本文整理匯總了C#中System.Xml.Xsl.XsltOld.ActionFrame類的典型用法代碼示例。如果您正苦於以下問題:C# ActionFrame類的具體用法?C# ActionFrame怎麽用?C# ActionFrame使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
ActionFrame類屬於System.Xml.Xsl.XsltOld命名空間,在下文中一共展示了ActionFrame類的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Execute
internal override void Execute(Processor processor, ActionFrame frame) {
Debug.Assert(processor != null && frame != null);
object ParamValue;
switch(frame.State) {
case Initialized:
if (this.selectKey != Compiler.InvalidQueryKey) {
ParamValue = processor.RunQuery(frame, this.selectKey);
processor.SetParameter(this.name, ParamValue);
frame.Finished();
}
else {
if (this.containedActions == null) {
processor.SetParameter(this.name, string.Empty);
frame.Finished();
break;
}
NavigatorOutput output = new NavigatorOutput(baseUri);
processor.PushOutput(output);
processor.PushActionFrame(frame);
frame.State = ProcessingChildren;
}
break;
case ProcessingChildren:
RecordOutput recOutput = processor.PopOutput();
Debug.Assert(recOutput is NavigatorOutput);
processor.SetParameter(this.name,((NavigatorOutput)recOutput).Navigator);
frame.Finished();
break;
default:
Debug.Fail("Invalid execution state inside VariableAction.Execute");
break;
}
}
示例2: Execute
internal override void Execute(Processor processor, ActionFrame frame)
{
Debug.Assert(processor != null && frame != null);
switch (frame.State)
{
case Initialized:
if (!_fallback)
{
throw XsltException.Create(SR.Xslt_UnknownExtensionElement, _name);
}
if (this.containedActions != null && this.containedActions.Count > 0)
{
processor.PushActionFrame(frame);
frame.State = ProcessingChildren;
break;
}
else goto case ProcessingChildren;
case ProcessingChildren:
frame.Finished();
break;
default:
Debug.Fail("Invalid Container action execution state");
break;
}
}
示例3: Execute
internal override void Execute(Processor processor, ActionFrame frame) {
Debug.Assert(processor != null && frame != null);
switch (frame.State) {
case Initialized:
if (processor.BeginEvent(XPathNodeType.Comment, string.Empty, string.Empty, string.Empty, false) == false) {
// Come back later
break;
}
processor.PushActionFrame(frame);
frame.State = ProcessingChildren;
break; // Allow children to run
case ProcessingChildren:
if (processor.EndEvent(XPathNodeType.Comment) == false) {
break;
}
frame.Finished();
break;
default:
Debug.Fail("Invalid IfAction execution state");
break;
}
}
示例4: Execute
internal override void Execute(Processor processor, ActionFrame frame) {
Debug.Assert(processor != null && frame != null);
Debug.Assert(this.copyEvents != null && this.copyEvents.Count > 0);
switch (frame.State) {
case Initialized:
frame.Counter = 0;
frame.State = Outputting;
goto case Outputting;
case Outputting:
Debug.Assert(frame.State == Outputting);
while (processor.CanContinue) {
Debug.Assert(frame.Counter < this.copyEvents.Count);
Event copyEvent = (Event) this.copyEvents[frame.Counter];
if (copyEvent.Output(processor, frame) == false) {
// This event wasn't processed
break;
}
if (frame.IncrementCounter() >= this.copyEvents.Count) {
frame.Finished();
break;
}
}
break;
default:
Debug.Fail("Invalid CopyCodeAction execution state");
break;
}
}
示例5: Execute
internal override void Execute(Processor processor, ActionFrame frame) {
Debug.Assert(processor != null && frame != null);
switch(frame.State) {
case Initialized :
processor.ResetParams();
if (this.containedActions != null && this.containedActions.Count > 0) {
processor.PushActionFrame(frame);
frame.State = ProcessedChildren;
break;
}
goto case ProcessedChildren;
case ProcessedChildren:
TemplateAction action = processor.Stylesheet.FindTemplate(this.name);
if (action != null) {
frame.State = ProcessedTemplate;
processor.PushActionFrame(action, frame.NodeSet);
break;
}
else {
throw XsltException.Create(Res.Xslt_InvalidCallTemplate, this.name.ToString());
}
case ProcessedTemplate:
frame.Finished();
break;
default:
Debug.Fail("Invalid CallTemplateAction execution state");
break;
}
}
示例6: Execute
internal override void Execute(Processor processor, ActionFrame frame) {
Debug.Assert(processor != null && frame != null);
switch (frame.State) {
case Initialized:
if (this.type == ConditionType.ConditionIf || this.type == ConditionType.ConditionWhen) {
Debug.Assert(this.testKey != Compiler.InvalidQueryKey);
bool value = processor.EvaluateBoolean(frame, this.testKey);
if (value == false) {
frame.Finished();
break;
}
}
processor.PushActionFrame(frame);
frame.State = ProcessingChildren;
break; // Allow children to run
case ProcessingChildren:
if (this.type == ConditionType.ConditionWhen ||this.type == ConditionType.ConditionOtherwise) {
Debug.Assert(frame.Container != null);
frame.Exit();
}
frame.Finished();
break;
default:
Debug.Fail("Invalid IfAction execution state");
break;
}
}
示例7: Execute
internal override void Execute(Processor processor, ActionFrame frame) {
Debug.Assert(processor != null && frame != null);
Debug.Assert(frame.State == Initialized);
Action action = null;
if (this.mode != null) {
action = importsOf == null
? processor.Stylesheet.FindTemplate(processor, frame.Node, this.mode)
: importsOf.FindTemplateImports(processor, frame.Node, this.mode);
}
else {
action = importsOf == null
? processor.Stylesheet.FindTemplate(processor, frame.Node)
: importsOf.FindTemplateImports(processor, frame.Node);
}
// Built-int template rules
if (action == null) {
action = BuiltInTemplate(frame.Node);
}
// Jump
if (action != null) {
frame.SetAction(action);
}
else {
frame.Finished();
}
}
示例8: Execute
internal override void Execute(Processor processor, ActionFrame frame)
{
Debug.Assert(processor != null && frame != null);
switch (frame.State)
{
case Initialized:
Debug.Assert(frame != null);
Debug.Assert(frame.NodeSet != null);
string value = processor.ValueOf(frame, _selectKey);
if (processor.TextEvent(value, _disableOutputEscaping))
{
frame.Finished();
}
else
{
frame.StoredOutput = value;
frame.State = ResultStored;
}
break;
case ResultStored:
Debug.Assert(frame.StoredOutput != null);
processor.TextEvent(frame.StoredOutput);
frame.Finished();
break;
default:
Debug.Fail("Invalid ValueOfAction execution state");
break;
}
}
示例9: Execute
internal override void Execute(Processor processor, ActionFrame frame)
{
switch (frame.State)
{
case Initialized:
frame.Counter = 0;
frame.State = ProcessingSets;
goto case ProcessingSets;
case ProcessingSets:
if (frame.Counter < _useAttributeSets.Length)
{
AttributeSetAction action = processor.RootAction.GetAttributeSet(_useAttributeSets[frame.Counter]);
frame.IncrementCounter();
processor.PushActionFrame(action, frame.NodeSet);
}
else
{
frame.Finished();
}
break;
default:
Debug.Fail("Invalid Container action execution state");
break;
}
}
示例10: Execute
internal override void Execute(Processor processor, ActionFrame frame) {
Debug.Assert(processor != null && frame != null);
switch (frame.State) {
case Initialized:
TextOnlyOutput output = new TextOnlyOutput(processor, new StringWriter(CultureInfo.InvariantCulture));
processor.PushOutput(output);
processor.PushActionFrame(frame);
frame.State = ProcessingChildren;
break;
case ProcessingChildren:
TextOnlyOutput recOutput = processor.PopOutput() as TextOnlyOutput;
Debug.Assert(recOutput != null);
Console.WriteLine(recOutput.Writer.ToString());
if (_Terminate) {
throw XsltException.Create(Res.Xslt_Terminate, recOutput.Writer.ToString());
}
frame.Finished();
break;
default:
Debug.Fail("Invalid MessageAction execution state");
break;
}
}
示例11: Output
public override bool Output(Processor processor, ActionFrame frame) {
bool res;
res = processor.BeginEvent(XPathNodeType.Namespace, /*prefix:*/null, this.name, this.namespaceUri, /*empty:*/false);
Debug.Assert(res); // Namespace node as any other attribute can't fail because it doesn't signal record change
res = processor.EndEvent(XPathNodeType.Namespace);
Debug.Assert(res);
return true;
}
示例12: Execute
internal override void Execute(Processor processor, ActionFrame frame)
{
Debug.Assert(processor != null && frame != null);
switch (frame.State)
{
case Initialized:
if (_nameAvt == null)
{
frame.StoredOutput = _name;
if (_name == null)
{
// name was static but was bad;
frame.Finished();
break;
}
}
else
{
frame.StoredOutput = _nameAvt.Evaluate(processor, frame);
if (!IsProcessingInstructionName(frame.StoredOutput))
{
frame.Finished();
break;
}
}
goto case NameReady;
case NameReady:
Debug.Assert(frame.StoredOutput != null);
if (processor.BeginEvent(XPathNodeType.ProcessingInstruction, string.Empty, frame.StoredOutput, string.Empty, false) == false)
{
// Come back later
frame.State = NameReady;
break;
}
processor.PushActionFrame(frame);
frame.State = ProcessingChildren;
break; // Allow children to run
case ProcessingChildren:
if (processor.EndEvent(XPathNodeType.ProcessingInstruction) == false)
{
frame.State = ProcessingChildren;
break;
}
frame.Finished();
break;
default:
Debug.Fail("Invalid ElementAction execution state");
frame.Finished();
break;
}
}
示例13: Execute
internal override void Execute(Processor processor, ActionFrame frame) {
Debug.Assert(processor != null && frame != null);
while (processor.CanContinue) {
switch (frame.State) {
case Initialized:
if (frame.Node.MoveToFirstNamespace(XPathNamespaceScope.ExcludeXml) == false) {
frame.Finished();
break;
}
frame.State = BeginEvent;
goto case BeginEvent;
case BeginEvent:
Debug.Assert(frame.State == BeginEvent);
Debug.Assert(frame.Node.NodeType == XPathNodeType.Namespace);
if (processor.BeginEvent(XPathNodeType.Namespace, null, frame.Node.LocalName, frame.Node.Value, false) == false) {
// This one wasn't output
break;
}
frame.State = EndEvent;
continue;
case EndEvent:
Debug.Assert(frame.State == EndEvent);
Debug.Assert(frame.Node.NodeType == XPathNodeType.Namespace);
if (processor.EndEvent(XPathNodeType.Namespace) == false) {
// This one wasn't output
break;
}
frame.State = Advance;
continue;
case Advance:
Debug.Assert(frame.State == Advance);
Debug.Assert(frame.Node.NodeType == XPathNodeType.Namespace);
if (frame.Node.MoveToNextNamespace(XPathNamespaceScope.ExcludeXml)) {
frame.State = BeginEvent;
continue;
}
else {
frame.Node.MoveToParent();
frame.Finished();
break;
}
}
break;
}// while
}
示例14: Execute
internal override void Execute(Processor processor, ActionFrame frame) {
Debug.Assert(processor != null && frame != null);
switch (frame.State) {
case Initialized:
processor.PushTemplateLookup(frame.NodeSet, this.mode, /*importsOf:*/this.stylesheet);
frame.State = TemplateProcessed;
break;
case TemplateProcessed:
frame.Finished();
break;
}
}
示例15: Execute
internal override void Execute(Processor processor, ActionFrame frame)
{
Debug.Assert(processor != null && frame != null);
switch (frame.State)
{
case Initialized:
Debug.Assert(frame.NodeSet != null);
Query query = processor.GetValueQuery(_selectKey);
object result = query.Evaluate(frame.NodeSet);
if (result is XPathNodeIterator)
{
// we cash this query because otherwise current() works incorrectly. Bug#382166.
// To be perfect we should use frame.NewNodeSet here
processor.PushActionFrame(CopyNodeSetAction.GetAction(), new XPathArrayIterator(query));
frame.State = NodeSetCopied;
break;
}
XPathNavigator nav = result as XPathNavigator;
if (nav != null)
{
processor.PushActionFrame(CopyNodeSetAction.GetAction(), new XPathSingletonIterator(nav));
frame.State = NodeSetCopied;
break;
}
string value = XmlConvert.ToXPathString(result);
if (processor.TextEvent(value))
{
frame.Finished();
}
else
{
frame.StoredOutput = value;
frame.State = ResultStored;
}
break;
case ResultStored:
Debug.Assert(frame.StoredOutput != null);
processor.TextEvent(frame.StoredOutput);
frame.Finished();
break;
case NodeSetCopied:
Debug.Assert(frame.State == NodeSetCopied);
frame.Finished();
break;
}
}