本文整理匯總了C#中System.Windows.Controls.Primitives.ButtonBase.SetVisible方法的典型用法代碼示例。如果您正苦於以下問題:C# ButtonBase.SetVisible方法的具體用法?C# ButtonBase.SetVisible怎麽用?C# ButtonBase.SetVisible使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類System.Windows.Controls.Primitives.ButtonBase
的用法示例。
在下文中一共展示了ButtonBase.SetVisible方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: OnApplyTemplate
/// <summary>
/// Builds the visual tree for the <see cref="FloatingWindow" /> control
/// when a new template is applied.
/// </summary>
public override void OnApplyTemplate()
{
UnsubscribeFromTemplatePartEvents();
UnsubscribeFromStoryBoardEvents();
base.OnApplyTemplate();
root = GetTemplateChild(PART_Root) as FrameworkElement;
contentRoot = GetTemplateChild(PART_ContentRoot) as FrameworkElement;
contentBorder = GetTemplateChild(PART_ContentBorder) as Border;
chrome = GetTemplateChild(PART_Chrome) as FrameworkElement;
titleContent = GetTemplateChild(PART_TitleContent) as ContentControl;
contentPresenter = GetTemplateChild(PART_ContentPresenter) as FrameworkElement;
closeButton = GetTemplateChild(PART_CloseButton) as ButtonBase;
maximizeButton = GetTemplateChild(PART_MaximizeButton) as ButtonBase;
minimizeButton = GetTemplateChild(PART_MinimizeButton) as ButtonBase;
restoreButton = GetTemplateChild(PART_RestoreButton) as ButtonBase;
if (root == null)
throw new NotImplementedException("Template Part PART_Root is required to display FloatingWindow.");
if (contentRoot == null)
throw new NotImplementedException("Template Part PART_ContentRoot is required to display FloatingWindow.");
if (contentPresenter == null)
throw new NotImplementedException("Template Part PART_ContentPresenter is required to display FloatingWindow.");
SetStyles();
GetStoryboards();
SetInitialRootPosition();
InitializeContentRootTransformGroup();
if (closeButton != null)
closeButton.SetVisible(ShowCloseButton);
if (minimizeButton != null)
minimizeButton.SetVisible(ShowMinimizeButton);
if (maximizeButton != null)
maximizeButton.SetVisible(ShowMaximizeButton);
SubscribeToTemplatePartEvents();
SubscribeToStoryBoardEvents();
}