本文整理匯總了C#中PRoCon.Core.Remote.Packet.EncodePacket方法的典型用法代碼示例。如果您正苦於以下問題:C# Packet.EncodePacket方法的具體用法?C# Packet.EncodePacket怎麽用?C# Packet.EncodePacket使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類PRoCon.Core.Remote.Packet
的用法示例。
在下文中一共展示了Packet.EncodePacket方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: SendAsync
// Send straight away ignoring the queue
private void SendAsync(Packet cpPacket) {
try {
bool isProcessed = false;
if (this.BeforePacketSend != null) {
this.BeforePacketSend(this, cpPacket, out isProcessed);
}
if (isProcessed == false && this.NetworkStream != null) {
byte[] bytePacket = cpPacket.EncodePacket();
lock (this.QueueUnqueuePacketLock) {
if (cpPacket.OriginatedFromServer == false && cpPacket.IsResponse == false && this.OutgoingPackets.ContainsKey(cpPacket.SequenceNumber) == false) {
this.OutgoingPackets.Add(cpPacket.SequenceNumber, cpPacket);
}
}
this.NetworkStream.BeginWrite(bytePacket, 0, bytePacket.Length, this.SendAsyncCallback, cpPacket);
}
}
catch (SocketException se) {
this.Shutdown(se);
}
catch (Exception e) {
this.Shutdown(e);
}
}
示例2: SendAsync
// Send straight away ignoring the queue
private void SendAsync(Packet cpPacket) {
try {
bool isProcessed = false;
if (this.BeforePacketSend != null) {
this.BeforePacketSend(this, cpPacket, out isProcessed);
}
if (isProcessed == false && this.m_nwsStream != null) {
byte[] a_bBytePacket = cpPacket.EncodePacket();
if (cpPacket.OriginatedFromServer == false && cpPacket.IsResponse == false && this.m_dicSentPackets.ContainsKey(cpPacket.SequenceNumber) == false) {
this.m_dicSentPackets.Add(cpPacket.SequenceNumber, cpPacket);
}
this.m_nwsStream.BeginWrite(a_bBytePacket, 0, a_bBytePacket.Length, this.SendAsyncCallback, cpPacket);
}
}
catch (SocketException se) {
this.Shutdown(se);
}
catch (Exception e) {
this.Shutdown(e);
}
}
示例3: SendAsync
public void SendAsync(Packet cpPacket) {
try {
byte[] a_bBytePacket = cpPacket.EncodePacket();
this.m_tcpStream.BeginWrite(a_bBytePacket, 0, a_bBytePacket.Length, this.SendAsyncCallback, cpPacket);
}
catch (SocketException) {
// TO DO: Error reporting, possibly in a log file.
this.Shutdown();
}
catch (Exception) {
this.Shutdown();
}
}