本文整理匯總了C#中Server.Point3D.Clone3D方法的典型用法代碼示例。如果您正苦於以下問題:C# Point3D.Clone3D方法的具體用法?C# Point3D.Clone3D怎麽用?C# Point3D.Clone3D使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Server.Point3D
的用法示例。
在下文中一共展示了Point3D.Clone3D方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: GetWeatherStartPoint
public virtual Point3D GetWeatherStartPoint(Point3D loc, PvPBattleWeatherDirection direction)
{
if (!Options.Weather.Enabled || Options.Locations.Map == null || Options.Locations.Map == Map.Internal ||
loc == Point3D.Zero)
{
return loc;
}
switch (direction)
{
case PvPBattleWeatherDirection.None:
return loc.Clone3D(0, 0, 80);
case PvPBattleWeatherDirection.Random:
direction = _WeatherDirections.GetRandom(PvPBattleWeatherDirection.None);
break;
}
int x = 0, y = 0;
Movement.Offset((Direction)direction, ref x, ref y);
var rand = Utility.RandomMinMax(4, 8);
return loc.Clone3D(x * rand, y * rand, 80);
}
示例2: GetWeatherStartPoint
public virtual Point3D GetWeatherStartPoint(Point3D loc, PvPBattleWeatherDirection direction)
{
if (!Options.Weather.Enabled || Options.Locations.Map == Map.Internal || loc == Point3D.Zero)
{
return loc;
}
switch (direction)
{
case PvPBattleWeatherDirection.Random:
return GetWeatherStartPoint(loc, _WeatherDirections.GetRandom());
case PvPBattleWeatherDirection.North:
return loc.Clone3D(0, Utility.RandomMinMax(4, 8), 80);
case PvPBattleWeatherDirection.East:
return loc.Clone3D(-Utility.RandomMinMax(4, 8), 0, 80);
case PvPBattleWeatherDirection.South:
return loc.Clone3D(0, -Utility.RandomMinMax(4, 8), 80);
case PvPBattleWeatherDirection.West:
return loc.Clone3D(Utility.RandomMinMax(4, 8), 0, 80);
default:
return loc.Clone3D(0, 0, 80);
}
}