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C# MySqlStream.SendPacket方法代碼示例

本文整理匯總了C#中MySql.Data.MySqlClient.MySqlStream.SendPacket方法的典型用法代碼示例。如果您正苦於以下問題:C# MySqlStream.SendPacket方法的具體用法?C# MySqlStream.SendPacket怎麽用?C# MySqlStream.SendPacket使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在MySql.Data.MySqlClient.MySqlStream的用法示例。


在下文中一共展示了MySqlStream.SendPacket方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Open


//.........這裏部分代碼省略.........
            packet = stream.ReadPacket();
            int protocol = packet.ReadByte();
            string versionString = packet.ReadString();
            owner.isFabric = versionString.EndsWith("fabric", StringComparison.OrdinalIgnoreCase);
            version = DBVersion.Parse(versionString);
            if (!owner.isFabric && !version.isAtLeast(5, 0, 0))
                throw new NotSupportedException("Resources.ServerTooOld");

            threadId = packet.ReadInteger(4);

            byte[] seedPart1 = packet.ReadStringAsBytes();

            maxSinglePacket = (256 * 256 * 256) - 1;

            // read in Server capabilities if they are provided
            ClientFlags serverCaps = 0;
            if (packet.HasMoreData)
                serverCaps = (ClientFlags)packet.ReadInteger(2);

            /* New protocol with 16 bytes to describe server characteristics */
            owner.ConnectionCharSetIndex = (int)packet.ReadByte();

            serverStatus = (ServerStatusFlags)packet.ReadInteger(2);

            // Since 5.5, high bits of server caps are stored after status.
            // Previously, it was part of reserved always 0x00 13-byte filler.
            uint serverCapsHigh = (uint)packet.ReadInteger(2);
            serverCaps |= (ClientFlags)(serverCapsHigh << 16);

            packet.Position += 11;
            byte[] seedPart2 = packet.ReadStringAsBytes();
            encryptionSeed = new byte[seedPart1.Length + seedPart2.Length];
            seedPart1.CopyTo(encryptionSeed, 0);
            seedPart2.CopyTo(encryptionSeed, seedPart1.Length);

            string authenticationMethod = "";
            if ((serverCaps & ClientFlags.PLUGIN_AUTH) != 0)
            {
                authenticationMethod = packet.ReadString();
            }
            else
            {
                // Some MySql versions like 5.1, don't give name of plugin, default to native password.
                authenticationMethod = "mysql_native_password";
            }

            // based on our settings, set our connection flags
            SetConnectionFlags(serverCaps);

            packet.Clear();
            packet.WriteInteger((int)connectionFlags, 4);
            packet.WriteInteger(maxSinglePacket, 4);
            packet.WriteByte(33); //character set utf-8
            packet.Write(new byte[23]);

            #if !CF && !RT
            if ((serverCaps & ClientFlags.SSL) == 0)
            {
                if ((Settings.SslMode != MySqlSslMode.None)
                && (Settings.SslMode != MySqlSslMode.Preferred))
                {
                    // Client requires SSL connections.
                    string message = String.Format("Resources.NoServerSSLSupport",

                        Settings.Server);
                    throw new MySqlException(message);
                }
            }
            else if (Settings.SslMode != MySqlSslMode.None)
            {
                stream.SendPacket(packet);
                StartSSL();
                packet.Clear();
                packet.WriteInteger((int)connectionFlags, 4);
                packet.WriteInteger(maxSinglePacket, 4);
                packet.WriteByte(33); //character set utf-8
                packet.Write(new byte[23]);
            }
            #endif

            #if RT
              if (Settings.SslMode != MySqlSslMode.None)
              {
            throw new NotImplementedException("SSL not supported in this WinRT release.");
              }
            #endif

            Authenticate(authenticationMethod, false);

            // if we are using compression, then we use our CompressedStream class
            // to hide the ugliness of managing the compression
            if ((connectionFlags & ClientFlags.COMPRESS) != 0)
                stream = new MySqlStream(baseStream, Encoding, true);

            // give our stream the server version we are connected to.
            // We may have some fields that are read differently based
            // on the version of the server we are connected to.
            packet.Version = version;
            stream.MaxBlockSize = maxSinglePacket;
        }
開發者ID:yalunwang,項目名稱:DotnetSpider,代碼行數:101,代碼來源:NativeDriver.cs

示例2: Open


//.........這裏部分代碼省略.........
      catch (Exception ex)
      {
        throw new MySqlException(Resources.UnableToConnectToHost,
            (int)MySqlErrorCode.UnableToConnectToHost, ex);
      }
      if (baseStream == null)
        throw new MySqlException(Resources.UnableToConnectToHost,
            (int)MySqlErrorCode.UnableToConnectToHost);

      int maxSinglePacket = 255 * 255 * 255;
      stream = new MySqlStream(baseStream, Encoding, false);

      stream.ResetTimeout((int)Settings.ConnectionTimeout * 1000);

      // read off the welcome packet and parse out it's values
      packet = stream.ReadPacket();
      int protocol = packet.ReadByte();
      string versionString = packet.ReadString();
      version = DBVersion.Parse(versionString);
      if (!version.isAtLeast(5, 0, 0))
        throw new NotSupportedException(Resources.ServerTooOld);
      threadId = packet.ReadInteger(4);
      encryptionSeed = packet.ReadString();

      maxSinglePacket = (256 * 256 * 256) - 1;

      // read in Server capabilities if they are provided
      ClientFlags serverCaps = 0;
      if (packet.HasMoreData)
        serverCaps = (ClientFlags)packet.ReadInteger(2);

      /* New protocol with 16 bytes to describe server characteristics */
      owner.ConnectionCharSetIndex = (int)packet.ReadByte();

      serverStatus = (ServerStatusFlags)packet.ReadInteger(2);

      // Since 5.5, high bits of server caps are stored after status.
      // Previously, it was part of reserved always 0x00 13-byte filler.
      uint serverCapsHigh = (uint)packet.ReadInteger(2);
      serverCaps |= (ClientFlags)(serverCapsHigh << 16);

      packet.Position += 11;
      string seedPart2 = packet.ReadString();
      encryptionSeed += seedPart2;

      string authenticationMethod = "";
      if ((serverCaps & ClientFlags.PLUGIN_AUTH) != 0)
      {
        authenticationMethod = packet.ReadString();
      }
      else
      {
        // Some MySql versions like 5.1, don't give name of plugin, default to native password.
        authenticationMethod = "mysql_native_password";
      }

      // based on our settings, set our connection flags
      SetConnectionFlags(serverCaps);

      packet.Clear();
      packet.WriteInteger((int)connectionFlags, 4);

#if !CF
      if ((serverCaps & ClientFlags.SSL) == 0)
      {
        if ((Settings.SslMode != MySqlSslMode.None)
        && (Settings.SslMode != MySqlSslMode.Preferred))
        {
          // Client requires SSL connections.
          string message = String.Format(Resources.NoServerSSLSupport,
              Settings.Server);
          throw new MySqlException(message);
        }
      }
      else if (Settings.SslMode != MySqlSslMode.None)
      {
        stream.SendPacket(packet);
        StartSSL();
        packet.Clear();
        packet.WriteInteger((int)connectionFlags, 4);
      }
#endif

      packet.WriteInteger(maxSinglePacket, 4);
      packet.WriteByte(8);
      packet.Write(new byte[23]);

      Authenticate(authenticationMethod, false);

      // if we are using compression, then we use our CompressedStream class
      // to hide the ugliness of managing the compression
      if ((connectionFlags & ClientFlags.COMPRESS) != 0)
        stream = new MySqlStream(baseStream, Encoding, true);

      // give our stream the server version we are connected to.  
      // We may have some fields that are read differently based 
      // on the version of the server we are connected to.
      packet.Version = version;
      stream.MaxBlockSize = maxSinglePacket;
    }
開發者ID:jimmy00784,項目名稱:mysql-connector-net,代碼行數:101,代碼來源:NativeDriver.cs

示例3: Open

        public void Open()
        {
            // connect to one of our specified hosts
            try
            {
            #if !CF
                if (Settings.ConnectionProtocol == MySqlConnectionProtocol.SharedMemory)
                {
                    SharedMemoryStream str = new SharedMemoryStream(Settings.SharedMemoryName);
                    str.Open(Settings.ConnectionTimeout);
                    baseStream = str;
                }
                else
                {
            #endif
                    string pipeName = Settings.PipeName;
                    if (Settings.ConnectionProtocol != MySqlConnectionProtocol.NamedPipe)
                        pipeName = null;
                    StreamCreator sc = new StreamCreator(Settings.Server, Settings.Port, pipeName,
                        Settings.Keepalive);
                    baseStream = sc.GetStream(Settings.ConnectionTimeout);
            #if !CF
                }
            #endif
            }
            catch (Exception ex)
            {
                    throw new MySqlException(MySqlResources.UnableToConnectToHost,
                    (int) MySqlErrorCode.UnableToConnectToHost, ex);
            }

            if (baseStream == null)
                    throw new MySqlException(MySqlResources.UnableToConnectToHost,
                    (int)MySqlErrorCode.UnableToConnectToHost);

            int maxSinglePacket = 255*255*255;
            stream = new MySqlStream(baseStream, Encoding, false);

            stream.ResetTimeout((int)Settings.ConnectionTimeout*1000);

            // read off the welcome packet and parse out it's values
            packet = stream.ReadPacket();
            int protocol = packet.ReadByte();
            string versionString = packet.ReadString();
            version = DBVersion.Parse(versionString);
            if (!version.isAtLeast(4, 1, 1))
                    throw new NotSupportedException(MySqlResources.ServerTooOld);
            threadId = packet.ReadInteger(4);
            encryptionSeed = packet.ReadString();

            maxSinglePacket = (256*256*256) - 1;

            // read in Server capabilities if they are provided
            ClientFlags serverCaps = 0;
            if (packet.HasMoreData)
                serverCaps = (ClientFlags) packet.ReadInteger(2);

            /* New protocol with 16 bytes to describe server characteristics */
            owner.ConnectionCharSetIndex = (int)packet.ReadByte();

            serverStatus = (ServerStatusFlags) packet.ReadInteger(2);
            packet.Position += 13;
            string seedPart2 = packet.ReadString();
            encryptionSeed += seedPart2;

            // based on our settings, set our connection flags
            SetConnectionFlags(serverCaps);

            packet.Clear();
            packet.WriteInteger((int) connectionFlags, 4);

            #if !CF
            if ((serverCaps & ClientFlags.SSL) ==0)
            {
                if ((Settings.SslMode != MySqlSslMode.None)
                && (Settings.SslMode != MySqlSslMode.Preferred))
                {
                    // Client requires SSL connections.
                         string message = String.Format(MySqlResources.NoServerSSLSupport,
                        Settings.Server);
                    throw new MySqlException(message);
                }
            }
            else if (Settings.SslMode != MySqlSslMode.None)
            {
                stream.SendPacket(packet);
                StartSSL();
                packet.Clear();
                packet.WriteInteger((int) connectionFlags, 4);
            }
            #endif

            packet.WriteInteger(maxSinglePacket, 4);
            packet.WriteByte(8);
            packet.Write(new byte[23]);

            Authenticate();

            // if we are using compression, then we use our CompressedStream class
            // to hide the ugliness of managing the compression
//.........這裏部分代碼省略.........
開發者ID:TsahiCX,項目名稱:Test1,代碼行數:101,代碼來源:NativeDriver.cs


注:本文中的MySql.Data.MySqlClient.MySqlStream.SendPacket方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。