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C# Message.DeserializeBodyObject方法代碼示例

本文整理匯總了C#中Orleans.Runtime.Message.DeserializeBodyObject方法的典型用法代碼示例。如果您正苦於以下問題:C# Message.DeserializeBodyObject方法的具體用法?C# Message.DeserializeBodyObject怎麽用?C# Message.DeserializeBodyObject使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Orleans.Runtime.Message的用法示例。


在下文中一共展示了Message.DeserializeBodyObject方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: TryDecodeMessage

        public bool TryDecodeMessage(out Message msg)
        {
            msg = null;

            // Is there enough read into the buffer to continue (at least read the lengths?)
            if (receiveOffset - decodeOffset < CalculateKnownMessageSize())
                return false;

            // parse lengths if needed
            if (headerLength == 0 || bodyLength == 0)
            {
                // get length segments
                List<ArraySegment<byte>> lenghts = ByteArrayBuilder.BuildSegmentListWithLengthLimit(readBuffer, decodeOffset, Message.LENGTH_HEADER_SIZE);

                // copy length segment to buffer
                int lengthBufferoffset = 0;
                foreach (ArraySegment<byte> seg in lenghts)
                {
                    Buffer.BlockCopy(seg.Array, seg.Offset, lengthBuffer, lengthBufferoffset, seg.Count);
                    lengthBufferoffset += seg.Count;
                }

                // read lengths
                headerLength = BitConverter.ToInt32(lengthBuffer, 0);
                bodyLength = BitConverter.ToInt32(lengthBuffer, 4);
            }

            // If message is too big for current buffer size, grow
            while (decodeOffset + CalculateKnownMessageSize() > currentBufferSize)
            {
                GrowBuffer();
            }

            // Is there enough read into the buffer to read full message
            if (receiveOffset - decodeOffset < CalculateKnownMessageSize())
                return false;

            // decode header
            int headerOffset = decodeOffset + Message.LENGTH_HEADER_SIZE;
            List<ArraySegment<byte>> header = ByteArrayBuilder.BuildSegmentListWithLengthLimit(readBuffer, headerOffset, headerLength);

            // decode body
            int bodyOffset = headerOffset + headerLength;
            List<ArraySegment<byte>> body = ByteArrayBuilder.BuildSegmentListWithLengthLimit(readBuffer, bodyOffset, bodyLength);
            
            // build message
            msg = new Message(header);
            try
            {
                if (this.supportForwarding)
                {
                    // If forwarding is supported, then deserialization will be deferred until the body value is needed.
                    // Need to maintain ownership of buffer, so we need to duplicate the body buffer.
                    msg.SetBodyBytes(this.DuplicateBuffer(body));
                }
                else
                {
                    // Attempt to deserialize the body immediately.
                    msg.DeserializeBodyObject(body);
                }
            }
            finally
            {
                MessagingStatisticsGroup.OnMessageReceive(msg, headerLength, bodyLength);

                if (headerLength + bodyLength > Message.LargeMessageSizeThreshold)
                {
                    Log.Info(
                        ErrorCode.Messaging_LargeMsg_Incoming,
                        "Receiving large message Size={0} HeaderLength={1} BodyLength={2}. Msg={3}",
                        headerLength + bodyLength,
                        headerLength,
                        bodyLength,
                        msg.ToString());
                    if (Log.IsVerbose3) Log.Verbose3("Received large message {0}", msg.ToLongString());
                }

                // update parse receiveOffset and clear lengths
                decodeOffset = bodyOffset + bodyLength;
                headerLength = 0;
                bodyLength = 0;

                AdjustBuffer();
            }

            return true;
        }
開發者ID:jdom,項目名稱:orleans,代碼行數:87,代碼來源:IncomingMessageBuffer.cs


注:本文中的Orleans.Runtime.Message.DeserializeBodyObject方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。