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C# Arguments.ReplaceValue方法代碼示例

本文整理匯總了C#中System.Arguments.ReplaceValue方法的典型用法代碼示例。如果您正苦於以下問題:C# Arguments.ReplaceValue方法的具體用法?C# Arguments.ReplaceValue怎麽用?C# Arguments.ReplaceValue使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在System.Arguments的用法示例。


在下文中一共展示了Arguments.ReplaceValue方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Main

        static void Main(string[] args)
        {
            var arguments = new Arguments(args);
            Log.AddChannel("debug", "dedicated-debug.log");
            Log.AddChannel("perf", "dedicated-perf.log");
            Log.AddChannel("server", "dedicated-server.log");
            Log.AddChannel("nat", "dedicated-nat.log");

            // Special case handling of Game.Mod argument: if it matches a real filesystem path
            // then we use this to override the mod search path, and replace it with the mod id
            var modArgument = arguments.GetValue("Game.Mod", null);
            string customModPath = null;
            if (modArgument != null && (File.Exists(modArgument) || Directory.Exists(modArgument)))
            {
                customModPath = modArgument;
                arguments.ReplaceValue("Game.Mod", Path.GetFileNameWithoutExtension(modArgument));
            }

            // HACK: The engine code assumes that Game.Settings is set.
            // This isn't nearly as bad as ModData, but is still not very nice.
            Game.InitializeSettings(arguments);
            var settings = Game.Settings.Server;

            var mod = Game.Settings.Game.Mod;
            var mods = new InstalledMods(customModPath);

            // HACK: The engine code *still* assumes that Game.ModData is set
            var modData = Game.ModData = new ModData(mods[mod], mods);
            modData.MapCache.LoadMaps();

            settings.Map = modData.MapCache.ChooseInitialMap(settings.Map, new MersenneTwister());

            Console.WriteLine("[{0}] Starting dedicated server for mod: {1}", DateTime.Now.ToString(settings.TimestampFormat), mod);
            while (true)
            {
                var server = new Server(new IPEndPoint(IPAddress.Any, settings.ListenPort), settings, modData, true);

                while (true)
                {
                    Thread.Sleep(1000);
                    if (server.State == ServerState.GameStarted && server.Conns.Count < 1)
                    {
                        Console.WriteLine("[{0}] No one is playing, shutting down...", DateTime.Now.ToString(settings.TimestampFormat));
                        server.Shutdown();
                        break;
                    }
                }

                Console.WriteLine("[{0}] Starting a new server instance...", DateTime.Now.ToString(settings.TimestampFormat));
            }
        }
開發者ID:pchote,項目名稱:OpenRA,代碼行數:51,代碼來源:Program.cs


注:本文中的System.Arguments.ReplaceValue方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。