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C# WebSocket.Send方法代碼示例

本文整理匯總了C#中WebSocket4Net.WebSocket.Send方法的典型用法代碼示例。如果您正苦於以下問題:C# WebSocket.Send方法的具體用法?C# WebSocket.Send怎麽用?C# WebSocket.Send使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在WebSocket4Net.WebSocket的用法示例。


在下文中一共展示了WebSocket.Send方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: RpcClient

        public RpcClient(string ip, int port)
        {
            var uri = string.Format("ws://{0}:{1}/", ip, port);

            _client = new WebSocket(uri);
            _client.NoDelay = true;

            _client.Opened += (sender, args) =>
                Task.Run(() => DispatchConnected());

            _client.Closed += (sender, args) =>
                Task.Run(() => SafeCall(DispatchDisconnected));

            Send = message => SafeCall(() =>
            {
                var data = RpcMessage.Write(message);
                _client.Send(data);
            });

            _client.MessageReceived += (sender, args) => SafeCall(() =>
            {
                var data = args.Message;
                var message = RpcMessage.Read(data);
                Task.Run(() => ProcessMessage(message));
            });

            Task.Run(() => SafeCall(_client.Open));
        }
開發者ID:Rohansi,項目名稱:Rohmote,代碼行數:28,代碼來源:RpcClient.cs

示例2: Send

 public static void Send(WebSocket ws, string channel, string message, int replyId = 1)
 {
     using (GetJsConfigScope())
     {
         var data = StringExtensions.ToJson(new SendMessage(channel, message, replyId));
         limiter.Limit();
         ws.Send(data);
     }
 }
開發者ID:dcr25568,項目名稱:mmbot,代碼行數:9,代碼來源:SlackAPI.cs

示例3: PubSub

        public void PubSub()
        {
            using (NetMQContext context = NetMQContext.Create())
            {
                using (WebSocket4Net.WebSocket webSocket = new WebSocket("ws://localhost:82", "WSNetMQ"))
                {
                    using (WSPublisher publisher = context.CreateWSPublisher())
                    {
                        publisher.Bind("ws://localhost:82");

                        ManualResetEvent manualResetEvent = new ManualResetEvent(false);
                        webSocket.Opened += (sender, args) => manualResetEvent.Set();

                        webSocket.Open();
                        webSocket.Error += (sender, args) => Console.WriteLine("Error");
                        manualResetEvent.WaitOne();

                        Assert.AreEqual(webSocket.State, WebSocketState.Open);

                        byte[] subscription = new byte[3];
                        subscription[0] = 0;
                        subscription[1] = 1;
                        subscription[2] = (byte)'H';

                        // should exit the router thread
                        webSocket.Send(subscription, 0, subscription.Length);

                        // wait for the subscription to arrive
                        Thread.Sleep(1000);

                        byte[] receivedMessage = null;
                        manualResetEvent.Reset();

                        webSocket.DataReceived += (sender, args) =>
                        {
                            receivedMessage = args.Data;
                            manualResetEvent.Set();
                        };

                        publisher.Send("Hello");

                        Assert.IsTrue(manualResetEvent.WaitOne(1000));

                        Assert.AreEqual(0, receivedMessage[0]);
                        Assert.AreEqual('H', receivedMessage[1]);
                        Assert.AreEqual('e', receivedMessage[2]);
                        Assert.AreEqual('l', receivedMessage[3]);
                        Assert.AreEqual('l', receivedMessage[4]);
                        Assert.AreEqual('o', receivedMessage[5]);
                    }
                }
            }
        }
開發者ID:lufka,項目名稱:NetMQ.WebSockets,代碼行數:53,代碼來源:WSPublisherTests.cs

示例4: RequestReply

        public void RequestReply()
        {
            using (NetMQContext context = NetMQContext.Create())
            {
                using (WebSocket4Net.WebSocket webSocket = new WebSocket("ws://localhost:82", "WSNetMQ"))
                {          

                    using (WSRouter router = context.CreateWSRouter())
                    {
                        router.Bind("ws://localhost:82");

                        ManualResetEvent manualResetEvent = new ManualResetEvent(false);
                        webSocket.Opened += (sender, args) => manualResetEvent.Set();

                        webSocket.Open();
                        webSocket.Error += (sender, args) => Console.WriteLine("Error");
                        manualResetEvent.WaitOne();                        

                        Assert.AreEqual(webSocket.State, WebSocketState.Open);

                        byte[] message = new byte[2];
                        message[0] = 0;
                        message[1] = (byte)'H';
                        
                        // should exit the router thread
                        webSocket.Send(message, 0, message.Length);

                        byte[] identity = router.Receive();
                        string msg = router.ReceiveString();

                        Assert.AreEqual("H", msg);

                        byte[] receivedMessage = null;
                        manualResetEvent.Reset();

                        webSocket.DataReceived += (sender, args) =>
                        {
                            receivedMessage = args.Data;
                            manualResetEvent.Set();                            
                        };

                        router.SendMore(identity).Send("W");

                        Assert.IsTrue(manualResetEvent.WaitOne(1000));

                        Assert.AreEqual(0 ,receivedMessage[0]);
                        Assert.AreEqual('W', receivedMessage[1]);
                    }
                }
            }
        }
開發者ID:lufka,項目名稱:NetMQ.WebSockets,代碼行數:51,代碼來源:WSRouterTests.cs

示例5: Main

        static void Main(string[] args)
        {
            //ws://forever-alone.apphb.com/RecognizerService.ashx
            var ws = new WebSocket("ws://forever-alone.apphb.com/RecognizerService.ashx");
            ws.Opened += ws_Opened;
            ws.Closed += ws_Closed;
            ws.MessageReceived += ws_MessageReceived;
            ws.DataReceived += ws_DataReceived;

            ws.Open();

            Console.ReadLine();

            //ws.Send("Hai guys !");
            var contents = File.ReadAllBytes("i_like_pickles.flac");
            Console.WriteLine("Sent : {0}", contents.Length);
            ws.Send(contents, 0, contents.Length);

            Console.ReadLine();
        }
開發者ID:dinandjait,項目名稱:tim5,代碼行數:20,代碼來源:Program.cs

示例6: TestConnection

        public void TestConnection()
        {
            var webSocketClient = new WebSocket("ws://echo.websocket.org");
            //webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(5000))
            {
                Assert.Fail("Failed to Opened session ontime");
            }

            Assert.AreEqual(WebSocketState.Open, webSocketClient.State);

            for (var i = 0; i < 10; i++)
            {
                var message = Guid.NewGuid().ToString();

                webSocketClient.Send(message);

                if (!m_MessageReceiveEvent.WaitOne(5000))
                {
                    Assert.Fail("Failed to get echo messsage on time");
                    break;
                }

                Assert.AreEqual(m_CurrentMessage, message);
            }

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(5000))
            {
                Assert.Fail("Failed to close session ontime");
            }

            Assert.AreEqual(WebSocketState.Closed, webSocketClient.State);
        }
開發者ID:theoxuan,項目名稱:WebSocket4Net,代碼行數:40,代碼來源:WebSocketTest.cs

示例7: ReportEventStats

        public static void ReportEventStats(Message triggerMessage)
        {
            triggerMessage.Channel.SendMessage($"One moment {triggerMessage.User.GetUserName()}, and I'll check.");

            var eventData = GetEventData();

            if (eventData.IsFresh == false)
            {
                if (_socket == null)
                {
                    _socket = new WebSocket("ws://10.0.0.100:29555/");
                    _socket.Opened += (sender, args) => _socket.Send("fetch");
                    _socket.Open();
                }
                else
                {
                    _socket.Send("fetch");
                }
            }

            var retries = 0;
            var maxRetries = 5;
            while (eventData.IsFresh == false && retries < maxRetries)
            {
                System.Threading.Thread.Sleep(2500);
                eventData = GetEventData();
                retries++;
            }

            if (retries == maxRetries)
            {
                triggerMessage.Channel.SendMessage($"Sorry {triggerMessage.User.GetUserName()}, I was unable to get fresh data.");
            }
            else
            {
                triggerMessage.Channel.SendMessage($"{eventData.Accepted} accepted, {eventData.Declined} declined, {eventData.Standby} standby, and {eventData.NoResponse} unsigned for the raid on the {eventData.NextRaidDate}.");
            }
        }
開發者ID:Svsk,項目名稱:Vereesa,代碼行數:38,代碼來源:RaidFunctions.cs

示例8: RequestFlickerConnection

        public RequestFlickerConnection(string serviceName)
        {
            pingOk = true;
            ServiceName = serviceName;
            string url = GetRequestFlickerUrl();
            websocket = new WebSocket(url);
            websocket.Opened += websocket_Opened;
            websocket.Error += websocket_Error;
            websocket.Closed += websocket_Closed;
            websocket.MessageReceived += websocket_MessageReceived;

            t.Elapsed += (sender, args) =>
            {
                try
                {
                    double totalMillisecondsSinceLastPing = (DateTime.Now - lastReceivedPong).TotalMilliseconds;
                    logger.Debug(string.Format("Checking pong received : {0}", totalMillisecondsSinceLastPing));
                    pingOk = totalMillisecondsSinceLastPing < 2 * checkTimeMs;
                    if (!pingOk)
                    {
                        logger.Debug(string.Format("Pong not Ok disconnecting."));
                        this.websocket.Close();
                        this.OnDisconnected.RaiseEvent(this,EventArgs.Empty);
                    }
                    else
                    {
                        websocket.Send("ping");
                    }
                }
                catch (Exception e)
                {
                    logger.Info("Unable to send a ping : " + e.Message);
                }
            };
            t.Start();
        }
開發者ID:Paraintom,項目名稱:ConfigurationService,代碼行數:36,代碼來源:RequestFlickerConnection.cs

示例9: ConcurrentSendTest

        public void ConcurrentSendTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, m_WebSocketServer.Config.Port), "basic", m_Version);
            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(2000))
                Assert.Fail("Failed to Opened session ontime");

            string[] lines = new string[100];

            for (int i = 0; i < lines.Length; i++)
            {
                lines[i] = Guid.NewGuid().ToString();
            }

            var messDict = lines.ToDictionary(l => l);

            webSocketClient.MessageReceived += (s, m) =>
            {
                messDict.Remove(m.Message);
                Console.WriteLine("R: {0}", m.Message);
            };

            Parallel.For(0, lines.Length, (i) =>
                {
                    webSocketClient.Send("ECHO " + lines[i]);
                });

            int waitRound = 0;

            while (waitRound < 10)
            {
                if (messDict.Count <= 0)
                    break;

                Thread.Sleep(500);
                waitRound++;
            }

            if (messDict.Count > 0)
            {
                Assert.Fail("Failed to receive message on time.");
            }

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");
        }
開發者ID:kengoemon,項目名稱:WebSocket4Net,代碼行數:53,代碼來源:WebSocketClientTest.cs

示例10: SendDataTest

        public void SendDataTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, m_WebSocketServer.Config.Port), "basic", m_Version);

            if (!webSocketClient.SupportBinary)
                return;

            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.DataReceived += new EventHandler<DataReceivedEventArgs>(webSocketClient_DataReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(2000))
                Assert.Fail("Failed to Opened session ontime");

            StringBuilder sb = new StringBuilder();

            for (int i = 0; i < 10; i++)
            {
                sb.Append(Guid.NewGuid().ToString());
            }

            string messageSource = sb.ToString();

            Random rd = new Random();

            for (int i = 0; i < 100; i++)
            {
                int startPos = rd.Next(0, messageSource.Length - 2);
                int endPos = rd.Next(startPos + 1, messageSource.Length - 1);

                string message = messageSource.Substring(startPos, endPos - startPos);

                Console.WriteLine("Client:" + message);
                var data = Encoding.UTF8.GetBytes(message);
                webSocketClient.Send(data, 0, data.Length);

                if (!m_MessageReceiveEvent.WaitOne(1000))
                    Assert.Fail("Cannot get response in time!");

                Assert.AreEqual(message, m_CurrentMessage);
            }

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");
        }
開發者ID:kengoemon,項目名稱:WebSocket4Net,代碼行數:49,代碼來源:WebSocketClientTest.cs

示例11: SendPingReactTest

        public void SendPingReactTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, m_WebSocketServer.Config.Port), "basic", m_Version);
            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(2000))
                Assert.Fail("Failed to Opened session ontime");

            StringBuilder sb = new StringBuilder();

            for (int i = 0; i < 10; i++)
            {
                sb.Append(Guid.NewGuid().ToString());
            }

            string messageSource = sb.ToString();

            Random rd = new Random();

            for (int i = 0; i < 10; i++)
            {
                int startPos = rd.Next(0, messageSource.Length - 2);
                int endPos = rd.Next(startPos + 1, messageSource.Length - 1);

                string message = messageSource.Substring(startPos, endPos - startPos);

                Console.WriteLine("PING:" + message);
                webSocketClient.Send("PING " + message);
            }

            Thread.Sleep(5000);

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");
        }
開發者ID:kengoemon,項目名稱:WebSocket4Net,代碼行數:41,代碼來源:WebSocketClientTest.cs

示例12: Main

        static void Main(string[] args)
        {
            // remote sevice information
            string remoteHost = "112.74.207.57";
            //string remoteHost = "10.193.228.69"; //"a23126-04"; // 10.193.228.69
            string remotePort = "2012";

            // get default web proxy
            //Uri serviceUrl = new Uri(string.Format("http://{0}", remoteHost));
            Uri serviceUrl = new Uri(string.Format("http://www.baidu.com", remoteHost));
            Uri proxyUri = WebRequest.DefaultWebProxy.GetProxy(serviceUrl);
            if (serviceUrl == proxyUri)
            {
                proxyUri = null;
            }

            //wsClient = new WebSocket("ws://112.74.207.57:2012/");
            //wsClient = new WebSocket("ws://112.74.207.5:2012/", version: WebSocketVersion.None,
                //httpConnectProxy: new DnsEndPoint("wwwgate0.mot.com", 1080));
            //wsClient = new WebSocket("ws://a23126-04:2012/", "", null, null, "", "", WebSocketVersion.None, 
            //    new DnsEndPoint("wwwgate0.mot.com", 1080));


            //List<KeyValuePair<String, String>> list_customHeaderItems = new List<KeyValuePair<string, string>>();
            //String userName = "testuser1";
            //String userPassword = "12345678";
            //string authInfo = userName + ":" + userPassword;
            //authInfo = Convert.ToBase64String(Encoding.Default.GetBytes(authInfo));
            //list_customHeaderItems.Add(new KeyValuePair<string, string>("Authorization", "Basic " + authInfo));

            wsClient = new WebSocket(string.Format("ws://{0}:{1}/", remoteHost, remotePort));
                //customHeaderItems: list_customHeaderItems);

            if (proxyUri != null)
            {
                Console.WriteLine("use proxy: [" + proxyUri.ToString() + "]");
                HttpConnectProxy proxy = new HttpConnectProxy(new DnsEndPoint(proxyUri.Host, proxyUri.Port));
                wsClient.Proxy = proxy;
            }

            wsClient.Opened += wsClient_Opened;
            wsClient.DataReceived += wsClient_DataReceived;
            wsClient.MessageReceived += wsClient_MessageReceived;
            wsClient.Closed += wsClient_Closed;
            wsClient.Error += wsClient_Error;

            wsClient.Open();
            if (!OpenedEvent.WaitOne(5000))
            {
                Console.WriteLine("Failed to open!");
                Console.ReadKey();
                return;
            }

            Random rnd = new Random();
            string msg = "echo " + rnd.Next(0, 100).ToString();
            Console.WriteLine("sending msg ... [" + msg + "]");
            wsClient.Send(msg);

            Console.ReadKey();
        }
開發者ID:afeng302,項目名稱:WebSocket4Net,代碼行數:61,代碼來源:Program.cs

示例13: CloseWebSocketTest

        public void CloseWebSocketTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("{0}:{1}/websocket", Host, m_WebSocketServer.Config.Port), "basic", m_Version);
            webSocketClient.AllowUnstrustedCertificate = true;
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(2000))
                Assert.Fail("Failed to Opened session ontime");

            Assert.AreEqual(WebSocketState.Open, webSocketClient.State);

            webSocketClient.Send("QUIT");

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");

            Assert.AreEqual(WebSocketState.Closed, webSocketClient.State);
        }
開發者ID:kengoemon,項目名稱:WebSocket4Net,代碼行數:21,代碼來源:WebSocketClientTest.cs

示例14: SendMessageTest

        public void SendMessageTest()
        {
            WebSocket webSocketClient = new WebSocket(string.Format("ws://127.0.0.1:{0}/websocket", m_WebSocketServer.Config.Port), "basic", m_Version);
            webSocketClient.Opened += new EventHandler(webSocketClient_Opened);
            webSocketClient.Closed += new EventHandler(webSocketClient_Closed);
            webSocketClient.MessageReceived += new EventHandler<MessageReceivedEventArgs>(webSocketClient_MessageReceived);
            webSocketClient.Open();

            if (!m_OpenedEvent.WaitOne(1000))
                Assert.Fail("Failed to Opened session ontime");

            StringBuilder sb = new StringBuilder();

            for (int i = 0; i < 10; i++)
            {
                sb.Append(Guid.NewGuid().ToString());
            }

            string messageSource = sb.ToString();

            Random rd = new Random();

            for (int i = 0; i < 100; i++)
            {
                int startPos = rd.Next(0, messageSource.Length - 2);
                int endPos = rd.Next(startPos + 1, messageSource.Length - 1);

                string message = messageSource.Substring(startPos, endPos - startPos);

                webSocketClient.Send("ECHO " + message);

                Console.WriteLine("Client:" + message);

                if (!m_MessageReceiveEvent.WaitOne(1000))
                    Assert.Fail("Cannot get response in time!");

                Assert.AreEqual(message, m_CurrentMessage);
            }

            webSocketClient.Close();

            if (!m_CloseEvent.WaitOne(1000))
                Assert.Fail("Failed to close session ontime");
        }
開發者ID:iraychen,項目名稱:SuperWebSocket,代碼行數:44,代碼來源:WebSocketClientTest.cs

示例15: Register

        public override bool Register(string Username, string Password)
        {
            try
            {
                HttpWebRequest betrequest = (HttpWebRequest)HttpWebRequest.Create("https://www.bitdice.me/");
                if (Prox != null)
                    betrequest.Proxy = Prox;
                betrequest.ContentType = "application/x-www-form-urlencoded; charset=UTF-8";
                betrequest.CookieContainer = new CookieContainer();

                HttpWebResponse EmitResponse = (HttpWebResponse)betrequest.GetResponse();
                string sEmitResponse = new StreamReader(EmitResponse.GetResponseStream()).ReadToEnd();
                getcsrf(sEmitResponse);
                getstream(sEmitResponse);
                cookie = EmitResponse.Cookies["_csn_session"].Value;
                if (Client != null)
                    Client.Close();
                List<KeyValuePair<string, string>> headers = new List<KeyValuePair<string, string>>();
                headers.Add(new KeyValuePair<string, string>("Cookie", "_csn_session=" + cookie));

                Client = new WebSocket("wss://www.bitdice.me/stream/" + stream, "", null, headers, "dicebot", "http://bitdice.me", WebSocketVersion.Rfc6455);

                Client.Opened += Client_Opened;
                Client.Error += Client_Error;
                Client.Closed += Client_Closed;
                Client.MessageReceived += Client_MessageReceived;
                Client.Open();

                while (Client.State == WebSocketState.Connecting)
                {
                    Thread.Sleep(100);
                }
                if (Client.State == WebSocketState.Open)
                {
                    Client.Send("{\"jsonrpc\":\"2.0\",\"method\":\"user:update\",\"params\":{\"username\":\"" + Username + "\",\"user_seed\":\"1256e154283ea05b9538\",\"hide_bets_below\":\"0.0\",\"hide_other_bets\":false},\"id\":1}");
                }
                else
                {
                    finishedlogin(false);
                    return false;
                }

                betrequest = (HttpWebRequest)HttpWebRequest.Create("https://www.bitdice.me/users/password");

                betrequest.Method = "POST";
                betrequest.CookieContainer = new CookieContainer();

                string post = string.Format("user%5Bpassword%5D={0}&user%5Bpassword_confirmation%5D={0}", Password);
                username = Username;
                betrequest.ContentLength = post.Length;

                if (Prox != null)
                    betrequest.Proxy = Prox;
                betrequest.ContentType = "application/x-www-form-urlencoded; charset=UTF-8";
                betrequest.CookieContainer.Add(new Cookie("_csn_session", cookie, "/", "bitdice.me"));
                betrequest.Headers.Add("X-CSRF-Token", csrf);
                using (var writer = new StreamWriter(betrequest.GetRequestStream()))
                {

                    writer.Write(post);
                }
                EmitResponse = (HttpWebResponse)betrequest.GetResponse();
                sEmitResponse = new StreamReader(EmitResponse.GetResponseStream()).ReadToEnd();
                cookie = EmitResponse.Cookies["_csn_session"].Value;

                betrequest = (HttpWebRequest)HttpWebRequest.Create("https://www.bitdice.me/");
                if (Prox != null)
                    betrequest.Proxy = Prox;
                betrequest.ContentType = "application/x-www-form-urlencoded; charset=UTF-8";
                betrequest.CookieContainer = new CookieContainer();
                betrequest.CookieContainer.Add(new Cookie("_csn_session", cookie, "/", "bitdice.me"));

                EmitResponse = (HttpWebResponse)betrequest.GetResponse();
                sEmitResponse = new StreamReader(EmitResponse.GetResponseStream()).ReadToEnd();
                getDeposit(sEmitResponse);
                getcsrf(sEmitResponse);
                cookie = EmitResponse.Cookies["_csn_session"].Value;

                getstream(sEmitResponse);

                getcsrf(sEmitResponse);
                getstream(sEmitResponse);
                if (Client != null)
                    Client.Close();
                headers = new List<KeyValuePair<string, string>>();
                headers.Add(new KeyValuePair<string, string>("Cookie", "_csn_session=" + cookie));
                Client = new WebSocket("wss://www.bitdice.me/stream/" + stream, "", null, headers, "dicebot", "http://bitdice.me", WebSocketVersion.Rfc6455);

                Client.Opened += Client_Opened;
                Client.Error += Client_Error;
                Client.Closed += Client_Closed;
                Client.MessageReceived += Client_MessageReceived;
                Client.Open();
                while (Client.State == WebSocketState.Connecting)
                {
                    Thread.Sleep(100);
                }
                finishedlogin(Client.State == WebSocketState.Open);
                return true;
            }
//.........這裏部分代碼省略.........
開發者ID:wmgjang,項目名稱:DiceBot,代碼行數:101,代碼來源:bitdice.cs


注:本文中的WebSocket4Net.WebSocket.Send方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。