本文整理匯總了C#中PowerPointLabs.Models.PowerPointSlide.HasExitAnimation方法的典型用法代碼示例。如果您正苦於以下問題:C# PowerPointSlide.HasExitAnimation方法的具體用法?C# PowerPointSlide.HasExitAnimation怎麽用?C# PowerPointSlide.HasExitAnimation使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類PowerPointLabs.Models.PowerPointSlide
的用法示例。
在下文中一共展示了PowerPointSlide.HasExitAnimation方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: GetStepBackWithoutBackgroundShapeToZoom
private static PowerPoint.Shape GetStepBackWithoutBackgroundShapeToZoom(PowerPointSlide currentSlide, PowerPointSlide addedSlide, PowerPointSlide previousSlide)
{
Globals.ThisAddIn.Application.ActiveWindow.Selection.Unselect();
Globals.ThisAddIn.Application.ActiveWindow.View.GotoSlide(addedSlide.Index);
var copiedShapes = new List<PowerPoint.Shape>();
foreach (PowerPoint.Shape sh in previousSlide.Shapes)
{
if (!previousSlide.HasExitAnimation(sh) && !Graphics.IsHidden(sh))
{
sh.Copy();
PowerPoint.Shape shapeCopy = addedSlide.Shapes.Paste()[1];
PowerPointLabsGlobals.CopyShapeAttributes(sh, ref shapeCopy);
copiedShapes.Add(shapeCopy);
}
}
SelectAllShape(copiedShapes);
PowerPoint.Selection sel = Globals.ThisAddIn.Application.ActiveWindow.Selection;
PowerPoint.Shape shapeGroup = null;
if (sel.ShapeRange.Count > 1)
shapeGroup = sel.ShapeRange.Group();
else
shapeGroup = sel.ShapeRange[1];
shapeGroup.Copy();
PowerPoint.Shape previousSlidePicture = addedSlide.Shapes.PasteSpecial(PowerPoint.PpPasteDataType.ppPastePNG)[1];
PowerPointLabsGlobals.CopyShapePosition(shapeGroup, ref previousSlidePicture);
previousSlidePicture.Name = "PPTZoomOutShape" + DateTime.Now.ToString("yyyyMMddHHmmssffff");
shapeGroup.Delete();
return previousSlidePicture;
}
示例2: AddDisappearAnimation
private static void AddDisappearAnimation(Shape shape, PowerPointSlide inSlide, int effectStartIndex)
{
if (inSlide.HasExitAnimation(shape)) return;
var effectFade = inSlide.GetNativeSlide().TimeLine.MainSequence.AddEffect(shape, MsoAnimEffect.msoAnimEffectAppear,
MsoAnimateByLevel.msoAnimateLevelNone, MsoAnimTriggerType.msoAnimTriggerWithPrevious, effectStartIndex);
effectFade.Exit = MsoTriState.msoTrue;
}