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C# ExSocket.TryDequeue方法代碼示例

本文整理匯總了C#中ZyGames.Framework.RPC.Sockets.ExSocket.TryDequeue方法的典型用法代碼示例。如果您正苦於以下問題:C# ExSocket.TryDequeue方法的具體用法?C# ExSocket.TryDequeue怎麽用?C# ExSocket.TryDequeue使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在ZyGames.Framework.RPC.Sockets.ExSocket的用法示例。


在下文中一共展示了ExSocket.TryDequeue方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: TryDequeueAndPostSend

 private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
 {
     bool isOwner = ioEventArgs == null;
     SocketAsyncResult result;
     if (socket.TryDequeue(out result))
     {
         if (ioEventArgs == null)
         {
             ioEventArgs = ioEventArgsPool.Pop();
             ioEventArgs.AcceptSocket = socket.WorkSocket;
         }
         DataToken dataToken = (DataToken)ioEventArgs.UserToken;
         dataToken.Socket = socket;
         dataToken.AsyncResult = result;
         dataToken.byteArrayForMessage = result.Data;
         dataToken.messageLength = result.Data.Length;
         try
         {
             PostSend(ioEventArgs);
         }
         catch (Exception ex)
         {
             dataToken.ResultCallback(ResultCode.Error, ex);
             if (isOwner)
                 ReleaseIOEventArgs(ioEventArgs);
             socket.ResetSendFlag();
         }
     }
     else
     {
         ReleaseIOEventArgs(ioEventArgs);
         socket.ResetSendFlag();
     }
 }
開發者ID:lvshiling,項目名稱:Scut,代碼行數:34,代碼來源:SocketListener.cs

示例2: TryDequeueAndPostSend

 private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
 {
     bool isOwner = ioEventArgs == null;
     byte[] data;
     if (socket.TryDequeue(out data))
     {
         if (ioEventArgs == null)
         {
             ioEventArgs = ioEventArgsPool.Pop();
             ioEventArgs.AcceptSocket = socket.WorkSocket;
         }
         DataToken dataToken = (DataToken)ioEventArgs.UserToken;
         dataToken.Socket = socket;
         dataToken.byteArrayForMessage = data;
         dataToken.messageLength = data.Length;
         try
         {
             PostSend(ioEventArgs);
         }
         catch
         {
             if (isOwner)
                 ReleaseIOEventArgs(ioEventArgs);
             throw;
         }
     }
     else
     {
         ReleaseIOEventArgs(ioEventArgs);
         socket.ResetSendFlag();
     }
 }
開發者ID:haiya,項目名稱:Scut,代碼行數:32,代碼來源:SocketListener.cs

示例3: TryDequeueAndPostSend

 private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
 {
     SocketAsyncResult result;
     if (socket.TryDequeue(out result))
     {
         DataToken dataToken = (DataToken)ioEventArgs.UserToken;
         dataToken.Socket = socket;
         dataToken.AsyncResult = result;
         dataToken.byteArrayForMessage = result.Data;
         dataToken.messageLength = result.Data.Length;
         try
         {
             PostSend(ioEventArgs);
         }
         catch (Exception ex)
         {
             dataToken.ResultCallback(ResultCode.Error, ex);
             ResetSendFlag();
         }
     }
     else
     {
         ResetSendFlag();
     }
 }
開發者ID:huangchenjun,項目名稱:Scut,代碼行數:25,代碼來源:ClientSocket.cs


注:本文中的ZyGames.Framework.RPC.Sockets.ExSocket.TryDequeue方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。