本文整理匯總了C#中System.Xml.Schema.XdrBuilder.PushGroupInfo方法的典型用法代碼示例。如果您正苦於以下問題:C# XdrBuilder.PushGroupInfo方法的具體用法?C# XdrBuilder.PushGroupInfo怎麽用?C# XdrBuilder.PushGroupInfo使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類System.Xml.Schema.XdrBuilder
的用法示例。
在下文中一共展示了XdrBuilder.PushGroupInfo方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: XDR_InitGroup
private static void XDR_InitGroup(XdrBuilder builder, object obj)
{
if ((builder._ElementDef._ContentAttr == 1) || (builder._ElementDef._ContentAttr == 2))
{
builder.SendValidationEvent("Sch_GroupDisabled");
}
builder.PushGroupInfo();
builder._GroupDef._MinVal = 1;
builder._GroupDef._MaxVal = 1;
builder._GroupDef._HasMaxAttr = false;
builder._GroupDef._HasMinAttr = false;
if (builder._ElementDef._ExistTerminal)
{
builder.AddOrder();
}
builder._ElementDef._ExistTerminal = false;
builder._contentValidator.OpenGroup();
}
示例2: XDR_InitGroup
//
// XDR Group
//
private static void XDR_InitGroup(XdrBuilder builder, object obj)
{
if (builder._ElementDef._ContentAttr == SchemaContentEmpty ||
builder._ElementDef._ContentAttr == SchemaContentText)
{
builder.SendValidationEvent(SR.Sch_GroupDisabled);
}
builder.PushGroupInfo();
builder._GroupDef._MinVal = 1;
builder._GroupDef._MaxVal = 1;
builder._GroupDef._HasMaxAttr = false;
builder._GroupDef._HasMinAttr = false;
if (builder._ElementDef._ExistTerminal)
builder.AddOrder();
// now we are in a group so we reset fExistTerminal
builder._ElementDef._ExistTerminal = false;
builder._contentValidator.OpenGroup();
}
示例3: XDR_InitGroup
//
// XDR Group
//
private static void XDR_InitGroup(XdrBuilder builder, object obj) {
if (builder._ElementDef._ContentAttr == SCHEMA_CONTENT_EMPTY ||
builder._ElementDef._ContentAttr == SCHEMA_CONTENT_TEXT ) {
builder.SendValidationEvent(Res.Sch_GroupDisabled);
}
builder.PushGroupInfo();
builder._GroupDef._MinVal = 1;
builder._GroupDef._MaxVal = 1;
builder._GroupDef._HasMaxAttr = false;
builder._GroupDef._HasMinAttr = false;
if (builder._ElementDef._ExistTerminal)
builder.AddOrder();
// now we are in a group so we reset fExistTerminal
builder._ElementDef._ExistTerminal = false;
builder._ElementDef._ElementDecl.Content.OpenGroup();
}