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C# Threading.Overlapped類代碼示例

本文整理匯總了C#中System.Threading.Overlapped的典型用法代碼示例。如果您正苦於以下問題:C# Overlapped類的具體用法?C# Overlapped怎麽用?C# Overlapped使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。


Overlapped類屬於System.Threading命名空間,在下文中一共展示了Overlapped類的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: CreateToken

        /// <summary>
        /// Creates a <see cref="CancellationTokenSource"/> for the given <paramref name="connectionId"/> and registers it for disconnect.
        /// </summary>
        /// <param name="connectionId">The connection id.</param>
        /// <returns>A <see cref="CancellationTokenSource"/> that is registered for disconnect for the connection associated with the <paramref name="connectionId"/>.</returns>
        public CancellationToken CreateToken(ulong connectionId)
        {
            Debug.WriteLine("Server: Registering connection for disconnect for connection ID: " + connectionId);
            // Create a nativeOverlapped callback so we can register for disconnect callback
            var overlapped = new Overlapped();
            var cts = new CancellationTokenSource();
            var nativeOverlapped = overlapped.UnsafePack((errorCode, numBytes, pOVERLAP) =>
            {
                Debug.WriteLine("Server: http.sys disconnect callback fired for connection ID: " + connectionId);

                // Free the overlapped
                Overlapped.Free(pOVERLAP);

                // Pull the token out of the list and Cancel it.
                Lazy<CancellationToken> token;
                _connectionCancellationTokens.TryRemove(connectionId, out token);
                cts.Cancel();
            },
            null);

            uint hr = NativeMethods.HttpWaitForDisconnect(_requestQueueHandle, connectionId, nativeOverlapped);

            if (hr != NativeMethods.HttpErrors.ERROR_IO_PENDING &&
                hr != NativeMethods.HttpErrors.NO_ERROR)
            {
                // We got an unknown result so throw
                Debug.WriteLine("Unable to register disconnect callback");
                return CancellationToken.None;
            }

            return cts.Token;
        }
開發者ID:Kazzje,項目名稱:SignalR,代碼行數:37,代碼來源:DisconnectHandler.cs

示例2: BeginRead

 internal unsafe IAsyncResult BeginRead(byte[] data, int offset, int size, AsyncCallback callback, object state)
 {
     bool flag;
     PipeAsyncResult ar = new PipeAsyncResult(callback);
     NativeOverlapped* lpOverlapped = new Overlapped(0, 0, IntPtr.Zero, ar).UnsafePack(IOCallback, data);
     ar._overlapped = lpOverlapped;
     fixed (byte* numRef = data)
     {
         flag = NativePipe.ReadFile(this._handle, numRef + offset, size, IntPtr.Zero, lpOverlapped);
     }
     if (!flag)
     {
         int errorCode = Marshal.GetLastWin32Error();
         if (errorCode == 0x6dL)
         {
             ar.CallUserCallback();
             return ar;
         }
         if (errorCode != 0x3e5L)
         {
             throw new RemotingException(string.Format(CultureInfo.CurrentCulture, CoreChannel.GetResourceString("Remoting_Ipc_ReadFailure"), new object[] { GetMessage(errorCode) }));
         }
     }
     return ar;
 }
開發者ID:pritesh-mandowara-sp,項目名稱:DecompliedDotNetLibraries,代碼行數:25,代碼來源:IpcPort.cs

示例3: OverlappedContext

        public OverlappedContext()
        {
            if (OverlappedContext.completeCallback == null)
            {
                OverlappedContext.completeCallback = Fx.ThunkCallback(new IOCompletionCallback(CompleteCallback));
            }
            if (OverlappedContext.eventCallback == null)
            {
                OverlappedContext.eventCallback = Fx.ThunkCallback(new WaitOrTimerCallback(EventCallback));
            }
            if (OverlappedContext.cleanupCallback == null)
            {
                OverlappedContext.cleanupCallback = Fx.ThunkCallback(new WaitOrTimerCallback(CleanupCallback));
            }

            this.bufferHolder = new object[] { OverlappedContext.dummyBuffer };
            this.overlapped = new Overlapped();
            this.nativeOverlapped = this.overlapped.UnsafePack(OverlappedContext.completeCallback, this.bufferHolder);

            // When replacing the buffer, we need to provoke the CLR to fix up the handle of the pin.
            this.pinnedHandle = GCHandle.FromIntPtr(*((IntPtr*)nativeOverlapped +
                (IntPtr.Size == 4 ? HandleOffsetFromOverlapped32 : HandleOffsetFromOverlapped64)));
            this.pinnedTarget = this.pinnedHandle.Target;

            // Create the permanently rooted holder and put it in the Overlapped.
            this.rootedHolder = new RootedHolder();
            this.overlapped.AsyncResult = rootedHolder;
        }
開發者ID:nlh774,項目名稱:DotNetReferenceSource,代碼行數:28,代碼來源:OverlappedContext.cs

示例4: OverlappedCache

		internal unsafe OverlappedCache(Overlapped overlapped, object[] pinnedObjectsArray, IOCompletionCallback callback)
		{
			this.m_Overlapped = overlapped;
			this.m_PinnedObjects = pinnedObjectsArray;
			this.m_PinnedObjectsArray = pinnedObjectsArray;
			this.m_NativeOverlapped = new SafeNativeOverlapped((IntPtr)((void*)overlapped.UnsafePack(callback, pinnedObjectsArray)));
		}
開發者ID:BjkGkh,項目名稱:R106,代碼行數:7,代碼來源:OverlappedCache.cs

示例5: OverlappedCache

 internal OverlappedCache(System.Threading.Overlapped overlapped, object[] pinnedObjectsArray, IOCompletionCallback callback)
 {
     this.m_Overlapped = overlapped;
     this.m_PinnedObjects = pinnedObjectsArray;
     this.m_PinnedObjectsArray = pinnedObjectsArray;
     this.m_NativeOverlapped = new SafeNativeOverlapped(overlapped.UnsafePack(callback, pinnedObjectsArray));
 }
開發者ID:pritesh-mandowara-sp,項目名稱:DecompliedDotNetLibraries,代碼行數:7,代碼來源:OverlappedCache.cs

示例6: Unpack

		unsafe public static Overlapped Unpack (NativeOverlapped *nativeOverlappedPtr)
		{
			if ((IntPtr) nativeOverlappedPtr == IntPtr.Zero)
				throw new ArgumentNullException ("nativeOverlappedPtr");

			Overlapped result = new Overlapped ();
			result.offsetL = nativeOverlappedPtr->OffsetLow;
			result.offsetH = nativeOverlappedPtr->OffsetHigh;
			result.evt = (int)nativeOverlappedPtr->EventHandle;
			return result;
		}
開發者ID:nlhepler,項目名稱:mono,代碼行數:11,代碼來源:Overlapped.cs

示例7: HttpResponseStreamAsyncResult

 internal unsafe HttpResponseStreamAsyncResult(object asyncObject, object userState, AsyncCallback callback, byte[] buffer, int offset, int size, bool chunked, bool sentHeaders) : base(asyncObject, userState, callback)
 {
     this.m_SentHeaders = sentHeaders;
     Overlapped overlapped = new Overlapped {
         AsyncResult = this
     };
     if (size == 0)
     {
         this.m_DataChunks = null;
         this.m_pOverlapped = overlapped.Pack(s_IOCallback, null);
     }
     else
     {
         this.m_DataChunks = new UnsafeNclNativeMethods.HttpApi.HTTP_DATA_CHUNK[chunked ? 3 : 1];
         object[] userData = new object[1 + this.m_DataChunks.Length];
         userData[this.m_DataChunks.Length] = this.m_DataChunks;
         int num = 0;
         byte[] arr = null;
         if (chunked)
         {
             arr = ConnectStream.GetChunkHeader(size, out num);
             this.m_DataChunks[0] = new UnsafeNclNativeMethods.HttpApi.HTTP_DATA_CHUNK();
             this.m_DataChunks[0].DataChunkType = UnsafeNclNativeMethods.HttpApi.HTTP_DATA_CHUNK_TYPE.HttpDataChunkFromMemory;
             this.m_DataChunks[0].BufferLength = (uint) (arr.Length - num);
             userData[0] = arr;
             this.m_DataChunks[1] = new UnsafeNclNativeMethods.HttpApi.HTTP_DATA_CHUNK();
             this.m_DataChunks[1].DataChunkType = UnsafeNclNativeMethods.HttpApi.HTTP_DATA_CHUNK_TYPE.HttpDataChunkFromMemory;
             this.m_DataChunks[1].BufferLength = (uint) size;
             userData[1] = buffer;
             this.m_DataChunks[2] = new UnsafeNclNativeMethods.HttpApi.HTTP_DATA_CHUNK();
             this.m_DataChunks[2].DataChunkType = UnsafeNclNativeMethods.HttpApi.HTTP_DATA_CHUNK_TYPE.HttpDataChunkFromMemory;
             this.m_DataChunks[2].BufferLength = (uint) NclConstants.CRLF.Length;
             userData[2] = NclConstants.CRLF;
         }
         else
         {
             this.m_DataChunks[0] = new UnsafeNclNativeMethods.HttpApi.HTTP_DATA_CHUNK();
             this.m_DataChunks[0].DataChunkType = UnsafeNclNativeMethods.HttpApi.HTTP_DATA_CHUNK_TYPE.HttpDataChunkFromMemory;
             this.m_DataChunks[0].BufferLength = (uint) size;
             userData[0] = buffer;
         }
         this.m_pOverlapped = overlapped.Pack(s_IOCallback, userData);
         if (chunked)
         {
             this.m_DataChunks[0].pBuffer = (byte*) Marshal.UnsafeAddrOfPinnedArrayElement(arr, num);
             this.m_DataChunks[1].pBuffer = (byte*) Marshal.UnsafeAddrOfPinnedArrayElement(buffer, offset);
             this.m_DataChunks[2].pBuffer = (byte*) Marshal.UnsafeAddrOfPinnedArrayElement(NclConstants.CRLF, 0);
         }
         else
         {
             this.m_DataChunks[0].pBuffer = (byte*) Marshal.UnsafeAddrOfPinnedArrayElement(buffer, offset);
         }
     }
 }
開發者ID:pritesh-mandowara-sp,項目名稱:DecompliedDotNetLibraries,代碼行數:54,代碼來源:HttpResponseStreamAsyncResult.cs

示例8: AsyncFileStream_AsyncResult

        internal AsyncFileStream_AsyncResult( AsyncCallback userCallback, Object stateObject, bool isWrite )
        {
            m_userCallback    = userCallback;
            m_userStateObject = stateObject;
            m_waitHandle      = new ManualResetEvent( false );

            m_isWrite         = isWrite;

            Overlapped overlapped = new Overlapped( 0, 0, IntPtr.Zero, this );

            m_overlapped = overlapped.Pack( s_callback, null );            
        }
開發者ID:prabby,項目名稱:miniclr,代碼行數:12,代碼來源:Streams.cs

示例9: InternalFree

 private void InternalFree()
 {
     this.m_Overlapped = null;
     this.m_PinnedObjects = null;
     if (this.m_NativeOverlapped != null)
     {
         if (!this.m_NativeOverlapped.IsInvalid)
         {
             this.m_NativeOverlapped.Dispose();
         }
         this.m_NativeOverlapped = null;
     }
 }
開發者ID:pritesh-mandowara-sp,項目名稱:DecompliedDotNetLibraries,代碼行數:13,代碼來源:OverlappedCache.cs

示例10: ReInitialize

 internal void ReInitialize()
 {
     this.m_asyncResult = null;
     this.m_iocb = null;
     this.m_iocbHelper = null;
     this.m_overlapped = null;
     this.m_userObject = null;
     this.m_pinSelf = IntPtr.Zero;
     this.m_userObjectInternal = IntPtr.Zero;
     this.m_AppDomainId = 0;
     this.m_nativeOverlapped.EventHandle = IntPtr.Zero;
     this.m_isArray = 0;
     this.m_nativeOverlapped.InternalHigh = IntPtr.Zero;
 }
開發者ID:randomize,項目名稱:VimConfig,代碼行數:14,代碼來源:OverlappedData.cs

示例11: CreateToken

        private unsafe CancellationToken CreateToken(ulong connectionId)
        {
            // Create a nativeOverlapped callback so we can register for disconnect callback
            var overlapped = new Overlapped();
            var cts = new CancellationTokenSource();
            CancellationToken returnToken = cts.Token;

            NativeOverlapped* nativeOverlapped = overlapped.UnsafePack(
                (errorCode, numBytes, overlappedPtr) =>
                {
                    // Free the overlapped
                    Overlapped.Free(overlappedPtr);

                    if (errorCode != NativeMethods.HttpErrors.NO_ERROR)
                    {
                        LogHelper.LogException(_logger, "IOCompletionCallback", new Win32Exception((int)errorCode));
                    }

                    // Pull the token out of the list and Cancel it.
                    ConnectionCancellation cancellation;
                    _connectionCancellationTokens.TryRemove(connectionId, out cancellation);

                    bool success = ThreadPool.UnsafeQueueUserWorkItem(CancelToken, cts);
                    Debug.Assert(success, "Unable to queue disconnect notification.");
                },
                null);

            uint hr = NativeMethods.HttpWaitForDisconnect(_requestQueueHandle, connectionId, nativeOverlapped);

            if (hr != NativeMethods.HttpErrors.ERROR_IO_PENDING &&
                hr != NativeMethods.HttpErrors.NO_ERROR)
            {
                // We got an unknown result, assume the connection has been closed.
                Overlapped.Free(nativeOverlapped);
                ConnectionCancellation cancellation;
                _connectionCancellationTokens.TryRemove(connectionId, out cancellation);
                LogHelper.LogException(_logger, "HttpWaitForDisconnect", new Win32Exception((int)hr));
                cts.Cancel();
                cts.Dispose();
            }

            return returnToken;
        }
開發者ID:Kstal,項目名稱:Microsoft.Owin,代碼行數:43,代碼來源:DisconnectHandler.cs

示例12: OverlappedContext

 public unsafe OverlappedContext()
 {
     if (completeCallback == null)
     {
         completeCallback = Fx.ThunkCallback(new IOCompletionCallback(OverlappedContext.CompleteCallback));
     }
     if (eventCallback == null)
     {
         eventCallback = Fx.ThunkCallback(new WaitOrTimerCallback(OverlappedContext.EventCallback));
     }
     if (cleanupCallback == null)
     {
         cleanupCallback = Fx.ThunkCallback(new WaitOrTimerCallback(OverlappedContext.CleanupCallback));
     }
     this.bufferHolder = new object[] { dummyBuffer };
     this.overlapped = new Overlapped();
     this.nativeOverlapped = this.overlapped.UnsafePack(completeCallback, this.bufferHolder);
     this.pinnedHandle = GCHandle.FromIntPtr(*((IntPtr*) (this.nativeOverlapped + (((IntPtr.Size == 4) ? -4 : -3) * sizeof(IntPtr)))));
     this.pinnedTarget = this.pinnedHandle.Target;
     this.rootedHolder = new RootedHolder();
     this.overlapped.AsyncResult = this.rootedHolder;
 }
開發者ID:pritesh-mandowara-sp,項目名稱:DecompliedDotNetLibraries,代碼行數:22,代碼來源:OverlappedContext.cs

示例13: Reset

 internal void Reset(uint size) {
     if (size == m_Size)
     {
         return;
     }
     if (m_Size != 0)
     {
         Overlapped.Free(m_pOverlapped);
     }
     m_Size = size;
     if (size == 0)
     {
         m_pOverlapped = null;
         m_MemoryBlob = null;
         m_BackingBuffer = null;
         return;
     }
     m_BackingBuffer = new byte[checked((int) size)];
     Overlapped overlapped = new Overlapped();
     overlapped.AsyncResult = this;
     m_pOverlapped = overlapped.Pack(s_IOCallback, m_BackingBuffer);
     m_MemoryBlob = (UnsafeNclNativeMethods.HttpApi.HTTP_SSL_CLIENT_CERT_INFO*) Marshal.UnsafeAddrOfPinnedArrayElement(m_BackingBuffer, 0);
 }
開發者ID:ItsVeryWindy,項目名稱:mono,代碼行數:23,代碼來源:HttpListenerRequest.cs

示例14: SetupOverlappedMultiple

        // Method to setup an Overlapped object with with multiple buffers pinned.        
        unsafe private void SetupOverlappedMultiple() {
            
            ArraySegment<byte>[] tempList = new ArraySegment<byte>[m_BufferList.Count];
            m_BufferList.CopyTo(tempList, 0);

            // Alloc new Overlapped.
            m_Overlapped = new Overlapped();

            // Number of things to pin is number of buffers.
            // Ensure we have properly sized object array.
            if(m_ObjectsToPin == null || (m_ObjectsToPin.Length != tempList.Length)) {
                m_ObjectsToPin = new object[tempList.Length];
            }

            // Fill in object array.
            for(int i = 0; i < (tempList.Length); i++) {
                m_ObjectsToPin[i] = tempList[i].Array;
            }

            if(m_WSABufferArray == null || m_WSABufferArray.Length != tempList.Length) {
                m_WSABufferArray = new WSABuffer[tempList.Length];
            }

            // Pin buffers and fill in WSABuffer descriptor pointers and lengths
#if SOCKETTHREADPOOL
            m_Overlapped.AsyncResult = new DummyAsyncResult(CompletionPortCallback);
            m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(null, m_ObjectsToPin));
#else
            m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(CompletionPortCallback, m_ObjectsToPin));
#endif
            for(int i = 0; i < tempList.Length; i++) {
                ArraySegment<byte> localCopy = tempList[i];
                ValidationHelper.ValidateSegment(localCopy);
                m_WSABufferArray[i].Pointer = Marshal.UnsafeAddrOfPinnedArrayElement(localCopy.Array, localCopy.Offset);
                m_WSABufferArray[i].Length = localCopy.Count;
            }
            m_PinState = PinState.MultipleBuffer;
        }
開發者ID:REALTOBIZ,項目名稱:mono,代碼行數:39,代碼來源:Socket.cs

示例15: SetupOverlappedSingle

        // Method to setup an Overlapped object with either m_Buffer or m_AcceptBuffer pinned.        
        unsafe private void SetupOverlappedSingle(bool pinSingleBuffer) {
            
            // Alloc new Overlapped.
            m_Overlapped = new Overlapped();

            // Pin buffer, get native pointers, and fill in WSABuffer descriptor.
            if(pinSingleBuffer) {
                if(m_Buffer != null) {
#if SOCKETTHREADPOOL
                    m_Overlapped.AsyncResult = new DummyAsyncResult(CompletionPortCallback);
                    m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(null, m_Buffer));
#else
                    m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(CompletionPortCallback, m_Buffer));
#endif
                    m_PinnedSingleBuffer = m_Buffer;
                    m_PinnedSingleBufferOffset = m_Offset;
                    m_PinnedSingleBufferCount = m_Count;
                    m_PtrSingleBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(m_Buffer, m_Offset);
                    m_PtrAcceptBuffer = IntPtr.Zero;
                    m_WSABuffer.Pointer = m_PtrSingleBuffer;
                    m_WSABuffer.Length = m_Count;
                    m_PinState = PinState.SingleBuffer;
                } else {
#if SOCKETTHREADPOOL
                    m_Overlapped.AsyncResult = new DummyAsyncResult(CompletionPortCallback);
                    m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(null, null));
#else
                    m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(CompletionPortCallback, null));
#endif
                    m_PinnedSingleBuffer = null;
                    m_PinnedSingleBufferOffset = 0;
                    m_PinnedSingleBufferCount = 0;
                    m_PtrSingleBuffer = IntPtr.Zero;
                    m_PtrAcceptBuffer = IntPtr.Zero;
                    m_WSABuffer.Pointer = m_PtrSingleBuffer;
                    m_WSABuffer.Length = m_Count;
                    m_PinState = PinState.NoBuffer;
                }
            } else {
#if SOCKETTHREADPOOL
                m_Overlapped.AsyncResult = new DummyAsyncResult(CompletionPortCallback);
                m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(null, m_AcceptBuffer));
#else
                m_PtrNativeOverlapped = new SafeNativeOverlapped(m_Overlapped.UnsafePack(CompletionPortCallback, m_AcceptBuffer));
#endif
                m_PinnedAcceptBuffer = m_AcceptBuffer;
                m_PtrAcceptBuffer = Marshal.UnsafeAddrOfPinnedArrayElement(m_AcceptBuffer, 0);
                m_PtrSingleBuffer = IntPtr.Zero;
                m_PinState = PinState.SingleAcceptBuffer;
            }
        }
開發者ID:REALTOBIZ,項目名稱:mono,代碼行數:52,代碼來源:Socket.cs


注:本文中的System.Threading.Overlapped類示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。