本文整理匯總了C#中OpenRA.FileFormats.Map.MakeDefaultPlayers方法的典型用法代碼示例。如果您正苦於以下問題:C# Map.MakeDefaultPlayers方法的具體用法?C# Map.MakeDefaultPlayers怎麽用?C# Map.MakeDefaultPlayers使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類OpenRA.FileFormats.Map
的用法示例。
在下文中一共展示了Map.MakeDefaultPlayers方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: LoadMap
void LoadMap(string mapname)
{
tilePalette.Controls.Clear();
actorPalette.Controls.Clear();
resourcePalette.Controls.Clear();
loadedMapName = mapname;
// load the map
var map = new Map(mapname);
// upgrade maps that have no player definitions. editor doesnt care,
// but this breaks the game pretty badly.
if (map.Players.Count == 0)
map.MakeDefaultPlayers();
PrepareMapResources(Game.modData.Manifest, map);
dirty = false;
}
示例2: LoadMap
void LoadMap(string mapname)
{
tilePalette.Controls.Clear();
actorPalette.Controls.Clear();
resourcePalette.Controls.Clear();
loadedMapName = mapname;
// load the map
var map = new Map(mapname);
// upgrade maps that have no player definitions. editor doesnt care,
// but this breaks the game pretty badly.
if (map.Players.Count == 0)
map.MakeDefaultPlayers();
PrepareMapResources(Game.modData.Manifest, map);
// Calculate total net worth of resources in cash
cashToolStripStatusLabel.Text = CalculateTotalResource().ToString();
dirty = false;
}