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C# TextEditor._GetUndoManager方法代碼示例

本文整理匯總了C#中System.Windows.Documents.TextEditor._GetUndoManager方法的典型用法代碼示例。如果您正苦於以下問題:C# TextEditor._GetUndoManager方法的具體用法?C# TextEditor._GetUndoManager怎麽用?C# TextEditor._GetUndoManager使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在System.Windows.Documents.TextEditor的用法示例。


在下文中一共展示了TextEditor._GetUndoManager方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: CloseTypingUndoUnit

        /// <summary> 
        /// The helper for typing undo unit megring.
        /// Supposed to be called at the end of typing block - 
        /// after all changes are done. 
        /// Assumes that OpenTypingUndoUnit method was called
        /// in the beginning of this sequence. 
        /// </summary>
        private static void CloseTypingUndoUnit(TextEditor This, UndoCloseAction closeAction)
        {
            UndoManager undoManager = This._GetUndoManager(); 

            if (undoManager != null && undoManager.IsEnabled) 
            { 
                if (This._typingUndoUnit != null && undoManager.LastUnit == This._typingUndoUnit && !This._typingUndoUnit.Locked)
                { 
                    if (This._typingUndoUnit is TextParentUndoUnit)
                    {
                        ((TextParentUndoUnit)This._typingUndoUnit).RecordRedoSelectionState();
                    } 
                    undoManager.Close(This._typingUndoUnit, closeAction);
                } 
            } 
            else
            { 
                This._typingUndoUnit = null;
            }
        }
開發者ID:sjyanxin,項目名稱:WPFSource,代碼行數:27,代碼來源:TextEditorTyping.cs

示例2: OpenTypingUndoUnit

        // ---------------------------------------------------------- 
        //
        // Merge Typing Undo Units 
        //
        // ----------------------------------------------------------

        #region Merge Typing Undo Units 

        /// <summary> 
        /// The helper for typing undo unit merging. 
        /// Supposed to be called in the beginning of typing block -
        /// before making any changes. 
        /// Assumes that CloseTypingUndoUnit method will be called
        /// after the change is completed.
        /// </summary>
        private static void OpenTypingUndoUnit(TextEditor This) 
        {
            UndoManager undoManager = This._GetUndoManager(); 
 
            if (undoManager != null && undoManager.IsEnabled)
            { 
                if (This._typingUndoUnit != null && undoManager.LastUnit == This._typingUndoUnit && !This._typingUndoUnit.Locked)
                {
                    undoManager.Reopen(This._typingUndoUnit);
                } 
                else
                { 
                    This._typingUndoUnit = new TextParentUndoUnit(This.Selection); 
                    undoManager.Open(This._typingUndoUnit);
                } 
            }
        }
開發者ID:sjyanxin,項目名稱:WPFSource,代碼行數:32,代碼來源:TextEditorTyping.cs


注:本文中的System.Windows.Documents.TextEditor._GetUndoManager方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。