本文整理匯總了C#中System.IO.FileSystemWatcher.AllocateBuffer方法的典型用法代碼示例。如果您正苦於以下問題:C# FileSystemWatcher.AllocateBuffer方法的具體用法?C# FileSystemWatcher.AllocateBuffer怎麽用?C# FileSystemWatcher.AllocateBuffer使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類System.IO.FileSystemWatcher
的用法示例。
在下文中一共展示了FileSystemWatcher.AllocateBuffer方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: RunningInstance
private const int NAME_MAX = 255; // from limits.h
/// <summary>Initializes the instance with all state necessary to operate a watch.</summary>
internal RunningInstance(
FileSystemWatcher watcher, SafeFileHandle inotifyHandle, string directoryPath,
bool includeSubdirectories, Interop.libc.NotifyEvents notifyFilters, CancellationToken cancellationToken)
{
Debug.Assert(watcher != null);
Debug.Assert(inotifyHandle != null && !inotifyHandle.IsInvalid && !inotifyHandle.IsClosed);
Debug.Assert(directoryPath != null);
_weakWatcher = new WeakReference<FileSystemWatcher>(watcher);
_inotifyHandle = inotifyHandle;
_directoryPath = directoryPath;
_buffer = watcher.AllocateBuffer();
Debug.Assert(_buffer != null && _buffer.Length > (c_INotifyEventSize + NAME_MAX + 1));
_includeSubdirectories = includeSubdirectories;
_notifyFilters = notifyFilters;
_cancellationToken = cancellationToken;
FileSystemWatcher.CaseSensitive = true;
// Add a watch for this starting directory. We keep track of the watch descriptor => directory information
// mapping in a dictionary; this is needed in order to be able to determine the containing directory
// for all notifications so that we can reconstruct the full path.
AddDirectoryWatchUnlocked(null, directoryPath);
// Schedule a task to read from the inotify queue and process the events.
Task.Factory.StartNew(obj => ((RunningInstance)obj).ProcessEvents(),
this, CancellationToken.None, TaskCreationOptions.LongRunning, TaskScheduler.Default);
// PERF: As needed, we can look into making this use async I/O rather than burning
// a thread that blocks in the read syscall.
}
示例2: RunningInstance
private const int NAME_MAX = 255; // from limits.h
/// <summary>Initializes the instance with all state necessary to operate a watch.</summary>
internal RunningInstance(
FileSystemWatcher watcher, SafeFileHandle inotifyHandle, string directoryPath,
bool includeSubdirectories, Interop.Sys.NotifyEvents notifyFilters, CancellationToken cancellationToken)
{
Debug.Assert(watcher != null);
Debug.Assert(inotifyHandle != null && !inotifyHandle.IsInvalid && !inotifyHandle.IsClosed);
Debug.Assert(directoryPath != null);
_weakWatcher = new WeakReference<FileSystemWatcher>(watcher);
_inotifyHandle = inotifyHandle;
_directoryPath = directoryPath;
_buffer = watcher.AllocateBuffer();
Debug.Assert(_buffer != null && _buffer.Length > (c_INotifyEventSize + NAME_MAX + 1));
_includeSubdirectories = includeSubdirectories;
_notifyFilters = notifyFilters;
_cancellationToken = cancellationToken;
// Add a watch for this starting directory. We keep track of the watch descriptor => directory information
// mapping in a dictionary; this is needed in order to be able to determine the containing directory
// for all notifications so that we can reconstruct the full path.
AddDirectoryWatchUnlocked(null, directoryPath);
}