSD2SL
		goto rdst

		// convert via int32 memory
	/*
	 * integer to float
	 */
	case gc.TINT8<<16 | gc.TFLOAT32,
		gc.TINT8<<16 | gc.TFLOAT64,
		gc.TINT16<<16 | gc.TFLOAT32,
		gc.TINT16<<16 | gc.TFLOAT64,
		gc.TUINT16<<16 | gc.TFLOAT32,
		gc.TUINT16<<16 | gc.TFLOAT64,
		gc.TUINT8<<16 | gc.TFLOAT32,
		gc.TUINT8<<16 | gc.TFLOAT64:
		cvt = gc.Types[gc.TINT32]

		goto hard

		// convert via int64 memory
	case gc.TUINT32<<16 | gc.TFLOAT32,
		gc.TUINT32<<16 | gc.TFLOAT64:
		cvt = gc.Types[gc.TINT64]

		goto hardmem

	case gc.TINT32<<16 | gc.TFLOAT32:
		a = x86.ACVTSL2SS
		goto rdst

	case gc.TINT32<<16 | gc.TFLOAT64:
		a = x86.ACVTSL2SD
		goto rdst

		/*
		 * float to float
		 */
	case gc.TFLOAT32<<16 | gc.TFLOAT32:
		a = x86.AMOVSS

	case gc.TFLOAT64<<16 | gc.TFLOAT64:
		a = x86.AMOVSD

	case gc.TFLOAT32<<16 | gc.TFLOAT64:
		a = x86.ACVTSS2SD
		goto rdst

	case gc.TFLOAT64<<16 | gc.TFLOAT32:
		a = x86.ACVTSD2SS
		goto rdst
	}

	gins(a, f, t)
	return

	// requires register intermediate
hard:
//.........這裏部分代碼省略.........
開發者ID:sreis,項目名稱:go,代碼行數:101,代碼來源:gsubr.go

示例5: floatmove_387

func floatmove_387(f *gc.Node, t *gc.Node) {
	var r1 gc.Node
	var a int

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)
	cvt := t.Type

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		goto fatal

		/*
		* float to integer
		 */
	case gc.TFLOAT32<<16 | gc.TINT16,
		gc.TFLOAT32<<16 | gc.TINT32,
		gc.TFLOAT32<<16 | gc.TINT64,
		gc.TFLOAT64<<16 | gc.TINT16,
		gc.TFLOAT64<<16 | gc.TINT32,
		gc.TFLOAT64<<16 | gc.TINT64:
		if t.Op == gc.OREGISTER {
			goto hardmem
		}
		var r1 gc.Node
		gc.Nodreg(&r1, gc.Types[ft], x86.REG_F0)
		if f.Op != gc.OREGISTER {
			if ft == gc.TFLOAT32 {
				gins(x86.AFMOVF, f, &r1)
			} else {
				gins(x86.AFMOVD, f, &r1)
			}
		}

		// set round to zero mode during conversion
		var t1 gc.Node
		memname(&t1, gc.Types[gc.TUINT16])

		var t2 gc.Node
		memname(&t2, gc.Types[gc.TUINT16])
		gins(x86.AFSTCW, nil, &t1)
		gins(x86.AMOVW, ncon(0xf7f), &t2)
		gins(x86.AFLDCW, &t2, nil)
		if tt == gc.TINT16 {
			gins(x86.AFMOVWP, &r1, t)
		} else if tt == gc.TINT32 {
			gins(x86.AFMOVLP, &r1, t)
		} else {
			gins(x86.AFMOVVP, &r1, t)
		}
		gins(x86.AFLDCW, &t1, nil)
		return

		// convert via int32.
	case gc.TFLOAT32<<16 | gc.TINT8,
		gc.TFLOAT32<<16 | gc.TUINT16,
		gc.TFLOAT32<<16 | gc.TUINT8,
		gc.TFLOAT64<<16 | gc.TINT8,
		gc.TFLOAT64<<16 | gc.TUINT16,
		gc.TFLOAT64<<16 | gc.TUINT8:
		var t1 gc.Node
		gc.Tempname(&t1, gc.Types[gc.TINT32])

		gmove(f, &t1)
		switch tt {
		default:
			gc.Fatalf("gmove %v", t)

		case gc.TINT8:
			gins(x86.ACMPL, &t1, ncon(-0x80&(1<<32-1)))
			p1 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TINT32]), nil, -1)
			gins(x86.ACMPL, &t1, ncon(0x7f))
			p2 := gc.Gbranch(optoas(gc.OGT, gc.Types[gc.TINT32]), nil, -1)
			p3 := gc.Gbranch(obj.AJMP, nil, 0)
			gc.Patch(p1, gc.Pc)
			gc.Patch(p2, gc.Pc)
			gmove(ncon(-0x80&(1<<32-1)), &t1)
			gc.Patch(p3, gc.Pc)
			gmove(&t1, t)

		case gc.TUINT8:
			gins(x86.ATESTL, ncon(0xffffff00), &t1)
			p1 := gc.Gbranch(x86.AJEQ, nil, +1)
			gins(x86.AMOVL, ncon(0), &t1)
			gc.Patch(p1, gc.Pc)
			gmove(&t1, t)

		case gc.TUINT16:
			gins(x86.ATESTL, ncon(0xffff0000), &t1)
			p1 := gc.Gbranch(x86.AJEQ, nil, +1)
			gins(x86.AMOVL, ncon(0), &t1)
			gc.Patch(p1, gc.Pc)
			gmove(&t1, t)
		}

		return

		// convert via int64.
	case gc.TFLOAT32<<16 | gc.TUINT32,
		gc.TFLOAT64<<16 | gc.TUINT32:
//.........這裏部分代碼省略.........
開發者ID:sreis,項目名稱:go,代碼行數:101,代碼來源:gsubr.go

示例6: floatmove

func floatmove(f *gc.Node, t *gc.Node) {
	var r1 gc.Node

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)
	cvt := t.Type

	// cannot have two floating point memory operands.
	if gc.Isfloat[ft] && gc.Isfloat[tt] && gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		f.Convconst(&con, t.Type)
		f = &con
		ft = gc.Simsimtype(con.Type)

		// some constants can't move directly to memory.
		if gc.Ismem(t) {
			// float constants come from memory.
			if gc.Isfloat[tt] {
				goto hard
			}
		}
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		if gc.Thearch.Use387 {
			floatmove_387(f, t)
		} else {
			floatmove_sse(f, t)
		}
		return

		// float to very long integer.
	case gc.TFLOAT32<<16 | gc.TINT64,
		gc.TFLOAT64<<16 | gc.TINT64:
		if f.Op == gc.OREGISTER {
			cvt = f.Type
			goto hardmem
		}

		var r1 gc.Node
		gc.Nodreg(&r1, gc.Types[ft], x86.REG_F0)
		if ft == gc.TFLOAT32 {
			gins(x86.AFMOVF, f, &r1)
		} else {
			gins(x86.AFMOVD, f, &r1)
		}

		// set round to zero mode during conversion
		var t1 gc.Node
		memname(&t1, gc.Types[gc.TUINT16])

		var t2 gc.Node
		memname(&t2, gc.Types[gc.TUINT16])
		gins(x86.AFSTCW, nil, &t1)
		gins(x86.AMOVW, ncon(0xf7f), &t2)
		gins(x86.AFLDCW, &t2, nil)
		if tt == gc.TINT16 {
			gins(x86.AFMOVWP, &r1, t)
		} else if tt == gc.TINT32 {
			gins(x86.AFMOVLP, &r1, t)
		} else {
			gins(x86.AFMOVVP, &r1, t)
		}
		gins(x86.AFLDCW, &t1, nil)
		return

	case gc.TFLOAT32<<16 | gc.TUINT64,
		gc.TFLOAT64<<16 | gc.TUINT64:
		if !gc.Ismem(f) {
			cvt = f.Type
			goto hardmem
		}

		bignodes()
		var f0 gc.Node
		gc.Nodreg(&f0, gc.Types[ft], x86.REG_F0)
		var f1 gc.Node
		gc.Nodreg(&f1, gc.Types[ft], x86.REG_F0+1)
		var ax gc.Node
		gc.Nodreg(&ax, gc.Types[gc.TUINT16], x86.REG_AX)

		if ft == gc.TFLOAT32 {
			gins(x86.AFMOVF, f, &f0)
		} else {
			gins(x86.AFMOVD, f, &f0)
		}

//.........這裏部分代碼省略.........
開發者ID:sreis,項目名稱:go,代碼行數:101,代碼來源:gsubr.go

示例7: bgen_float

func bgen_float(n *gc.Node, wantTrue bool, likely int, to *obj.Prog) {
	nl := n.Left
	nr := n.Right
	op := n.Op
	if !wantTrue {
		// brcom is not valid on floats when NaN is involved.
		p1 := gc.Gbranch(obj.AJMP, nil, 0)
		p2 := gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)

		// No need to avoid re-genning ninit.
		bgen_float(n, true, -likely, p2)

		gc.Patch(gc.Gbranch(obj.AJMP, nil, 0), to)
		gc.Patch(p2, gc.Pc)
		return
	}

	if gc.Thearch.Use387 {
		op = gc.Brrev(op) // because the args are stacked
		if op == gc.OGE || op == gc.OGT {
			// only < and <= work right with NaN; reverse if needed
			nl, nr = nr, nl
			op = gc.Brrev(op)
		}

		var ax, n2, tmp gc.Node
		gc.Nodreg(&tmp, nr.Type, x86.REG_F0)
		gc.Nodreg(&n2, nr.Type, x86.REG_F0+1)
		gc.Nodreg(&ax, gc.Types[gc.TUINT16], x86.REG_AX)
		if gc.Simsimtype(nr.Type) == gc.TFLOAT64 {
			if nl.Ullman > nr.Ullman {
				gc.Cgen(nl, &tmp)
				gc.Cgen(nr, &tmp)
				gins(x86.AFXCHD, &tmp, &n2)
			} else {
				gc.Cgen(nr, &tmp)
				gc.Cgen(nl, &tmp)
			}
			gins(x86.AFUCOMPP, &tmp, &n2)
		} else {
			// TODO(rsc): The moves back and forth to memory
			// here are for truncating the value to 32 bits.
			// This handles 32-bit comparison but presumably
			// all the other ops have the same problem.
			// We need to figure out what the right general
			// solution is, besides telling people to use float64.
			var t1 gc.Node
			gc.Tempname(&t1, gc.Types[gc.TFLOAT32])

			var t2 gc.Node
			gc.Tempname(&t2, gc.Types[gc.TFLOAT32])
			gc.Cgen(nr, &t1)
			gc.Cgen(nl, &t2)
			gmove(&t2, &tmp)
			gins(x86.AFCOMFP, &t1, &tmp)
		}
		gins(x86.AFSTSW, nil, &ax)
		gins(x86.ASAHF, nil, nil)
	} else {
		// Not 387
		if !nl.Addable {
			nl = gc.CgenTemp(nl)
		}
		if !nr.Addable {
			nr = gc.CgenTemp(nr)
		}

		var n2 gc.Node
		gc.Regalloc(&n2, nr.Type, nil)
		gmove(nr, &n2)
		nr = &n2

		if nl.Op != gc.OREGISTER {
			var n3 gc.Node
			gc.Regalloc(&n3, nl.Type, nil)
			gmove(nl, &n3)
			nl = &n3
		}

		if op == gc.OGE || op == gc.OGT {
			// only < and <= work right with NopN; reverse if needed
			nl, nr = nr, nl
			op = gc.Brrev(op)
		}

		gins(foptoas(gc.OCMP, nr.Type, 0), nl, nr)
		if nl.Op == gc.OREGISTER {
			gc.Regfree(nl)
		}
		gc.Regfree(nr)
	}

	switch op {
	case gc.OEQ:
		// neither NE nor P
		p1 := gc.Gbranch(x86.AJNE, nil, -likely)
		p2 := gc.Gbranch(x86.AJPS, nil, -likely)
		gc.Patch(gc.Gbranch(obj.AJMP, nil, 0), to)
		gc.Patch(p1, gc.Pc)
//.........這裏部分代碼省略.........
開發者ID:Samurais,項目名稱:go,代碼行數:101,代碼來源:ggen.go

示例8: gmove

func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", f, t)
	}

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands;
	// except 64-bit, which always copies via registers anyway.
	var a int
	var r1 gc.Node
	if !gc.Is64(f.Type) && !gc.Is64(t.Type) && gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		switch tt {
		default:
			f.Convconst(&con, t.Type)

		case gc.TINT16,
			gc.TINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TINT32])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(arm.AMOVW, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return

		case gc.TUINT16,
			gc.TUINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TUINT32])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(arm.AMOVW, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return
		}

		f = &con
		ft = gc.Simsimtype(con.Type)

		// constants can't move directly to memory
		if gc.Ismem(t) && !gc.Is64(t.Type) {
			goto hard
		}
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		// should not happen
		gc.Fatal("gmove %v -> %v", f, t)
		return

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8: // same size
		if !gc.Ismem(f) {
			a = arm.AMOVB
			break
		}
		fallthrough

	case gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8, // truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8:
		a = arm.AMOVBS

	case gc.TUINT8<<16 | gc.TUINT8:
		if !gc.Ismem(f) {
			a = arm.AMOVB
			break
		}
		fallthrough

	case gc.TINT8<<16 | gc.TUINT8,
		gc.TINT16<<16 | gc.TUINT8,
//.........這裏部分代碼省略.........
開發者ID:wheelcomplex,項目名稱:go-1,代碼行數:101,代碼來源:gsubr.go

示例9: gmove

/*
 * generate move:
 *	t = f
 * hard part is conversions.
 */
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands
	var r2 gc.Node
	var r1 gc.Node
	var a int
	if gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		switch tt {
		default:
			f.Convconst(&con, t.Type)

		case gc.TINT32,
			gc.TINT16,
			gc.TINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(mips.AMOVV, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return

		case gc.TUINT32,
			gc.TUINT16,
			gc.TUINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TUINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(mips.AMOVV, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return
		}

		f = &con
		ft = tt // so big switch will choose a simple mov

		// constants can't move directly to memory.
		if gc.Ismem(t) {
			goto hard
		}
	}

	// value -> value copy, first operand in memory.
	// any floating point operand requires register
	// src, so goto hard to copy to register first.
	if gc.Ismem(f) && ft != tt && (gc.Isfloat[ft] || gc.Isfloat[tt]) {
		cvt = gc.Types[ft]
		goto hard
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, obj.FmtLong), gc.Tconv(t.Type, obj.FmtLong))

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8, // truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TINT8,
		gc.TUINT64<<16 | gc.TINT8:
		a = mips.AMOVB

//.........這裏部分代碼省略.........
開發者ID:4ad,項目名稱:go,代碼行數:101,代碼來源:gsubr.go

示例10: gmove

/*
 * generate move:
 *	t = f
 * hard part is conversions.
 */
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := (*gc.Type)(t.Type)

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands
	var a int
	if gc.Ismem(f) && gc.Ismem(t) {
		if gmvc(f, t) {
			return
		}
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		f.Convconst(&con, t.Type)
		f = &con
		ft = tt // so big switch will choose a simple mov

		// some constants can't move directly to memory.
		if gc.Ismem(t) {
			// float constants come from memory.
			if gc.Isfloat[tt] {
				goto hard
			}

			// all immediates are 16-bit sign-extended
			// unless moving into a register.
			if gc.Isint[tt] {
				if i := con.Int(); int64(int16(i)) != i {
					goto hard
				}
			}
		}
	}

	// a float-to-int or int-to-float conversion requires the source operand in a register
	if gc.Ismem(f) && ((gc.Isfloat[ft] && gc.Isint[tt]) || (gc.Isint[ft] && gc.Isfloat[tt])) {
		cvt = (*gc.Type)(f.Type)
		goto hard
	}

	// a float32-to-float64 or float64-to-float32 conversion requires the source operand in a register
	if gc.Ismem(f) && gc.Isfloat[ft] && gc.Isfloat[tt] && (ft != tt) {
		cvt = (*gc.Type)(f.Type)
		goto hard
	}

	// float constants come from memory.
	//if(isfloat[tt])
	//	goto hard;

	// 64-bit immediates are also from memory.
	//if(isint[tt])
	//	goto hard;
	//// 64-bit immediates are really 32-bit sign-extended
	//// unless moving into a register.
	//if(isint[tt]) {
	//	if(mpcmpfixfix(con.val.u.xval, minintval[TINT32]) < 0)
	//		goto hard;
	//	if(mpcmpfixfix(con.val.u.xval, maxintval[TINT32]) > 0)
	//		goto hard;
	//}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, obj.FmtLong), gc.Tconv(t.Type, obj.FmtLong))

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8,
		// truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
//.........這裏部分代碼省略.........
開發者ID:wycharry,項目名稱:go,代碼行數:101,代碼來源:gsubr.go

示例11: gmove

// generate move:
//	t = f
// hard part is conversions.
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, gc.FmtLong), gc.Nconv(t, gc.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	var a obj.As

	// cannot have two memory operands
	if gc.Ismem(f) && gc.Ismem(t) {
		if gmvc(f, t) {
			return
		}
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		f.Convconst(&con, t.Type)
		f = &con
		ft = tt // so big switch will choose a simple mov

		// some constants can't move directly to memory.
		if gc.Ismem(t) {
			// float constants come from memory.
			if t.Type.IsFloat() {
				goto hard
			}

			// all immediates are 16-bit sign-extended
			// unless moving into a register.
			if t.Type.IsInteger() {
				if i := con.Int64(); int64(int16(i)) != i {
					goto hard
				}
			}

			// immediate moves to memory have a 12-bit unsigned displacement
			if t.Xoffset < 0 || t.Xoffset >= 4096-8 {
				goto hard
			}
		}
	}

	// a float-to-int or int-to-float conversion requires the source operand in a register
	if gc.Ismem(f) && ((f.Type.IsFloat() && t.Type.IsInteger()) || (f.Type.IsInteger() && t.Type.IsFloat())) {
		cvt = f.Type
		goto hard
	}

	// a float32-to-float64 or float64-to-float32 conversion requires the source operand in a register
	if gc.Ismem(f) && f.Type.IsFloat() && t.Type.IsFloat() && (ft != tt) {
		cvt = f.Type
		goto hard
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.
	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, gc.FmtLong), gc.Tconv(t.Type, gc.FmtLong))

	// integer copy and truncate
	case gc.TINT8<<16 | gc.TINT8,
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8,
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TINT8,
		gc.TUINT64<<16 | gc.TINT8:
		a = s390x.AMOVB

	case gc.TINT8<<16 | gc.TUINT8,
		gc.TUINT8<<16 | gc.TUINT8,
		gc.TINT16<<16 | gc.TUINT8,
		gc.TUINT16<<16 | gc.TUINT8,
		gc.TINT32<<16 | gc.TUINT8,
		gc.TUINT32<<16 | gc.TUINT8,
		gc.TINT64<<16 | gc.TUINT8,
		gc.TUINT64<<16 | gc.TUINT8:
		a = s390x.AMOVBZ

	case gc.TINT16<<16 | gc.TINT16,
//.........這裏部分代碼省略.........
開發者ID:Greentor,項目名稱:go,代碼行數:101,代碼來源:gsubr.go


注:本文中的cmd/compile/internal/gc.Simsimtype函數示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。