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C# MonsterObject.Spawn方法代碼示例

本文整理匯總了C#中Server.MirObjects.MonsterObject.Spawn方法的典型用法代碼示例。如果您正苦於以下問題:C# MonsterObject.Spawn方法的具體用法?C# MonsterObject.Spawn怎麽用?C# MonsterObject.Spawn使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Server.MirObjects.MonsterObject的用法示例。


在下文中一共展示了MonsterObject.Spawn方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Load

        public bool Load()
        {
            try
            {
                MonsterInfo info = Envir.GetMonsterInfo(Info.MonsterName);
                if (info == null)
                {
                    SMain.Enqueue("Failed to load Dragon (bad monster name): " + Info.MonsterName);
                    return false;
                }
                LinkedMonster = MonsterObject.GetMonster(info);

                Map map = SMain.Envir.GetMapByNameAndInstance(Info.MapFileName);
                if (map == null)
                {
                    SMain.Enqueue("Failed to load Dragon (bad map name): " + Info.MapFileName);
                    return false;
                }

                if (Info.Location.X > map.Width || Info.Location.Y > map.Height)
                {
                    SMain.Enqueue("Failed to load Dragon (bad map XY): " + Info.MapFileName);
                    return false;
                }

                if (LinkedMonster.Spawn(map, Info.Location))
                {
                    if (LinkedMonster is EvilMir)
                    {
                        EvilMir mob = (EvilMir)LinkedMonster;
                        if (mob != null)
                        {
                            mob.DragonLink = true;
                        }
                    }
                    MonsterInfo bodyinfo = Envir.GetMonsterInfo(Info.BodyName);
                    if (bodyinfo != null)
                    {
                        MonsterObject bodymob;
                        Point spawnlocation = Point.Empty;
                        for (int i = 0; i <= BodyLocations.Length - 1; i++)
                        {
                            bodymob = MonsterObject.GetMonster(bodyinfo);
                            spawnlocation = new Point(LinkedMonster.CurrentLocation.X + BodyLocations[i].X, LinkedMonster.CurrentLocation.Y + BodyLocations[i].Y);
                            if (bodymob != null) bodymob.Spawn(LinkedMonster.CurrentMap, spawnlocation);
                        }
                    }

                    DropArea = new Rectangle(Info.DropAreaTop.X, Info.DropAreaTop.Y, Info.DropAreaBottom.X - Info.DropAreaTop.X, Info.DropAreaBottom.Y - Info.DropAreaTop.Y);
                    Loaded = true;
                    return true;
                }
            }
            catch (Exception ex)
            {
                SMain.Enqueue(ex);
            }

            SMain.Enqueue("Failed to load Dragon");
            return false;
        }
開發者ID:Pete107,項目名稱:Mir2,代碼行數:61,代碼來源:Dragon.cs


注:本文中的Server.MirObjects.MonsterObject.Spawn方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。