當前位置: 首頁>>代碼示例>>C#>>正文


C# Document.GetUsedTexturePackages方法代碼示例

本文整理匯總了C#中Sledge.Editor.Documents.Document.GetUsedTexturePackages方法的典型用法代碼示例。如果您正苦於以下問題:C# Document.GetUsedTexturePackages方法的具體用法?C# Document.GetUsedTexturePackages怎麽用?C# Document.GetUsedTexturePackages使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Sledge.Editor.Documents.Document的用法示例。


在下文中一共展示了Document.GetUsedTexturePackages方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: SaveCordonMap

        private string SaveCordonMap(Document document, string folder)
        {
            var filename = Path.ChangeExtension(document.MapFileName, ".map");
            var map = document.Map;
            if (document.Map.Cordon)
            {
                map = new Map();
                map.WorldSpawn.EntityData = document.Map.WorldSpawn.EntityData.Clone();
                var entities = document.Map.WorldSpawn.GetAllNodesContainedWithin(document.Map.CordonBounds);
                foreach (var mo in entities)
                {
                    var clone = mo.Clone();
                    clone.SetParent(map.WorldSpawn);
                }
                var outside = new Box(map.WorldSpawn.GetChildren().Select(x => x.BoundingBox).Union(new[] { document.Map.CordonBounds }));
                outside = new Box(outside.Start - Coordinate.One, outside.End + Coordinate.One);
                var inside = document.Map.CordonBounds;

                var brush = new Brushes.BlockBrush();

                var cordon = (Solid) brush.Create(map.IDGenerator, outside, null, 0).First();
                var carver = (Solid) brush.Create(map.IDGenerator, inside, null, 0).First();
                cordon.Faces.ForEach(x => x.Texture.Name = "BLACK");

                // Do a carve (TODO: move carve into helper method?)
                foreach (var plane in carver.Faces.Select(x => x.Plane))
                {
                    Solid back, front;
                    if (!cordon.Split(plane, out back, out front, map.IDGenerator)) continue;
                    front.SetParent(map.WorldSpawn);
                    cordon = back;
                }

                if (document.MapFileName.EndsWith(".map"))
                {
                    filename = Path.GetFileNameWithoutExtension(filename) + "_cordon.map";
                }
            }
            map.WorldSpawn.EntityData.SetPropertyValue("wad", string.Join(";", document.GetUsedTexturePackages().Select(x => x.PackageRoot).Where(x => x.EndsWith(".wad"))));
            filename = Path.Combine(folder, filename);
            MapProvider.SaveMapToFile(filename, map);
            return filename;
        }
開發者ID:silky,項目名稱:sledge,代碼行數:43,代碼來源:Batch.cs


注:本文中的Sledge.Editor.Documents.Document.GetUsedTexturePackages方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。