本文整理匯總了C#中ZyGames.Framework.RPC.Sockets.ExSocket.TryDequeue方法的典型用法代碼示例。如果您正苦於以下問題:C# ExSocket.TryDequeue方法的具體用法?C# ExSocket.TryDequeue怎麽用?C# ExSocket.TryDequeue使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類ZyGames.Framework.RPC.Sockets.ExSocket
的用法示例。
在下文中一共展示了ExSocket.TryDequeue方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: TryDequeueAndPostSend
private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
{
bool isOwner = ioEventArgs == null;
SocketAsyncResult result;
if (socket.TryDequeue(out result))
{
if (ioEventArgs == null)
{
ioEventArgs = ioEventArgsPool.Pop();
ioEventArgs.AcceptSocket = socket.WorkSocket;
}
DataToken dataToken = (DataToken)ioEventArgs.UserToken;
dataToken.Socket = socket;
dataToken.AsyncResult = result;
dataToken.byteArrayForMessage = result.Data;
dataToken.messageLength = result.Data.Length;
try
{
PostSend(ioEventArgs);
}
catch (Exception ex)
{
dataToken.ResultCallback(ResultCode.Error, ex);
if (isOwner)
ReleaseIOEventArgs(ioEventArgs);
socket.ResetSendFlag();
}
}
else
{
ReleaseIOEventArgs(ioEventArgs);
socket.ResetSendFlag();
}
}
示例2: TryDequeueAndPostSend
private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
{
bool isOwner = ioEventArgs == null;
byte[] data;
if (socket.TryDequeue(out data))
{
if (ioEventArgs == null)
{
ioEventArgs = ioEventArgsPool.Pop();
ioEventArgs.AcceptSocket = socket.WorkSocket;
}
DataToken dataToken = (DataToken)ioEventArgs.UserToken;
dataToken.Socket = socket;
dataToken.byteArrayForMessage = data;
dataToken.messageLength = data.Length;
try
{
PostSend(ioEventArgs);
}
catch
{
if (isOwner)
ReleaseIOEventArgs(ioEventArgs);
throw;
}
}
else
{
ReleaseIOEventArgs(ioEventArgs);
socket.ResetSendFlag();
}
}
示例3: TryDequeueAndPostSend
private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
{
SocketAsyncResult result;
if (socket.TryDequeue(out result))
{
DataToken dataToken = (DataToken)ioEventArgs.UserToken;
dataToken.Socket = socket;
dataToken.AsyncResult = result;
dataToken.byteArrayForMessage = result.Data;
dataToken.messageLength = result.Data.Length;
try
{
PostSend(ioEventArgs);
}
catch (Exception ex)
{
dataToken.ResultCallback(ResultCode.Error, ex);
ResetSendFlag();
}
}
else
{
ResetSendFlag();
}
}