本文整理匯總了C#中OpenSim.Region.Physics.BulletSPlugin.BSPhysObject.ForceBodyShapeRebuild方法的典型用法代碼示例。如果您正苦於以下問題:C# BSPhysObject.ForceBodyShapeRebuild方法的具體用法?C# BSPhysObject.ForceBodyShapeRebuild怎麽用?C# BSPhysObject.ForceBodyShapeRebuild使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類OpenSim.Region.Physics.BulletSPlugin.BSPhysObject
的用法示例。
在下文中一共展示了BSPhysObject.ForceBodyShapeRebuild方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: RemoveChildFromLinkset
// Remove the specified child from the linkset.
// Safe to call even if the child is not really in the linkset.
protected override void RemoveChildFromLinkset(BSPhysObject child)
{
if (m_children.Remove(child))
{
DetailLog("{0},BSLinksetCompound.RemoveChildFromLinkset,call,rID={1},rBody={2},cID={3},cBody={4}",
child.LocalID,
LinksetRoot.LocalID, LinksetRoot.PhysBody.AddrString,
child.LocalID, child.PhysBody.AddrString);
// Cause the child's body to be rebuilt and thus restored to normal operation
RecomputeChildWorldPosition(child, false);
child.ForceBodyShapeRebuild(false);
if (!HasAnyChildren)
{
// The linkset is now empty. The root needs rebuilding.
LinksetRoot.ForceBodyShapeRebuild(false);
}
else
{
// Rebuild the compound shape with the child removed
ScheduleRebuild(child);
}
}
return;
}