本文整理匯總了C#中Pdelvo.Minecraft.Network.BigEndianStream.ReadClassicString方法的典型用法代碼示例。如果您正苦於以下問題:C# BigEndianStream.ReadClassicString方法的具體用法?C# BigEndianStream.ReadClassicString怎麽用?C# BigEndianStream.ReadClassicString使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Pdelvo.Minecraft.Network.BigEndianStream
的用法示例。
在下文中一共展示了BigEndianStream.ReadClassicString方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: OnReceive
/// <summary>
/// Receives the specified reader.
/// </summary>
/// <param name="reader">The reader.</param>
/// <param name="version">The version.</param>
/// <remarks></remarks>
protected override void OnReceive(BigEndianStream reader, int version)
{
if (reader == null)
throw new ArgumentNullException("reader");
ProtocolVersion = reader.ReadByte();
Username = reader.ReadClassicString();
VerificationKey = reader.ReadClassicString();
Unused = reader.ReadByte();
}
示例2: OnReceive
/// <summary>
/// Receives the specified reader.
/// </summary>
/// <param name="reader"> The reader. </param>
/// <param name="version"> The version. </param>
/// <remarks>
/// </remarks>
protected override void OnReceive(BigEndianStream reader, int version)
{
if (reader == null)
throw new ArgumentNullException("reader");
Reason = reader.ReadClassicString ();
}
示例3: OnReceive
/// <summary>
/// Receives the specified reader.
/// </summary>
/// <param name="reader"> The reader. </param>
/// <param name="version"> The version. </param>
/// <remarks>
/// </remarks>
protected override void OnReceive(BigEndianStream reader, int version)
{
if (reader == null)
throw new ArgumentNullException("reader");
MessageColor = reader.ReadByte ();
TextMessage = reader.ReadClassicString ();
}
示例4: OnReceive
/// <summary>
/// Receives the specified reader.
/// </summary>
/// <param name="reader"> The reader. </param>
/// <param name="version"> The version. </param>
/// <remarks>
/// </remarks>
protected override void OnReceive(BigEndianStream reader, int version)
{
if (reader == null)
throw new ArgumentNullException("reader");
PlayerID = reader.ReadByte ();
PlayerName = reader.ReadClassicString ();
PositionX = reader.ReadInt16 ();
PositionY = reader.ReadInt16 ();
PositionZ = reader.ReadInt16 ();
Yaw = reader.ReadByte ();
Pitch = reader.ReadByte ();
}