本文整理匯總了C#中System.Windows.Forms.PaintEventArgs.ToString方法的典型用法代碼示例。如果您正苦於以下問題:C# PaintEventArgs.ToString方法的具體用法?C# PaintEventArgs.ToString怎麽用?C# PaintEventArgs.ToString使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類System.Windows.Forms.PaintEventArgs
的用法示例。
在下文中一共展示了PaintEventArgs.ToString方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: SequenceOnPaint
/// <summary>
/// Call as the entire body of your OnPaint, if you want to override OnPaint.
/// </summary>
/// <param name="e"></param>
public void SequenceOnPaint(PaintEventArgs e)
{
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint start: " + m_obj.ToString());
#endif
CheckDisposed();
#if TESTMS
//Debug.WriteLineIf(m_matchingHvo, "MessageSequencer.SequenceOnPaint Must not be disposed.");
#endif
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint check m_fReentering value; original value: " + m_fReentering.ToString());
#endif
if (m_fReentering)
{
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint: m_fReentering==true: call m_master.Invalidate()");
#endif
m_master.Invalidate();
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint finished m_master.Invalidate()");
#endif
}
else
{
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint try: reset m_fReentering to true; original value: " + m_fReentering.ToString());
#endif
m_fReentering = true;
try
{
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint try: call m_receiver.OriginalOnPaint start: " + e.ToString());
#endif
m_receiver.OriginalOnPaint(e);
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint try: call m_receiver.OriginalOnPaint end: " + e.ToString());
#endif
}
finally
{
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint finally: call DoPendingMessages()");
#endif
DoPendingMessages();
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint try: finished call DoPendingMessages()");
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint finally: reset m_fReentering to false; original value: " + m_fReentering.ToString());
#endif
m_fReentering = false;
}
}
#if TESTMS
Debug.WriteLineIf(s_fMatchingHvo, "MessageSequencer.SequenceOnPaint end: " + m_obj.ToString());
#endif
}