本文整理匯總了C#中Mosa.Compiler.Framework.BaseInstruction類的典型用法代碼示例。如果您正苦於以下問題:C# BaseInstruction類的具體用法?C# BaseInstruction怎麽用?C# BaseInstruction使用的例子?那麽, 這裏精選的類代碼示例或許可以為您提供幫助。
BaseInstruction類屬於Mosa.Compiler.Framework命名空間,在下文中一共展示了BaseInstruction類的9個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: AppendInstruction
/// <summary>
/// Appends the instruction.
/// </summary>
/// <param name="instruction">The instruction.</param>
/// <param name="target">The target.</param>
public void AppendInstruction(BaseInstruction instruction, MosaMethod target)
{
AppendInstruction();
Node.SetInstruction(instruction, target);
}
示例2: IsInstructionMove
/// <summary>
/// Determines whether [is instruction move] [the specified instruction].
/// </summary>
/// <param name="instruction">The instruction.</param>
/// <returns></returns>
public override bool IsInstructionMove(BaseInstruction instruction)
{
return (instruction == X86.Mov || instruction == X86.Movsd || instruction == X86.Movss);
}
示例3: SetInstruction
/// <summary>
/// Sets the instruction.
/// </summary>
/// <param name="instruction">The instruction.</param>
/// <param name="condition">The condition.</param>
/// <param name="result">The result.</param>
/// <param name="operand1">The operand1.</param>
public void SetInstruction(BaseInstruction instruction, ConditionCode condition, Operand result, Operand operand1)
{
Node.SetInstruction(instruction, condition, result, operand1);
}
示例4: AppendInstruction2
/// <summary>
/// Appends the instruction.
/// </summary>
/// <param name="instruction">The instruction.</param>
/// <param name="result">The result.</param>
/// <param name="result2">The result2.</param>
public void AppendInstruction2(BaseInstruction instruction, Operand result, Operand result2)
{
AppendInstruction();
Node.SetInstruction2(instruction, result, result2);
}
示例5: ReplaceInstructionOnly
/// <summary>
/// Replaces the instruction only.
/// </summary>
/// <param name="instruction">The instruction.</param>
public void ReplaceInstructionOnly(BaseInstruction instruction)
{
Instruction = instruction;
}
示例6: IsCommutative
private bool IsCommutative(BaseInstruction instruction)
{
return (instruction == X86.Addsd || instruction == X86.Addss || instruction == X86.Mulsd || instruction == X86.Mulss);
}
示例7: IsInstructionMove
/// <summary>
/// Determines whether [is instruction move] [the specified instruction].
/// </summary>
/// <param name="instruction">The instruction.</param>
/// <returns></returns>
public abstract bool IsInstructionMove(BaseInstruction instruction);
示例8: IsInstructionMove
/// <summary>
/// Determines whether [is instruction move] [the specified instruction].
/// </summary>
/// <param name="instruction">The instruction.</param>
/// <returns></returns>
public override bool IsInstructionMove(BaseInstruction instruction)
{
// TODO
return false;
}
示例9: Clear
/// <summary>
/// Clears this instance.
/// </summary>
public void Clear()
{
this.Label = -1;
this.Instruction = null;
this.Operand1 = null;
this.Operand2 = null;
this.Operand3 = null;
this.Result = null;
this.Result2 = null;
this.packed = 0;
this.additionalOperands = null;
this.BranchTargets = null;
this.Other = null;
this.BranchHint = false;
this.ConditionCode = ConditionCode.Undefined;
}