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C# Point3D.Clone3D方法代碼示例

本文整理匯總了C#中Server.Point3D.Clone3D方法的典型用法代碼示例。如果您正苦於以下問題:C# Point3D.Clone3D方法的具體用法?C# Point3D.Clone3D怎麽用?C# Point3D.Clone3D使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Server.Point3D的用法示例。


在下文中一共展示了Point3D.Clone3D方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: GetWeatherStartPoint

		public virtual Point3D GetWeatherStartPoint(Point3D loc, PvPBattleWeatherDirection direction)
		{
			if (!Options.Weather.Enabled || Options.Locations.Map == null || Options.Locations.Map == Map.Internal ||
				loc == Point3D.Zero)
			{
				return loc;
			}

			switch (direction)
			{
				case PvPBattleWeatherDirection.None:
					return loc.Clone3D(0, 0, 80);
				case PvPBattleWeatherDirection.Random:
					direction = _WeatherDirections.GetRandom(PvPBattleWeatherDirection.None);
					break;
			}

			int x = 0, y = 0;

			Movement.Offset((Direction)direction, ref x, ref y);

			var rand = Utility.RandomMinMax(4, 8);

			return loc.Clone3D(x * rand, y * rand, 80);
		}
開發者ID:Ravenwolfe,項目名稱:Core,代碼行數:25,代碼來源:Battle_Weather.cs

示例2: GetWeatherStartPoint

		public virtual Point3D GetWeatherStartPoint(Point3D loc, PvPBattleWeatherDirection direction)
		{
			if (!Options.Weather.Enabled || Options.Locations.Map == Map.Internal || loc == Point3D.Zero)
			{
				return loc;
			}

			switch (direction)
			{
				case PvPBattleWeatherDirection.Random:
					return GetWeatherStartPoint(loc, _WeatherDirections.GetRandom());
				case PvPBattleWeatherDirection.North:
					return loc.Clone3D(0, Utility.RandomMinMax(4, 8), 80);
				case PvPBattleWeatherDirection.East:
					return loc.Clone3D(-Utility.RandomMinMax(4, 8), 0, 80);
				case PvPBattleWeatherDirection.South:
					return loc.Clone3D(0, -Utility.RandomMinMax(4, 8), 80);
				case PvPBattleWeatherDirection.West:
					return loc.Clone3D(Utility.RandomMinMax(4, 8), 0, 80);
				default:
					return loc.Clone3D(0, 0, 80);
			}
		}
開發者ID:jasegiffin,項目名稱:JustUO,代碼行數:23,代碼來源:Battle_Weather.cs


注:本文中的Server.Point3D.Clone3D方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。