本文整理匯總了C#中OpenRA.Server.Server.DispatchOrders方法的典型用法代碼示例。如果您正苦於以下問題:C# Server.DispatchOrders方法的具體用法?C# Server.DispatchOrders怎麽用?C# Server.DispatchOrders使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類OpenRA.Server.Server
的用法示例。
在下文中一共展示了Server.DispatchOrders方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: ReadData
public void ReadData( Server server )
{
if (ReadDataInner(server))
while (data.Count >= ExpectLength)
{
var bytes = PopBytes(ExpectLength);
switch (State)
{
case ReceiveState.Header:
{
ExpectLength = BitConverter.ToInt32(bytes, 0) - 4;
Frame = BitConverter.ToInt32(bytes, 4);
State = ReceiveState.Data;
} break;
case ReceiveState.Data:
{
server.DispatchOrders(this, Frame, bytes);
MostRecentFrame = Frame;
ExpectLength = 8;
State = ReceiveState.Header;
server.UpdateInFlightFrames(this);
} break;
}
}
}
示例2: ReadData
public void ReadData(Server server)
{
if (ReadDataInner(server))
while (data.Count >= ExpectLength)
{
var bytes = PopBytes(ExpectLength);
switch (State)
{
case ReceiveState.Header:
{
ExpectLength = BitConverter.ToInt32(bytes, 0) - 4;
Frame = BitConverter.ToInt32(bytes, 4);
State = ReceiveState.Data;
if (ExpectLength < 0 || ExpectLength > MaxOrderLength)
{
server.DropClient(this);
Log.Write("server", "Dropping client {0} for excessive order length = {1}", PlayerIndex, ExpectLength);
return;
}
} break;
case ReceiveState.Data:
{
server.DispatchOrders(this, Frame, bytes);
MostRecentFrame = Frame;
ExpectLength = 8;
State = ReceiveState.Header;
server.UpdateInFlightFrames(this);
} break;
}
}
}