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C# TestMessageLogger.CheckAny方法代碼示例

本文整理匯總了C#中MonoTests.Microsoft.Build.Tasks.TestMessageLogger.CheckAny方法的典型用法代碼示例。如果您正苦於以下問題:C# TestMessageLogger.CheckAny方法的具體用法?C# TestMessageLogger.CheckAny怎麽用?C# TestMessageLogger.CheckAny使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在MonoTests.Microsoft.Build.Tasks.TestMessageLogger的用法示例。


在下文中一共展示了TestMessageLogger.CheckAny方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: TestTargetBatching5

		public void TestTargetBatching5 ()
		{
			string projectString = @"<Project xmlns=""http://schemas.microsoft.com/developer/msbuild/2003"">
				<Target Name=""foo"" Inputs=""@(List1)"" Outputs=""%(Culture).foo"">
					<Message Text=""TargetStarted""/>
				</Target>
			</Project>";

			Engine engine = new Engine (Consts.BinPath);
			Project project = engine.CreateNewProject ();

			TestMessageLogger testLogger = new TestMessageLogger ();
			engine.RegisterLogger (testLogger);

			project.LoadXml (projectString);
			bool res = project.Build ("foo");
			if (!res) {
				testLogger.DumpMessages ();
				Assert.Fail ("A1: Build failed");
			}
			Assert.AreEqual (1, testLogger.CheckAny ("TargetStarted", MessageImportance.Normal),
				"A2: Target should've been skipped because of no inputs");
			CheckEngineEventCounts (testLogger, 1, 1, 0, 0);
		}
開發者ID:KonajuGames,項目名稱:SharpLang,代碼行數:24,代碼來源:TaskBatchingTest.cs

示例2: CheckLoggedMessageAny

		void CheckLoggedMessageAny (TestMessageLogger logger, string expected, string id)
		{
			if (logger.CheckAny (expected, MessageImportance.Normal) == 1)
				Assert.Fail ("{0}: Expected message '{1}' was not emitted.", id, expected);
		}
開發者ID:KonajuGames,項目名稱:SharpLang,代碼行數:5,代碼來源:TaskBatchingTest.cs

示例3: TestExecution

		public void TestExecution ()
		{
			string documentString = @"
                                <Project xmlns=""http://schemas.microsoft.com/developer/msbuild/2003"">
					<Target Name='1'>
						<Message Text='Text1' Importance='Low'/>
						<Message Text='Text2' Importance='Normal'/>
						<Message Text='Text3' Importance='High'/>
						<Message Text='Text4' Importance='low'/>
						<Message Text='Text5' Importance='normal'/>
						<Message Text='Text6' Importance='high'/>
						<Message Text='Text7' />
						<Message Text='Text8' Importance='weird_importance'/>
					</Target>
				</Project>
			";
			
			engine = new Engine (Consts.BinPath);
			testLogger = new TestMessageLogger ();
			engine.RegisterLogger (testLogger);
			
			project = engine.CreateNewProject ();
			project.LoadXml (documentString);
			if (project.Build ("1")) {
				testLogger.DumpMessages ();
				Assert.Fail ("Build should have failed");
			}
			
			Assert.AreEqual (0, testLogger.CheckAny ("Text1", MessageImportance.Low), "A1");
			Assert.AreEqual (0, testLogger.CheckAny ("Text2", MessageImportance.Normal), "A2");
			Assert.AreEqual (0, testLogger.CheckAny ("Text3", MessageImportance.High), "A3");
			Assert.AreEqual (0, testLogger.CheckAny ("Text4", MessageImportance.Low), "A4");
			Assert.AreEqual (0, testLogger.CheckAny ("Text5", MessageImportance.Normal), "A5");
			Assert.AreEqual (0, testLogger.CheckAny ("Text6", MessageImportance.High), "A6");
			Assert.AreEqual (0, testLogger.CheckAny ("Text7", MessageImportance.Normal), "A7");
			Assert.AreEqual (1, testLogger.CheckAny ("Text8", MessageImportance.Normal), "A8");
		}
開發者ID:KonajuGames,項目名稱:SharpLang,代碼行數:37,代碼來源:MessageTest.cs


注:本文中的MonoTests.Microsoft.Build.Tasks.TestMessageLogger.CheckAny方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。