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C# InventoryCollection.GetType方法代碼示例

本文整理匯總了C#中OpenSim.Framework.InventoryCollection.GetType方法的典型用法代碼示例。如果您正苦於以下問題:C# InventoryCollection.GetType方法的具體用法?C# InventoryCollection.GetType怎麽用?C# InventoryCollection.GetType使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在OpenSim.Framework.InventoryCollection的用法示例。


在下文中一共展示了InventoryCollection.GetType方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: WriteObject_InventoryCollection

            void WriteObject_InventoryCollection(InventoryCollection ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem)
            {
                if (((object)ob) == null)
                {
                    if (isNullable)
                        WriteNullTagLiteral(element, namesp);
                    return;
                }

                System.Type type = ob.GetType();
                if (type == typeof(InventoryCollection))
                { }
                else
                {
                    throw CreateUnknownTypeException(ob);
                }

                if (writeWrappingElem)
                {
                    WriteStartElement(element, namesp, ob);
                }

                if (needType) WriteXsiType("InventoryCollection", "");

                if ([email protected] != null)
                {
                    WriteStartElement("Folders", "", [email protected]);
                    foreach (InventoryFolderWithChildren folder in ob.Folders.Values)
                    {
                        WriteObject_InventoryFolder(folder, "InventoryFolderBase", "", true, false, true);
                    }
                    WriteEndElement([email protected]);
                }
                if ([email protected] != null)
                {
                    WriteStartElement("Items", "", [email protected]);
                    foreach (InventoryItemBase item in ob.Items.Values)
                    {
                        WriteObject_InventoryItem(item, "InventoryItemBase", "", true, false, true);
                    }
                    WriteEndElement([email protected]);
                }
                WriteObject_UUID([email protected], "UserID", "", false, false, true);
                if (writeWrappingElem) WriteEndElement(ob);
            }
開發者ID:ChrisD,項目名稱:opensim,代碼行數:45,代碼來源:Utils.cs


注:本文中的OpenSim.Framework.InventoryCollection.GetType方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。