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C# WriteableBitmap.RenderColorPickerSaturationValueTriangleAsync方法代碼示例

本文整理匯總了C#中Windows.UI.Xaml.Media.Imaging.WriteableBitmap.RenderColorPickerSaturationValueTriangleAsync方法的典型用法代碼示例。如果您正苦於以下問題:C# WriteableBitmap.RenderColorPickerSaturationValueTriangleAsync方法的具體用法?C# WriteableBitmap.RenderColorPickerSaturationValueTriangleAsync怎麽用?C# WriteableBitmap.RenderColorPickerSaturationValueTriangleAsync使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Windows.UI.Xaml.Media.Imaging.WriteableBitmap的用法示例。


在下文中一共展示了WriteableBitmap.RenderColorPickerSaturationValueTriangleAsync方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: RunTriangleUpdaterAsync

        private async void RunTriangleUpdaterAsync()
        {
            do
            {
                await _triangleUpdateRequired.WaitAsync();

                if (_isLoaded)
                {
                    var wb = new WriteableBitmap(
                        (int)trianglePicker.ActualWidth,
                        (int)trianglePicker.ActualHeight);

                    var wbHue = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbSaturation = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbLightness = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbRed = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbGreen = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var wbBlue = new WriteableBitmap(
                        (int)slidersPanel.ActualWidth - 80,
                        1);

                    var color = ColorExtensions.FromHsl(hueRing.Value, 1, 0.5);

                    await Task.WhenAll(
                        wb.RenderColorPickerSaturationValueTriangleAsync(hueRing.Value),
                        wbHue.RenderColorPickerHSLHueBarAsync(1.0, 0.5),
                        wbSaturation.RenderColorPickerHSLSaturationBarAsync(hueRing.Value, 0.5),
                        wbLightness.RenderColorPickerHSLLightnessBarAsync(hueRing.Value, 0.5),
                        wbRed.RenderColorPickerRGBRedBarAsync(color.G / 255.0, color.B / 255.0),
                        wbGreen.RenderColorPickerRGBGreenBarAsync(color.R / 255.0, color.B / 255.0),
                        wbBlue.RenderColorPickerRGBBlueBarAsync(color.R / 255.0, color.G / 255.0));

                    if (_isLoaded)
                    {
                        triangleBrush.ImageSource = wb;
                        hueBackground.ImageSource = wbHue;
                        saturationBackground.ImageSource = wbSaturation;
                        lightnessBackground.ImageSource = wbLightness;
                        redBackground.ImageSource = wbRed;
                        greenBackground.ImageSource = wbGreen;
                        blueBackground.ImageSource = wbBlue;
                    }
                }
            } while (_isLoaded);
        }
開發者ID:xyzzer,項目名稱:WinRTXamlToolkit,代碼行數:60,代碼來源:ColorPickerPrimitivesTestView.xaml.cs

示例2: OnHueRingImage2SizeChanged

        private void OnHueRingImage2SizeChanged(object sender, SizeChangedEventArgs e)
        {
            if (hueRingImage2.ActualHeight == 0 ||
                hueRingImage2.ActualWidth == 0)
            {
                return;
            }

            var minSize = Math.Min(hueRingImage2.ActualHeight, hueRingImage2.ActualWidth);
            var outerRingRadius = minSize / 2;
            var innerRingRadius = outerRingRadius * 2 / 3;
            var triangleWidth = innerRingRadius * Math.Sqrt(3);
            var triangleHeight = innerRingRadius * 3 / 2;
            var wb = new WriteableBitmap((int)triangleWidth, (int)triangleHeight);
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
            wb.RenderColorPickerSaturationValueTriangleAsync();
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
            saturationValueTriangleImage.Source = wb;
            saturationValueTriangleImage.Margin = new Thickness(0, outerRingRadius - innerRingRadius, 0, outerRingRadius - innerRingRadius * 0.5);
        }
開發者ID:siatwangmin,項目名稱:WinRTXamlToolkit,代碼行數:20,代碼來源:ImagingTestView.xaml.cs

示例3: OnHueRingImage2SizeChanged

        private void OnHueRingImage2SizeChanged(object sender, SizeChangedEventArgs e)
        {
            if (hueRingImage2.ActualHeight == 0 ||
                hueRingImage2.ActualWidth == 0)
            {
                return;
            }

            var minSize = Math.Min(hueRingImage2.ActualHeight, hueRingImage2.ActualWidth);
            var outerRingRadius = minSize / 2;
            var innerRingRadius = outerRingRadius * 2 / 3;
            var triangleWidth = innerRingRadius * Math.Sqrt(3);
            var triangleHeight = innerRingRadius * 3 / 2;
            var wb = new WriteableBitmap((int)triangleWidth, (int)triangleHeight);
            wb.RenderColorPickerSaturationValueTriangleAsync();
            saturationValueTriangleImage.Source = wb;
            saturationValueTriangleImage.Margin = new Thickness(0, outerRingRadius - innerRingRadius, 0, outerRingRadius - innerRingRadius * 0.5);
        }
開發者ID:stavrianosy,項目名稱:BudgetManagementAssistant,代碼行數:18,代碼來源:ImagingTestPage.xaml.cs


注:本文中的Windows.UI.Xaml.Media.Imaging.WriteableBitmap.RenderColorPickerSaturationValueTriangleAsync方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。