本文整理匯總了C#中Microsoft.Build.BuildEngine.Engine.BinPath屬性的典型用法代碼示例。如果您正苦於以下問題:C# Engine.BinPath屬性的具體用法?C# Engine.BinPath怎麽用?C# Engine.BinPath使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在類Microsoft.Build.BuildEngine.Engine
的用法示例。
在下文中一共展示了Engine.BinPath屬性的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Main
//引入命名空間
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Build.BuildEngine;
namespace BuildAProjectCS
{
class Program
{
static void Main(string[] args)
{
// Instantiate a new Engine object
Engine engine = new Engine();
// Point to the path that contains the .NET Framework 2.0 CLR and tools
engine.BinPath = @"c:\windows\microsoft.net\framework\v2.0.xxxxx";
// Instantiate a new FileLogger to generate build log
FileLogger logger = new FileLogger();
// Set the logfile parameter to indicate the log destination
logger.Parameters = @"logfile=C:\temp\build.log";
// Register the logger with the engine
engine.RegisterLogger(logger);
// Build a project file
bool success = engine.BuildProjectFile(@"c:\temp\validate.proj");
//Unregister all loggers to close the log file
engine.UnregisterAllLoggers();
if (success)
Console.WriteLine("Build succeeded.");
else
Console.WriteLine(@"Build failed. View C:\temp\build.log for details");
}
}
}