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C# Storyboard.WhenComplete方法代碼示例

本文整理匯總了C#中System.Windows.Media.Animation.Storyboard.WhenComplete方法的典型用法代碼示例。如果您正苦於以下問題:C# Storyboard.WhenComplete方法的具體用法?C# Storyboard.WhenComplete怎麽用?C# Storyboard.WhenComplete使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在System.Windows.Media.Animation.Storyboard的用法示例。


在下文中一共展示了Storyboard.WhenComplete方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: SendToLocation

        private void SendToLocation(DragablzItem dragablzItem, double location)
        {                        
            double activeTarget;
            if (Math.Abs(_getLocation(dragablzItem) - location) < 1.0
                ||
                _activeStoryboardTargetLocations.TryGetValue(dragablzItem, out activeTarget)
                && Math.Abs(activeTarget - location) < 1.0)
            {             
                return;
            }            

            _activeStoryboardTargetLocations[dragablzItem] = location;

            var storyboard = new Storyboard {FillBehavior = FillBehavior.Stop};
            storyboard.WhenComplete(sb =>
            {
                _setLocation(dragablzItem, location);
                sb.Remove(dragablzItem);
                _activeStoryboardTargetLocations.Remove(dragablzItem);
            });

            var timeline = new DoubleAnimationUsingKeyFrames();
            timeline.SetValue(Storyboard.TargetPropertyProperty, new PropertyPath(_canvasDependencyProperty));
            timeline.KeyFrames.Add(
                new EasingDoubleKeyFrame(location, KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(200)))
                {
                    EasingFunction = new CubicEase() { EasingMode = EasingMode.EaseOut }
                });
            storyboard.Children.Add(timeline);            
            storyboard.Begin(dragablzItem, true);            
        }
開發者ID:totone69,項目名稱:TPEntityPrismUnity,代碼行數:31,代碼來源:StackOrganiser.cs


注:本文中的System.Windows.Media.Animation.Storyboard.WhenComplete方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。