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C# Vector.Put方法代碼示例

本文整理匯總了C#中SceneLibrary.Vector.Put方法的典型用法代碼示例。如果您正苦於以下問題:C# Vector.Put方法的具體用法?C# Vector.Put怎麽用?C# Vector.Put使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在SceneLibrary.Vector的用法示例。


在下文中一共展示了Vector.Put方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: measure_feature

        /// <summary>
        /// Make a measurement of a feature. This function calls elliptical_search() to
        /// find the best match within three standard deviations of the predicted location.
        /// </summary>
        /// <param name="patch">The identifier for this feature (in this case an image patch)</param>
        /// <param name="z">The best image location match for the feature, to be filled in by this function</param>
        /// <param name="h">The expected image location</param>
        /// <param name="S">The expected location covariance, used to specify the search region.</param>
        /// <returns></returns>
        public override bool measure_feature(byte[] patch,
		                                     int patchwidth,
		                                     ref Vector z, 
		                                     Vector vz, 
		                                     Vector h, 
		                                     MatrixFixed S, 
		                                     Random rnd)
        {
            Cholesky S_cholesky = new Cholesky(S);
            MatrixFixed Sinv = S_cholesky.Inverse();

            uint u_found = 0, v_found = 0;
            
            if (SceneLib.elliptical_search(image, image_width, image_height,
			                               patch, patchwidth, patchwidth,
                                           h, Sinv, 
			                               ref u_found, 
			                               ref v_found, 
			                               vz, 
			                               Camera_Constants.BOXSIZE, 
			                               outputimage,
			                               outputimage_width, outputimage_height,
			                               show_ellipses, 
			                               calibrating, 
			                               rnd) != true)
            {
                // Feature not successfully matched
                return false;
            }

            z.Put(0, (float)u_found);
            z.Put(1, (float)v_found);
            
            return true;
        }
開發者ID:kasertim,項目名稱:sentience,代碼行數:44,代碼來源:robot.cs

示例2: partially_initialise_point_feature

        /// <summary>
        /// Creates a new ImageMonoExtraData to represent the currently-selected image
        /// patch, and also returns its location in the parameter z. The current
        /// image patch is set using set_image_selection_automatically() or manually by the
        /// user using set_image_selection().
        /// </summary>
        /// <param name="z">The measurement vector to be filled in</param>
        /// <returns>The classimage holding this image patch information (created using new, so must be deleted elsewhere), or null if no patch is currently selected.</returns>
        public byte[] partially_initialise_point_feature(Vector z)
        {
            if (location_selected_flag) // Patch selected
            {
                // Go and initialise it in scene + 3D  
                byte[] hip = new byte[(int)Camera_Constants.BOXSIZE * (int)Camera_Constants.BOXSIZE];

                // Final save of fixated image patch
                copy_into_patch(image, hip, uu, vv);

                // And set measurement
                z.Put(0, uu);
                z.Put(1, vv);

                // return the patch
                return hip;
            }
            else
            {
                // No patch selected
                return null;
            }
        }
開發者ID:kasertim,項目名稱:sentience,代碼行數:31,代碼來源:robot.cs

示例3: partially_initialise_point_feature

        /// <summary>
        /// Creates a new ImageMonoExtraData to represent the currently-selected image
        /// patch, and also returns its location in the parameter z. The current
        /// image patch is set using set_image_selection_automatically() or manually by the
        /// user using set_image_selection().
        /// </summary>
        /// <param name="z">The measurement vector to be filled in</param>
        /// <returns>The classimage holding this image patch information (created using new, so must be deleted elsewhere), or null if no patch is currently selected.</returns>
        public classimage_mono partially_initialise_point_feature(Vector z)
        {
            if (location_selected_flag) // Patch selected
            {
                // Go and initialise it in scene + 3D  
                classimage_mono hip = new classimage_mono();
                hip.createImage((int)Camera_Constants.BOXSIZE, (int)Camera_Constants.BOXSIZE);

                // Final save of fixated image patch
                copy_into_patch(image, hip, uu, vv);

                // And set measurement
                z.Put(0, uu);
                z.Put(1, vv);

                // return the patch
                return hip;
            }
            else
            {
                // No patch selected
                return null;
            }
        }
開發者ID:iManbot,項目名稱:monoslam,代碼行數:32,代碼來源:robot.cs


注:本文中的SceneLibrary.Vector.Put方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。