本文整理匯總了C#中Server.Items.Container.IsChildOf方法的典型用法代碼示例。如果您正苦於以下問題:C# Container.IsChildOf方法的具體用法?C# Container.IsChildOf怎麽用?C# Container.IsChildOf使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Server.Items.Container
的用法示例。
在下文中一共展示了Container.IsChildOf方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: OnDroppedInto
public override bool OnDroppedInto( Mobile from, Container target, Point3D p )
{
if( target == from.Backpack || target.IsChildOf( from.Backpack) )
{
from.Str += 5;
isactive = true;
}
return base.OnDroppedInto(from,target,p);
}
示例2: OnDroppedInto
public override bool OnDroppedInto( Mobile from, Container target, Point3D p )
{
PlayerMobile pm = from as PlayerMobile;
if( pm != null && pm.IsMassmoving )
{
if( target == pm.Backpack || target.IsChildOf( pm.Backpack ) )
{
Location = p;
List<BasePotion> potions = pm.Backpack.FindItemsByType( delegate(BasePotion bp) { return ( bp.ItemID == ItemID ); } );
from.SendAsciiMessage( "Moved {0} potion{1}", potions.Count, potions.Count == 1 ? "." : "s." );
foreach( BasePotion i in potions )
{
target.AddItem( i );
i.Location = p;
}
}
else
{
from.SendAsciiMessage( "You cannot massmove items to places outside of your backpack!" );
}
pm.IsMassmoving = false;
return base.OnDroppedInto( from, target, p );
}
return base.OnDroppedInto( from, target, p );
}
示例3: OnDroppedInto
// public override bool OnDroppedInto(Mobile from, Container target, Point3D p)
public override bool OnDroppedInto(Mobile from, Container target, Point3D p, byte gridloc)
{
if (target == from.Backpack)
{
Item item = from.Backpack.FindItemByType(typeof(GoldLedger));
if (item != null)
{
from.SendMessage(2125, "You can only carry one gold ledger!");
return false;
}
}
else if (target.IsChildOf(from.Backpack))
{
Item item = from.Backpack.FindItemByType(typeof(GoldLedger));
if (item != null)
{
from.SendMessage(2125, "You can only carry one gold ledger!");
return false;
}
}
return target.OnDragDropInto(from, this, p, gridloc);
}