本文整理匯總了C#中TvDatabase.TvBusinessLayer.GetSofwareEncodersAudio方法的典型用法代碼示例。如果您正苦於以下問題:C# TvBusinessLayer.GetSofwareEncodersAudio方法的具體用法?C# TvBusinessLayer.GetSofwareEncodersAudio怎麽用?C# TvBusinessLayer.GetSofwareEncodersAudio使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類TvDatabase.TvBusinessLayer
的用法示例。
在下文中一共展示了TvBusinessLayer.GetSofwareEncodersAudio方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: BuildLists
private void BuildLists(TvBusinessLayer layer)
{
DsDevice[] devices1 = DsDevice.GetDevicesOfCat(FilterCategory.VideoCompressorCategory);
DsDevice[] devices2 = DsDevice.GetDevicesOfCat(FilterCategory.AudioCompressorCategory);
DsDevice[] devices3 = DsDevice.GetDevicesOfCat(FilterCategory.LegacyAmFilterCategory);
bool found;
IList<SoftwareEncoder> encoders = layer.GetSofwareEncodersVideo();
_bindingVideoEncoders = new BindingList<DisplaySoftwareEncoder>();
foreach (SoftwareEncoder encoder in encoders)
{
found = false;
DisplaySoftwareEncoder displayEncoder = new DisplaySoftwareEncoder(encoder);
for (int i = 0; i < devices1.Length; i++)
{
if (devices1[i].Name == encoder.Name)
{
found = true;
displayEncoder.Installed = "Yes";
break;
}
}
if (!found)
{
for (int i = 0; i < devices3.Length; i++)
{
if (devices3[i].Name == encoder.Name)
{
found = true;
displayEncoder.Installed = "Yes";
break;
}
}
}
_bindingVideoEncoders.Add(displayEncoder);
}
mpListViewVideo.DataSource = _bindingVideoEncoders;
encoders = layer.GetSofwareEncodersAudio();
_bindingAudioEncoders = new BindingList<DisplaySoftwareEncoder>();
foreach (SoftwareEncoder encoder in encoders)
{
found = false;
DisplaySoftwareEncoder displayEncoder = new DisplaySoftwareEncoder(encoder);
for (int i = 0; i < devices2.Length; i++)
{
if (devices2[i].Name == encoder.Name)
{
found = true;
displayEncoder.Installed = "Yes";
break;
}
}
if (!found)
{
for (int i = 0; i < devices3.Length; i++)
{
if (devices3[i].Name == encoder.Name)
{
found = true;
displayEncoder.Installed = "Yes";
break;
}
}
}
_bindingAudioEncoders.Add(displayEncoder);
}
mpListViewAudio.DataSource = _bindingAudioEncoders;
}